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2024-10-25feat: add shadow_node (#66)William McKinnon
--------- Co-authored-by: Erik Reider <[email protected]>
2024-04-15feat: add functions required by SwayFX (#35)William McKinnon
2024-02-27[FX Renderer] Add blur (#30)Erik Reider
* Initial blur implementation * Added additional blur effects from SwayFX * Simplified blur pass functions to match the other pass functions * Minor fixes * Added support for optimized blur * tinywl: Don't set decoration values every frame * Updated public blur function docs * Simplified blur buffer management * Moved ignore transparent bool into a per buffer option * Clip the scene_buffer when blur is enabled * Added back corner and shadow checks in opaque_region function * Renamed fx_render_blur_options to fx_render_blur_pass_options * Fixed nits * Removed unused fx_framebuffer_bind_wlr_fbo function * Removed wlr_scene impl. Should be moved into future PR instead * Made blur impl independent of wlr_scene * Moved shader init back into fx_renderer.c * Renamed fx_framebuffer_get_or_create_bufferless to fx_framebuffer_get_or_create_custom
2024-01-06Moved wlr_scene.h and shadow_data.h into scenefx dirErik Reider