diff options
Diffstat (limited to 'render/fx_renderer/gles2/shaders/stencil_mask.frag')
-rw-r--r-- | render/fx_renderer/gles2/shaders/stencil_mask.frag | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/render/fx_renderer/gles2/shaders/stencil_mask.frag b/render/fx_renderer/gles2/shaders/stencil_mask.frag deleted file mode 100644 index e1fd76a..0000000 --- a/render/fx_renderer/gles2/shaders/stencil_mask.frag +++ /dev/null @@ -1,22 +0,0 @@ -#ifdef GL_FRAGMENT_PRECISION_HIGH -precision highp float; -#else -precision mediump float; -#endif - -varying vec2 v_texcoord; - -uniform vec2 half_size; -uniform vec2 position; -uniform float radius; - -void main() { - vec2 q = abs(gl_FragCoord.xy - position - half_size) - half_size + radius; - float dist = min(max(q.x,q.y), 0.0) + length(max(q, 0.0)) - radius; - float smoothedAlpha = 1.0 - smoothstep(-1.0, 0.5, dist); - gl_FragColor = mix(vec4(0.0), vec4(1.0), smoothedAlpha); - - if (gl_FragColor.a < 1.0) { - discard; - } -} |