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#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/view.h"
#include "sway/commands.h"
struct cmd_results *cmd_kill(int argc, char **argv) {
struct sway_seat *seat = config->handler_context.seat;
if (!seat) {
seat = sway_input_manager_get_default_seat(input_manager);
}
// TODO context for arbitrary sway containers (when we get criteria
// working) will make seat context not explicitly required
if (!seat) {
return cmd_results_new(CMD_FAILURE, NULL, "no seat context given");
}
struct sway_view *view = NULL;
if (config->handler_context.current_container) {
view = config->handler_context.current_container->sway_view;
} else {
view = seat->focus->sway_view;
}
if (view->iface.close) {
view->iface.close(view);
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
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