Age | Commit message (Expand) | Author |
---|---|---|
2024-04-15 | feat: 1.9 merge (#277) | Reza Jelveh |
2024-02-15 | Add blur to tiling indicator (#252) | Erik Reider |
2024-01-03 | feat: blur tweaks (#258) | ozwaldorf |
2023-12-22 | Implement shadow_offset (#255) | famfo |
2023-09-20 | Add layer effect option to ignore transparent regions when blurring (#159) | Erik Reider |
2023-09-06 | refactor: simplify blur (#219) | William McKinnon |
2023-05-30 | fix: blur not being able to blur edges of damage (#168) | Erik Reider |
2023-05-19 | Add blur, shadow, and corner radius to layer-shell surfaces (#144) | Erik Reider |
2023-05-17 | Move stencil into each framebuffer (#156) | Erik Reider |
2023-04-30 | style: created struct for each shader type | Will McKinnon |
2023-04-30 | style: moved stencil mask to its own shader | Will McKinnon |
2023-04-27 | Fix: rotated outputs (#112) | Erik Reider |
2023-04-24 | store viewport width & height in fx_renderer | Will McKinnon |
2023-04-17 | Add kawase blur (#120) | Erik Reider |
2023-04-06 | structure: moved fx_renderer and related fuctions to a folder | Will McKinnon |