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authoramy <[email protected]>2024-10-27 19:14:24 -0500
committerGitHub <[email protected]>2024-10-27 19:14:24 -0500
commit5eaf99e89af029623297f08d684cd98449c81eb3 (patch)
tree6d139a90abffb3a706fdc40126c0701abfb8cd79 /render/fx_renderer/shaders.c
parent042ed3a4c2667d04613fe6800700e9b1943fdb70 (diff)
parentd998099612f0397234910ce753859ee127ec5b45 (diff)
Merge branch 'wlrfx:main' into mainHEADmain
Diffstat (limited to 'render/fx_renderer/shaders.c')
-rw-r--r--render/fx_renderer/shaders.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/render/fx_renderer/shaders.c b/render/fx_renderer/shaders.c
index 9015510..d898fdc 100644
--- a/render/fx_renderer/shaders.c
+++ b/render/fx_renderer/shaders.c
@@ -295,9 +295,11 @@ bool link_box_shadow_program(struct box_shadow_shader *shader) {
shader->pos_attrib = glGetAttribLocation(prog, "pos");
shader->position = glGetUniformLocation(prog, "position");
shader->size = glGetUniformLocation(prog, "size");
- shader->offset = glGetUniformLocation(prog, "offset");
shader->blur_sigma = glGetUniformLocation(prog, "blur_sigma");
shader->corner_radius = glGetUniformLocation(prog, "corner_radius");
+ shader->window_position = glGetUniformLocation(prog, "window_position");
+ shader->window_half_size = glGetUniformLocation(prog, "window_half_size");
+ shader->window_corner_radius = glGetUniformLocation(prog, "window_corner_radius");
return true;
}