diff options
author | amy <[email protected]> | 2024-10-27 19:14:24 -0500 |
---|---|---|
committer | GitHub <[email protected]> | 2024-10-27 19:14:24 -0500 |
commit | 5eaf99e89af029623297f08d684cd98449c81eb3 (patch) | |
tree | 6d139a90abffb3a706fdc40126c0701abfb8cd79 /render/fx_renderer/shaders.c | |
parent | 042ed3a4c2667d04613fe6800700e9b1943fdb70 (diff) | |
parent | d998099612f0397234910ce753859ee127ec5b45 (diff) |
Diffstat (limited to 'render/fx_renderer/shaders.c')
-rw-r--r-- | render/fx_renderer/shaders.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/render/fx_renderer/shaders.c b/render/fx_renderer/shaders.c index 9015510..d898fdc 100644 --- a/render/fx_renderer/shaders.c +++ b/render/fx_renderer/shaders.c @@ -295,9 +295,11 @@ bool link_box_shadow_program(struct box_shadow_shader *shader) { shader->pos_attrib = glGetAttribLocation(prog, "pos"); shader->position = glGetUniformLocation(prog, "position"); shader->size = glGetUniformLocation(prog, "size"); - shader->offset = glGetUniformLocation(prog, "offset"); shader->blur_sigma = glGetUniformLocation(prog, "blur_sigma"); shader->corner_radius = glGetUniformLocation(prog, "corner_radius"); + shader->window_position = glGetUniformLocation(prog, "window_position"); + shader->window_half_size = glGetUniformLocation(prog, "window_half_size"); + shader->window_corner_radius = glGetUniformLocation(prog, "window_corner_radius"); return true; } |