diff options
Diffstat (limited to 'include/sway/desktop')
-rw-r--r-- | include/sway/desktop/fx_renderer/fx_framebuffer.h | 27 | ||||
-rw-r--r-- | include/sway/desktop/fx_renderer/fx_renderer.h | 236 | ||||
-rw-r--r-- | include/sway/desktop/fx_renderer/fx_stencilbuffer.h | 18 | ||||
-rw-r--r-- | include/sway/desktop/fx_renderer/fx_texture.h | 22 | ||||
-rw-r--r-- | include/sway/desktop/fx_renderer/matrix.h | 9 | ||||
-rw-r--r-- | include/sway/desktop/idle_inhibit_v1.h | 12 | ||||
-rw-r--r-- | include/sway/desktop/launcher.h | 12 |
7 files changed, 13 insertions, 323 deletions
diff --git a/include/sway/desktop/fx_renderer/fx_framebuffer.h b/include/sway/desktop/fx_renderer/fx_framebuffer.h deleted file mode 100644 index 3372cd00..00000000 --- a/include/sway/desktop/fx_renderer/fx_framebuffer.h +++ /dev/null @@ -1,27 +0,0 @@ -#ifndef FX_FRAMEBUFFER_H -#define FX_FRAMEBUFFER_H - -#include <GLES2/gl2.h> -#include <stdbool.h> -#include <wlr/types/wlr_output.h> - -#include "sway/desktop/fx_renderer/fx_stencilbuffer.h" -#include "sway/desktop/fx_renderer/fx_texture.h" - -struct fx_framebuffer { - GLuint fb; - struct fx_stencilbuffer stencil_buffer; - struct fx_texture texture; -}; - -struct fx_framebuffer fx_framebuffer_create(); - -void fx_framebuffer_bind(struct fx_framebuffer *buffer); - -void fx_framebuffer_update(struct fx_framebuffer *buffer, int width, int height); - -void fx_framebuffer_add_stencil_buffer(struct fx_framebuffer *buffer, int width, int height); - -void fx_framebuffer_release(struct fx_framebuffer *buffer); - -#endif diff --git a/include/sway/desktop/fx_renderer/fx_renderer.h b/include/sway/desktop/fx_renderer/fx_renderer.h deleted file mode 100644 index 7643caaf..00000000 --- a/include/sway/desktop/fx_renderer/fx_renderer.h +++ /dev/null @@ -1,236 +0,0 @@ -#ifndef _SWAY_OPENGL_H -#define _SWAY_OPENGL_H - -#include <GLES2/gl2.h> -#include <GLES2/gl2ext.h> -#include <stdbool.h> -#include <wlr/render/egl.h> - -#include "sway/desktop/fx_renderer/fx_framebuffer.h" -#include "sway/desktop/fx_renderer/fx_texture.h" - -enum corner_location { TOP_LEFT, TOP_RIGHT, BOTTOM_RIGHT, BOTTOM_LEFT, ALL, NONE }; - -enum fx_tex_shader_source { - SHADER_SOURCE_TEXTURE_RGBA = 1, - SHADER_SOURCE_TEXTURE_RGBX = 2, - SHADER_SOURCE_TEXTURE_EXTERNAL = 3, -}; - -enum fx_rounded_quad_shader_source { - SHADER_SOURCE_QUAD_ROUND = 1, - SHADER_SOURCE_QUAD_ROUND_TOP_LEFT = 2, - SHADER_SOURCE_QUAD_ROUND_TOP_RIGHT = 3, - SHADER_SOURCE_QUAD_ROUND_BOTTOM_RIGHT = 4, - SHADER_SOURCE_QUAD_ROUND_BOTTOM_LEFT = 5, -}; - -struct decoration_data { - float alpha; - float saturation; - int corner_radius; - float dim; - float *dim_color; - bool has_titlebar; - bool discard_transparent; - bool blur; - bool shadow; -}; - -struct blur_shader { - GLuint program; - GLint proj; - GLint tex; - GLint pos_attrib; - GLint tex_attrib; - GLint radius; - GLint halfpixel; -}; - -struct effects_shader { - GLuint program; - GLint proj; - GLint tex; - GLint pos_attrib; - GLint tex_attrib; - GLfloat noise; - GLfloat brightness; - GLfloat contrast; - GLfloat saturation; -}; - -struct box_shadow_shader { - GLuint program; - GLint proj; - GLint color; - GLint pos_attrib; - GLint position; - GLint size; - GLint blur_sigma; - GLint corner_radius; -}; - -struct corner_shader { - GLuint program; - GLint proj; - GLint color; - GLint pos_attrib; - GLint is_top_left; - GLint is_top_right; - GLint is_bottom_left; - GLint is_bottom_right; - GLint position; - GLint radius; - GLint half_size; - GLint half_thickness; -}; - -struct quad_shader { - GLuint program; - GLint proj; - GLint color; - GLint pos_attrib; -}; - -struct rounded_quad_shader { - GLuint program; - GLint proj; - GLint color; - GLint pos_attrib; - GLint size; - GLint position; - GLint radius; -}; - -struct stencil_mask_shader { - GLuint program; - GLint proj; - GLint color; - GLint pos_attrib; - GLint half_size; - GLint position; - GLint radius; -}; - -struct tex_shader { - GLuint program; - GLint proj; - GLint tex; - GLint alpha; - GLint pos_attrib; - GLint tex_attrib; - GLint size; - GLint position; - GLint radius; - GLint saturation; - GLint