diff options
Diffstat (limited to 'include/scenefx/render/pass.h')
-rw-r--r-- | include/scenefx/render/pass.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/include/scenefx/render/pass.h b/include/scenefx/render/pass.h index 9e92f90..0e87833 100644 --- a/include/scenefx/render/pass.h +++ b/include/scenefx/render/pass.h @@ -26,6 +26,20 @@ struct fx_gles_render_pass *fx_renderer_begin_buffer_pass(struct wlr_renderer *w struct wlr_buffer *wlr_buffer, struct wlr_output *output, const struct wlr_buffer_pass_options *options); +struct fx_gradient { + float degree; + /* The full area the gradient fit too, for borders use the window size */ + struct wlr_box range; + /* The center of the gradient, {0.5, 0.5} for normal*/ + float origin[2]; + /* 1 = Linear, 2 = Conic */ + int linear; + /* Whether or not to blend the colors */ + int blend; + int count; + float *colors; +}; + struct fx_render_texture_options { struct wlr_render_texture_options base; const struct wlr_box *clip_box; // Used to clip csd. Ignored if NULL @@ -41,6 +55,11 @@ struct fx_render_rect_options { // TODO: Add effects here in the future }; +struct fx_render_rect_grad_options { + struct wlr_render_rect_options base; + struct fx_gradient gradient; +}; + struct fx_render_box_shadow_options { struct wlr_box box; struct wlr_box window_box; @@ -59,6 +78,13 @@ struct fx_render_rounded_rect_options { enum corner_location corner_location; }; +struct fx_render_rounded_rect_grad_options { + struct wlr_render_rect_options base; + struct fx_gradient gradient; + int corner_radius; + enum corner_location corner_location; +}; + struct fx_render_rounded_border_corner_options { struct wlr_render_rect_options base; int corner_radius; @@ -66,6 +92,14 @@ struct fx_render_rounded_border_corner_options { enum corner_location corner_location; }; +struct fx_render_rounded_grad_border_corner_options { + struct wlr_render_rect_options base; + struct fx_gradient gradient; + int corner_radius; + int border_thickness; + enum corner_location corner_location; +}; + struct fx_render_blur_pass_options { struct fx_render_texture_options tex_options; pixman_region32_t *opaque_region; @@ -88,6 +122,12 @@ void fx_render_pass_add_rect(struct fx_gles_render_pass *render_pass, const struct fx_render_rect_options *options); /** + * Render a rectangle with a gradient. + */ +void fx_render_pass_add_rect_grad(struct fx_gles_render_pass *render_pass, + const struct fx_render_rect_grad_options *options); + +/** * Render a rounded rectangle. */ void fx_render_pass_add_rounded_rect(struct fx_gles_render_pass *render_pass, @@ -96,10 +136,23 @@ void fx_render_pass_add_rounded_rect(struct fx_gles_render_pass *render_pass, /** * Render a border corner. */ +void fx_render_pass_add_rounded_rect_grad(struct fx_gles_render_pass *render_pass, + const struct fx_render_rounded_rect_grad_options *options); + + +/** + * Render a border corner. + */ void fx_render_pass_add_rounded_border_corner(struct fx_gles_render_pass *render_pass, const struct fx_render_rounded_border_corner_options *options); /** + * Render a border corner. + */ +void fx_render_pass_add_rounded_grad_border_corner(struct fx_gles_render_pass *render_pass, + const struct fx_render_rounded_grad_border_corner_options *options); + +/** * Render a box shadow. */ void fx_render_pass_add_box_shadow(struct fx_gles_render_pass *pass, |