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AgeCommit message (Expand)Author
2022-05-31wlr_scene: Move children list from wlr_scene_node to wlr_scene_treeAlexander Orzechowski
2022-05-31wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_treeAlexander Orzechowski
2022-05-31wlr_scene: Inline wlr_scene_node_stateAlexander Orzechowski
2022-05-31wlr_scene: Only allow parenting on a wlr_scene_treeAlexander Orzechowski
2022-05-31wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_treeAlexander Orzechowski
2022-05-30wlr_scene: Fix scaling with default source_boxConsolatis
2022-05-27tinywl: use xdg-shell v3Kirill Primak
2022-05-27xdg-popup: use current/pending state patternKirill Primak
2022-05-23wlr_scene: Hook up HIGHLIGHT logicAlexander Orzechowski
2022-05-23wlr_scene: Hook up RERENDER logicAlexander Orzechowski
2022-05-23wlr_scene: Parse out WLR_SCENE_DEBUG_DAMAGEAlexander Orzechowski
2022-05-23scene/output: check for NULL in destructorKirill Primak
2022-05-19wlr_scene: Refactor wlr_scene_surface to be a helper on top of wlr_scene_bufferAlexander Orzechowski
2022-05-19wlr_scene: Refactor wlr_scene_surface to be a helper on top of wlr_scene_bufferAlexander Orzechowski
2022-05-19wlr_scene: Introduce addons to scene nodesAlexander Orzechowski
2022-05-19wlr_scene: Change out surface specific iterator functionsAlexander Orzechowski
2022-05-19wlr_scene: Pull scene_node_get_root into a private headerAlexander Orzechowski
2022-05-19wlr_scene: Make scene_buffer_from_node publicAlexander Orzechowski
2022-05-19wlr_scene: Add a function to also specify damage when applying a buffer to wl...Alexander Orzechowski
2022-05-19wlr_scene: Add a way to choose when input interactions happen on a bufferAlexander Orzechowski
2022-05-19wlr_scene: Add frame_done signal for wlr_scene_bufferAlexander Orzechowski
2022-05-19wlr_scene: Add primary_output property to wlr_scene_bufferAlexander Orzechowski
2022-05-19 wlr_scene: Add presentation signal for wlr_scene_bufferAlexander Orzechowski
2022-05-19wlr_scene: Make wlr_scene_render_output privateAlexander Orzechowski
2022-05-19wlr_scene: Fix missing calls to scene_node_update_outputsAlexander Orzechowski
2022-05-19wlr_scene: Add output_enter/output_leave signalsAlexander Orzechowski
2022-05-19wlr_scene_output: Send output leave events before destroying the outputAlexander Orzechowski
2022-05-19wlr_scene: Add setter for buffer of a wlr_scene_bufferAlexander Orzechowski
2022-05-19wlr_scene: Allow buffer in wlr_scene_buffer to be NULLAlexander Orzechowski
2022-05-15xdg-shell: specify version in wlr_xdg_shell_createSimon Ser
2022-05-10tinywl: don't crash when there is no keyboardSimon Ser
2022-05-06tinywl/tinywl: clean up tinywl_output when wlr_output is gonexiaoyaobing
2022-04-28Zero-initialize structs in init functionsSimon Ser
2022-04-14scene/output-layout: fix scene destroy handlerKirill Primak
2022-04-13xdg-toplevel: don't schedule configures on state requestsKirill Primak
2022-04-01tinywl: remove outdated non-feature from README.mdKirill Primak
2022-04-01tinywl: don't generate xdg-shell-protocol.cKirill Primak
2022-03-23seat: take wlr_keyboard in wlr_seat_set_keyboard()Leonardo Hernández Hernández
2022-03-17types/wlr_keyboard: uniformize events nameSimon Zeni
2022-03-17types/wlr_pointer: uniformize events nameSimon Zeni
2022-03-17tinywl: init cursor_modeSimon Zeni
2022-03-16Revert "scene: try to import buffers as textures before rendering"Simon Ser
2022-03-07tinywl: destroy keyboard on wlr_input_device eventSimon Zeni
2022-02-02xdg-toplevel: fix functions' main argument typeKirill Primak
2022-02-01scene: Add layer_shell_v1 helperKenny Levinsen
2022-02-01scene: try to import buffers as textures before renderingSimon Ser
2022-01-14tinywl: fix check whether client is focused or notIsaac Freund
2022-01-13surface: deprecate wlr_surface.hKirill Primak
2022-01-13subcompositor: split out from compositorKirill Primak
2022-01-08scene/subsurface_tree: fix handling subsurface destructionKirill Primak