dim; - GLint dim_color; - GLint has_titlebar; - GLint discard_transparent; -}; - -struct fx_renderer { - float projection[9]; - - int viewport_width, viewport_height; - - struct wlr_output *wlr_output; - - // The framebuffer used by wlroots - struct fx_framebuffer wlr_buffer; - // Contains the blurred background for tiled windows - struct fx_framebuffer blur_buffer; - // Contains the original pixels to draw over the areas where artifact are visible - struct fx_framebuffer blur_saved_pixels_buffer; - // Blur swaps between the two effects buffers everytime it scales the image - // Buffer used for effects - struct fx_framebuffer effects_buffer; - // Swap buffer used for effects - struct fx_framebuffer effects_buffer_swapped; - - // The region where there's blur - pixman_region32_t blur_padding_region; - - bool blur_buffer_dirty; - - struct { - bool OES_egl_image_external; - } exts; - - struct { - PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES; - } procs; - - struct { - struct box_shadow_shader box_shadow; - struct blur_shader blur1; - struct blur_shader blur2; - struct effects_shader blur_effects; - struct corner_shader corner; - struct quad_shader quad; - struct rounded_quad_shader rounded_quad; - struct rounded_quad_shader rounded_tl_quad; - struct rounded_quad_shader rounded_tr_quad; - struct rounded_quad_shader rounded_bl_quad; - struct rounded_quad_shader rounded_br_quad; - struct stencil_mask_shader stencil_mask; - struct tex_shader tex_rgba; - struct tex_shader tex_rgbx; - struct tex_shader tex_ext; - } shaders; -}; - -struct decoration_data get_undecorated_decoration_data(); - -struct fx_renderer *fx_renderer_create(struct wlr_egl *egl, struct wlr_output *output); - -void fx_renderer_fini(struct fx_renderer *renderer); - -void fx_renderer_begin(struct fx_renderer *renderer, int width, int height); - -void fx_renderer_end(struct fx_renderer *renderer); - -void fx_renderer_clear(const float color[static 4]); - -void fx_renderer_scissor(struct wlr_box *box); - -// Initialize the stenciling work -void fx_renderer_stencil_mask_init(); - -// Close the mask -void fx_renderer_stencil_mask_close(bool draw_inside_mask); - -// Finish stenciling and clear the buffer -void fx_renderer_stencil_mask_fini(); - -bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer, struct fx_texture *fx_texture, - const struct wlr_fbox *src_box, const struct wlr_box *dst_box, const float matrix[static 9], - struct decoration_data deco_data); - -bool fx_render_texture_with_matrix(struct fx_renderer *renderer, struct fx_texture *fx_texture, - const struct wlr_box *dst_box, const float matrix[static 9], struct decoration_data deco_data); - -void fx_render_rect(struct fx_renderer *renderer, const struct wlr_box *box, - const float color[static 4], const float projection[static 9]); - -void fx_render_rounded_rect(struct fx_renderer *renderer, const struct wlr_box *box, - const float color[static 4], const float matrix[static 9], int radius, - enum corner_location corner_location); - -void fx_render_border_corner(struct fx_renderer *renderer, const struct wlr_box *box, - const float color[static 4], const float matrix[static 9], - enum corner_location corner_location, int radius, int border_thickness); - -void fx_render_box_shadow(struct fx_renderer *renderer, const struct wlr_box *box, - const struct wlr_box *inner_box, const float color[static 4], - const float matrix[static 9], int corner_radius, float blur_sigma); - -void fx_render_blur(struct fx_renderer *renderer, const float matrix[static 9], - struct fx_framebuffer **buffer, struct blur_shader *shader, - const struct wlr_box *box, int blur_radius); - -void fx_render_blur_effects(struct fx_renderer *renderer, const float matrix[static 9], - struct fx_framebuffer **buffer, float blur_noise, float blur_brightness, - float blur_contrast, float blur_saturation); - -#endif diff --git a/include/sway/desktop/fx_renderer/fx_stencilbuffer.h b/include/sway/desktop/fx_renderer/fx_stencilbuffer.h deleted file mode 100644 index 157c0282..00000000 --- a/include/sway/desktop/fx_renderer/fx_stencilbuffer.h +++ /dev/null @@ -1,18 +0,0 @@ -#ifndef FX_STENCILBUFFER_H -#define FX_STENCILBUFFER_H - -#include <GLES2/gl2.h> -#include <stdbool.h> -#include <wlr/render/wlr_texture.h> - -struct fx_stencilbuffer { - GLuint rb; - int width; - int height; -}; - -struct fx_stencilbuffer fx_stencilbuffer_create(); - -void fx_stencilbuffer_release(struct fx_stencilbuffer *stencil_buffer); - -#endif diff --git a/include/sway/desktop/fx_renderer/fx_texture.h b/include/sway/desktop/fx_renderer/fx_texture.h deleted file mode 100644 index 62e635e6..00000000 --- a/include/sway/desktop/fx_renderer/fx_texture.h +++ /dev/null @@ -1,22 +0,0 @@ -#ifndef FX_TEXTURE_H -#define FX_TEXTURE_H - -#include <GLES2/gl2.h> -#include <stdbool.h> -#include <wlr/render/wlr_texture.h> - -struct fx_texture { - GLuint target; - GLuint id; - bool has_alpha; - int width; - int height; -}; - -struct fx_texture fx_texture_create(); - -struct fx_texture fx_texture_from_wlr_texture(struct wlr_texture *tex); - -void fx_texture_release(struct fx_texture *texture); - -#endif diff --git a/include/sway/desktop/fx_renderer/matrix.h b/include/sway/desktop/fx_renderer/matrix.h deleted file mode 100644 index 6931e8d2..00000000 --- a/include/sway/desktop/fx_renderer/matrix.h +++ /dev/null @@ -1,9 +0,0 @@ -#ifndef _MATRIX_H -#define _MATRIX_H - -#include <wlr/types/wlr_output.h> - -void matrix_projection(float mat[static 9], int width, int height, - enum wl_output_transform transform); - -#endif diff --git a/include/sway/desktop/idle_inhibit_v1.h b/include/sway/desktop/idle_inhibit_v1.h index 58d54c68..84cc666d 100644 --- a/include/sway/desktop/idle_inhibit_v1.h +++ b/include/sway/desktop/idle_inhibit_v1.h @@ -1,8 +1,6 @@ #ifndef _SWAY_DESKTOP_IDLE_INHIBIT_V1_H #define _SWAY_DESKTOP_IDLE_INHIBIT_V1_H #include <wlr/types/wlr_idle_inhibit_v1.h> -#include <wlr/types/wlr_idle.h> -#include "sway/server.h" enum sway_idle_inhibit_mode { INHIBIT_IDLE_APPLICATION, // Application set inhibitor (when visible) @@ -16,12 +14,9 @@ struct sway_idle_inhibit_manager_v1 { struct wlr_idle_inhibit_manager_v1 *wlr_manager; struct wl_listener new_idle_inhibitor_v1; struct wl_list inhibitors; - - struct wlr_idle *idle; }; struct sway_idle_inhibitor_v1 { - struct sway_idle_inhibit_manager_v1 *manager; struct wlr_idle_inhibitor_v1 *wlr_inhibitor; struct sway_view *view; enum sway_idle_inhibit_mode mode; @@ -33,8 +28,7 @@ struct sway_idle_inhibitor_v1 { bool sway_idle_inhibit_v1_is_active( struct sway_idle_inhibitor_v1 *inhibitor); -void sway_idle_inhibit_v1_check_active( - struct sway_idle_inhibit_manager_v1 *manager); +void sway_idle_inhibit_v1_check_active(void); void sway_idle_inhibit_v1_user_inhibitor_register(struct sway_view *view, enum sway_idle_inhibit_mode mode); @@ -48,6 +42,6 @@ struct sway_idle_inhibitor_v1 *sway_idle_inhibit_v1_application_inhibitor_for_vi void sway_idle_inhibit_v1_user_inhibitor_destroy( struct sway_idle_inhibitor_v1 *inhibitor); -struct sway_idle_inhibit_manager_v1 *sway_idle_inhibit_manager_v1_create( - struct wl_display *wl_display, struct wlr_idle *idle); +bool sway_idle_inhibit_manager_v1_init(void); + #endif diff --git a/include/sway/desktop/launcher.h b/include/sway/desktop/launcher.h index 3b577f74..412068a9 100644 --- a/include/sway/desktop/launcher.h +++ b/include/sway/desktop/launcher.h @@ -2,14 +2,19 @@ #define _SWAY_LAUNCHER_H #include <stdlib.h> +#include <wayland-server-core.h> +#include "sway/input/seat.h" struct launcher_ctx { pid_t pid; - char *name; + char *fallback_name; struct wlr_xdg_activation_token_v1 *token; struct wl_listener token_destroy; + struct sway_seat *seat; + struct wl_listener seat_destroy; bool activated; + bool had_focused_surface; struct sway_node *node; struct wl_listener node_destroy; @@ -25,7 +30,10 @@ void launcher_ctx_consume(struct launcher_ctx *ctx); void launcher_ctx_destroy(struct launcher_ctx *ctx); -struct launcher_ctx *launcher_ctx_create(void); +struct launcher_ctx *launcher_ctx_create_internal(void); + +struct launcher_ctx *launcher_ctx_create( + struct wlr_xdg_activation_token_v1 *token, struct sway_node *node); const char *launcher_ctx_get_token_name(struct launcher_ctx *ctx); |