diff options
| author | Luminarys <[email protected]> | 2015-08-21 09:24:26 -0500 | 
|---|---|---|
| committer | Luminarys <[email protected]> | 2015-08-21 09:24:26 -0500 | 
| commit | de86c5f4ea20d005a1f5512406725fb44827e339 (patch) | |
| tree | 5645390197992ea9f6feeea9d73d12dc2fe9708f /sway | |
| parent | 6278922f7afd077bb679a9bb225b45a35f57159e (diff) | |
Cleanup and minor fixes
Diffstat (limited to 'sway')
| -rw-r--r-- | sway/handlers.c | 12 | ||||
| -rw-r--r-- | sway/input_state.c | 2 | ||||
| -rw-r--r-- | sway/type | 113 | 
3 files changed, 7 insertions, 120 deletions
| diff --git a/sway/handlers.c b/sway/handlers.c index 53eae439..78f8927d 100644 --- a/sway/handlers.c +++ b/sway/handlers.c @@ -419,11 +419,11 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct  					}  				}  			} -		}	 +		}  	} else if (pointer_state.tiling.resize && view) {  		if (view != pointer_state.tiling.init_view) {  			// Quit out of the resize -			pointer_state.tiling.init_view = NULL; +			//pointer_state.tiling.init_view = NULL;  		}  		if (!view->is_floating && view == pointer_state.tiling.init_view) {  			// Handle layout resizes -- Find the biggest parent container then apply resizes to that @@ -431,7 +431,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct  			swayc_t *parent = view;  			double dx = mouse_origin.x - prev_pos.x;  			double dy = mouse_origin.y - prev_pos.y; -			if (pointer_state.lock.top) { +			if (!pointer_state.lock.bottom) {  				while (parent->type != C_WORKSPACE) {  					// TODO: Absolute value is a bad hack here to compensate for rounding. Find a better  					// way of doing this. @@ -453,7 +453,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct  						}  					}  				} -			} else { +			} else if (!pointer_state.lock.top) {  				while (parent->type != C_WORKSPACE) {  					if (fabs(parent->parent->y - view->y) <= 1) {  						parent = parent->parent; @@ -476,7 +476,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct  			}  			parent = view; -			if (pointer_state.lock.left) { +			if (!pointer_state.lock.right) {  				while (parent->type != C_WORKSPACE) {  					if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) {  						parent = parent->parent; @@ -497,7 +497,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct  						}  					}  				} -			} else { +			} else if (!pointer_state.lock.left) {  				while (parent->type != C_WORKSPACE) {  					if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) {  						parent = parent->parent; diff --git a/sway/input_state.c b/sway/input_state.c index ef5d6df0..28a8b2f0 100644 --- a/sway/input_state.c +++ b/sway/input_state.c @@ -48,7 +48,7 @@ void release_key(keycode key) {  	}  } -struct pointer_state pointer_state = {0, 0, {0, 0}, {0}, {0, 0, 0, 0}}; +struct pointer_state pointer_state = {0, 0, {0, 0}, {0, 0}, {0, 0, 0, 0}};  static struct wlc_geometry saved_floating; diff --git a/sway/type b/sway/type deleted file mode 100644 index c7bebe5e..00000000 --- a/sway/type +++ /dev/null @@ -1,113 +0,0 @@ -workspace.c:78:9:	while (parent->type != C_OUTPUT) { -workspace.c:79:12:		parent = parent->parent; - -focus.c:16:6:	if (parent->focused != c) { -focus.c:30:8:			if (parent->focused) { -focus.c:31:19:				swayc_t *ws = parent->focused; -focus.c:38:25:				wlc_output_set_mask(parent->handle, 2); -focus.c:39:8:				c->parent->focused = c; -focus.c:53:5:	c->parent->focused = c; -focus.c:71:20:	while (parent && !parent->is_focused) { -focus.c:72:12:		parent = parent->focused; -focus.c:143:13:		if (find->parent->focused != find) { -focus.c:167:19:	while (parent && parent->type != C_VIEW) { -focus.c:168:7:		if (parent->type == C_WORKSPACE && parent->focused == NULL) { -focus.c:171:12:		parent = parent->focused; - -handlers.c:24:9:	while (parent->type != C_OUTPUT) { -handlers.c:25:12:		parent = parent->parent; -handlers.c:436:18:				while (parent->parent && parent->y + parent->height == view->y + view->height && parent->type != L_WORKSPACE) { -handlers.c:437:30:					parent = parent->parent; -handlers.c:440:50:				if (parent == &root_container || parent->children->length == 1) { -handlers.c:444:18:				while (parent->parent && parent->y == view->y) { -handlers.c:445:30:					parent = parent->parent; -handlers.c:448:50:				if (parent == &root_container || parent->children->length == 1) { -handlers.c:454:18:				while (parent->parent && parent->x + parent->width == view->x + view->width) { -handlers.c:455:30:					parent = parent->parent; -handlers.c:458:50:				if (parent == &root_container || parent->children->length == 1) { -handlers.c:462:18:				while (parent->parent && parent->x + parent->width == view->x) { -handlers.c:463:30:					parent = parent->parent; -handlers.c:466:50:				if (parent == &root_container || parent->children->length == 1) { -handlers.c:528:29:			for (i = 0; i < pointer->parent->floating->length; i++) { -handlers.c:529:18:				if (pointer->parent->floating->items[i] == pointer) { -handlers.c:530:24:					list_del(pointer->parent->floating, i); -handlers.c:531:24:					list_add(pointer->parent->floating, pointer); - -container.c:284:6:	if (parent->type == C_CONTAINER) { - -layout.c:23:18:	for (i = 0; i < parent->children->length; ++i) { -layout.c:24:7:		if (parent->children->items[i] == child) { -layout.c:33:40:		child->width, child->height, parent, parent->type, parent->width, parent->height); -layout.c:34:11:	list_add(parent->children, child); -layout.c:37:6:	if (parent->children->length == 1) { -layout.c:56:11:	if (i == parent->children->length) { -layout.c:59:14:	list_insert(parent->children, i+1, child); -layout.c:70:2:	parent->children->items[i] = new_child; -layout.c:73:13:	if (child->parent->focused == child) { -layout.c:85:19:		for (i = 0; i < parent->floating->length; ++i) { -layout.c:86:8:			if (parent->floating->items[i] == child) { -layout.c:87:14:				list_del(parent->floating, i); -layout.c:93:19:		for (i = 0; i < parent->children->length; ++i) { -layout.c:94:8:			if (parent->children->items[i] == child) { -layout.c:95:14:				list_del(parent->children, i); -layout.c:101:6:	if (parent->focused == child) { -layout.c:102:7:		if (parent->children->length > 0) { -layout.c:103:38:			set_focused_container_for(parent, parent->children->items[i?i-1:0]); -layout.c:105:4:			parent->focused = NULL; -layout.c:165:12:				while (parent->type != C_OUTPUT) { -layout.c:166:15:					parent = parent->parent; -layout.c:170:23:				geometry.size.w = parent->width; -layout.c:171:23:				geometry.size.h = parent->height; -layout.c:267:13:					while (parent->type != C_OUTPUT) { -layout.c:268:16:						parent = parent->parent; -layout.c:272:24:					geometry.size.w = parent->width; -layout.c:273:24:					geometry.size.h = parent->height; -layout.c:294:6:	if (parent->children == NULL) { -layout.c:300:6:	if (parent->type == C_WORKSPACE) { -layout.c:301:19:		for (i = 0; i < parent->floating->length; ++i) { -layout.c:302:21:			swayc_t *child = parent->floating->items[i]; -layout.c:309:18:	for (i = 0; i < parent->children->length; ++i) { -layout.c:310:20:		swayc_t *child = parent->children->items[i]; -layout.c:327:7:		if (parent->type == C_OUTPUT) { -layout.c:338:8:			if (parent->layout == L_HORIZ || parent->type == C_ROOT) { -layout.c:343:8:			if (parent->layout == L_VERT) { -layout.c:350:20:			for (i = 0; i < parent->children->length; ++i) { -layout.c:351:22:				swayc_t *child = parent->children->items[i]; -layout.c:357:34:			if (desired < 0 || desired >= parent->children->length) { -layout.c:360:12:				return parent->children->items[desired]; -layout.c:365:13:			parent = parent->parent; - -commands.c:394:9:	while (parent->type == C_VIEW) { -commands.c:395:12:		parent = parent->parent; -commands.c:399:3:		parent->layout = L_HORIZ; -commands.c:401:3:		parent->layout = L_VERT; -commands.c:403:7:		if (parent->layout == L_VERT) { -commands.c:404:4:			parent->layout = L_HORIZ; -commands.c:406:4:			parent->layout = L_VERT; -commands.c:409:26:	arrange_windows(parent, parent->width, parent->height); -commands.c:454:10:		while (parent->parent) { -commands.c:455:8:			if (parent->parent->layout == L_HORIZ) { -commands.c:456:21:				for (i = 0; i < parent->parent->children->length; i++) { -commands.c:457:16:					sibling = parent->parent->children->items[i]; -commands.c:459:24:						if (sibling->x < parent->x) { -commands.c:461:31:						} else if (sibling->x > parent->x) { -commands.c:470:13:			parent = parent->parent; -commands.c:475:87:		sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber); -commands.c:477:19:		for (i = 0; i < parent->parent->children->length; i++) { -commands.c:478:14:			sibling = parent->parent->children->items[i]; -commands.c:480:22:				if (sibling->x < parent->x) { -commands.c:488:29:				} else if (sibling->x > parent->x) { -commands.c:517:10:		while (parent->parent) { -commands.c:518:8:			if (parent->parent->layout == L_VERT) { -commands.c:519:21:				for (i = 0; i < parent->parent->children->length; i++) { -commands.c:520:16:					sibling = parent->parent->children->items[i]; -commands.c:522:24:						if (sibling->y < parent->y) { -commands.c:524:31:						} else if (sibling->y > parent->y) { -commands.c:533:13:			parent = parent->parent; -commands.c:538:87:		sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber); -commands.c:540:19:		for (i = 0; i < parent->parent->children->length; i++) { -commands.c:541:14:			sibling = parent->parent->children->items[i]; -commands.c:543:22:				if (sibling->y < parent->y) { -commands.c:551:29:				} else if (sibling->x > parent->x) { -commands.c:603:54:	} else if (focused->type != C_WORKSPACE && focused->parent->children->length == 1) { -commands.c:606:12:		focused->parent->layout = layout; | 
