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Diffstat (limited to 'include/sway/desktop/fx_renderer/fx_renderer.h')
-rw-r--r--include/sway/desktop/fx_renderer/fx_renderer.h24
1 files changed, 18 insertions, 6 deletions
diff --git a/include/sway/desktop/fx_renderer/fx_renderer.h b/include/sway/desktop/fx_renderer/fx_renderer.h
index 4a60a7ea..67dc6adf 100644
--- a/include/sway/desktop/fx_renderer/fx_renderer.h
+++ b/include/sway/desktop/fx_renderer/fx_renderer.h
@@ -120,12 +120,22 @@ struct fx_renderer {
int viewport_width, viewport_height;
- struct fx_framebuffer wlr_buffer; // Just the framebuffer used by wlroots
- struct fx_framebuffer main_buffer; // The main FB used for rendering
- struct fx_framebuffer blur_buffer; // Contains the blurred background for tiled windows
+ struct wlr_output *wlr_output;
+
+ // The framebuffer used by wlroots
+ struct fx_framebuffer wlr_buffer;
+ // Contains the blurred background for tiled windows
+ struct fx_framebuffer blur_buffer;
+ // Contains the original pixels to draw over the areas where artifact are visible
+ struct fx_framebuffer blur_saved_pixels_buffer;
// Blur swaps between the two effects buffers everytime it scales the image
- struct fx_framebuffer effects_buffer; // Buffer used for effects
- struct fx_framebuffer effects_buffer_swapped; // Swap buffer used for effects
+ // Buffer used for effects
+ struct fx_framebuffer effects_buffer;
+ // Swap buffer used for effects
+ struct fx_framebuffer effects_buffer_swapped;
+
+ // The region where there's blur
+ pixman_region32_t blur_padding_region;
bool blur_buffer_dirty;
@@ -155,12 +165,14 @@ struct fx_renderer {
} shaders;
};
-struct fx_renderer *fx_renderer_create(struct wlr_egl *egl);
+struct fx_renderer *fx_renderer_create(struct wlr_egl *egl, struct wlr_output *output);
void fx_renderer_fini(struct fx_renderer *renderer);
void fx_renderer_begin(struct fx_renderer *renderer, int width, int height);
+void fx_renderer_end(struct fx_renderer *renderer);
+
void fx_renderer_clear(const float color[static 4]);
void fx_renderer_scissor(struct wlr_box *box);