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AgeCommit message (Expand)Author
2024-10-09fix top border size and placement (#356)HEADmasteramy
2024-08-14text_input: Implement input-method popups (#315)Zephyr Lykos
2024-07-29Fixed blur opacity. Fixes #338 (#339)Erik Reider
2024-06-01Fixed blurred tiling indicator not drawing on the right coordinates (#319)Erik Reider
2024-04-30Update server.c removing duplicated code block (#306)Eric Chastain
2024-04-22fix: gray background rect not being expanded by blur size (#295)Erik Reider
2024-04-18Fix segfaults (#291)Erik Reider
2024-04-17Fixed compilation errors (#290)Erik Reider
2024-04-15feat: 1.9 merge (#277)Reza Jelveh
2024-02-15Add blur to tiling indicator (#252)Erik Reider
2024-02-14enhancement: update version printing format (#254)Rolf Vidar Mazunki Hoksaas
2024-01-05Fix shadow_offset position (#263)famfo
2024-01-05Fixed #258 blur regression (#261)Erik Reider
2024-01-03feat: blur tweaks (#258)ozwaldorf
2023-12-28Blur damage compensation fixes (#259)Erik Reider
2023-12-22Implement shadow_offset (#255)famfo
2023-12-17Limit corner radius size to the smallest box dimension (#251)Erik Reider
2023-12-17Readds check if the floating child is in a container for xray (#250)Erik Reider
2023-10-23feat: add shadow color for inactive windows (#230)eri
2023-09-20Add layer effect option to ignore transparent regions when blurring (#159)Erik Reider
2023-09-06refactor: simplify blur (#219)William McKinnon
2023-07-29fix: not being able to build without xwayland support (#209)Erik Reider
2023-07-29fix: floating child always using blur xray (#210)Erik Reider
2023-07-18fix: crash when moving to scratchpad tiled window (#202)Yaroslav
2023-07-06Fix toplevel borders (#171)Evy Garden
2023-07-03Fixed blur/surfaces dst_box not being offset by the titlebar height (#185)Erik Reider
2023-06-07fix: crash when splitting inside stacking container (#187)RAR27
2023-06-04fix: consider dim introduced transparency for blur (#184)rti
2023-06-02fix: crash when moving tabbed container to scratchpad (#182)RAR27
2023-06-02default scratchpad_minimize to false and add warningWilliam McKinnon
2023-06-02fix: update stencil if the output size changes (#178)Erik Reider
2023-06-02fix: crash when splitting inside tabbed container (#180)RAR27
2023-05-30fix: blur not being able to blur edges of damage (#168)Erik Reider
2023-05-21upstream: ipc: add LIBINPUT_CONFIG_ACCEL_PROFILE_CUSTOM entryWilliam McKinnon
2023-05-21fix: layer old damage not being offset by the monitor layout coordsWilliam McKinnon
2023-05-20Fix layer surface damage not being extended if using effects (#160)Erik Reider
2023-05-20fix: maybe-uninitialized errorWilliam McKinnon
2023-05-19Add blur, shadow, and corner radius to layer-shell surfaces (#144)Erik Reider
2023-05-19improved blur optimization checksWilliam McKinnon
2023-05-18Fix damage being extended after clearing the previous frame (#158)Erik Reider
2023-05-18Flipped the order of which the stencil add function is called (#157)Erik Reider
2023-05-17Move stencil into each framebuffer (#156)Erik Reider
2023-05-16Blur damage tracking simplification (#155)William McKinnon
2023-05-15style: simplified render_whole_outputWilliam McKinnon
2023-05-05fix: shadow clipping & shadow corners (#153)William McKinnon
2023-04-30fix: smart_corners with shadow and titlebarsWill McKinnon
2023-04-30improved stenciling regionWill McKinnon
2023-04-30fix: blurred region is rounded below titlebarsWill McKinnon
2023-04-30style: created struct for each shader typeWill McKinnon
2023-04-30style: moved stencil mask to its own shaderWill McKinnon