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SwayFX: Sway, but with eye candy!
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Author
2023-10-23
feat: add shadow color for inactive windows (#230)
eri
2023-09-20
Add layer effect option to ignore transparent regions when blurring (#159)
Erik Reider
2023-09-06
refactor: simplify blur (#219)
William McKinnon
2023-08-22
Removed systemd requirement in both AUR PKGBUILDs (#212)
Erik Reider
2023-07-29
fix: not being able to build without xwayland support (#209)
Erik Reider
2023-07-29
fix: floating child always using blur xray (#210)
Erik Reider
2023-07-23
replace mascot art (#205)
honchokomodo
2023-07-21
More eyecandy for the readme (#194)
sntx
2023-07-18
fix: crash when moving to scratchpad tiled window (#202)
Yaroslav
2023-07-18
Update README.md (#204)
Basil
2023-07-07
README: Inline the repology badge and swayfx mascot (#193)
Sntx_
2023-07-06
ver: bump to 0.3.2
William McKinnon
2023-07-06
Fix toplevel borders (#171)
Evy Garden
2023-07-06
updated branding
William McKinnon
2023-07-03
Fixed blur/surfaces dst_box not being offset by the titlebar height (#185)
Erik Reider
2023-06-07
fix: crash when splitting inside stacking container (#187)
RAR27
2023-06-04
fix: consider dim introduced transparency for blur (#184)
rti
2023-06-02
fix: crash when moving tabbed container to scratchpad (#182)
RAR27
2023-06-02
ver: bump to 0.3.1
William McKinnon
2023-06-02
added layer namespace information
William McKinnon
2023-06-02
default scratchpad_minimize to false and add warning
William McKinnon
2023-06-02
fix: update stencil if the output size changes (#178)
Erik Reider
2023-06-02
fix: crash when splitting inside tabbed container (#180)
RAR27
2023-05-30
fix: blur not being able to blur edges of damage (#168)
Erik Reider
2023-05-23
Update README.md
William McKinnon
2023-05-22
added blur-xray explanation
William McKinnon
2023-05-21
flake: remove libinput patch (#163)
Ricardo Steijn
2023-05-21
upstream: ipc: add LIBINPUT_CONFIG_ACCEL_PROFILE_CUSTOM entry
William McKinnon
2023-05-21
fix: layer old damage not being offset by the monitor layout coords
William McKinnon
2023-05-21
bump version to 0.3
William McKinnon
2023-05-20
updated README to reflect 0.3
William McKinnon
2023-05-20
Fix layer surface damage not being extended if using effects (#160)
Erik Reider
2023-05-20
fix: maybe-uninitialized error
William McKinnon
2023-05-19
Add blur, shadow, and corner radius to layer-shell surfaces (#144)
Erik Reider
2023-05-19
improved blur optimization checks
William McKinnon
2023-05-19
add link to fedora copr package, remove extra lines about discord server
William McKinnon
2023-05-18
Fix damage being extended after clearing the previous frame (#158)
Erik Reider
2023-05-18
Flipped the order of which the stencil add function is called (#157)
Erik Reider
2023-05-17
Move stencil into each framebuffer (#156)
Erik Reider
2023-05-16
Blur damage tracking simplification (#155)
William McKinnon
2023-05-15
style: simplified render_whole_output
William McKinnon
2023-05-05
fix: shadow clipping & shadow corners (#153)
William McKinnon
2023-05-04
updated flake lock
William McKinnon
2023-04-30
fix: smart_corners with shadow and titlebars
Will McKinnon
2023-04-30
improved stenciling region
Will McKinnon
2023-04-30
fix: blurred region is rounded below titlebars
Will McKinnon
2023-04-30
style: created struct for each shader type
Will McKinnon
2023-04-30
style: moved stencil mask to its own shader
Will McKinnon
2023-04-27
Fix: rotated outputs (#112)
Erik Reider
2023-04-24
removed width and height parameters from fx_framebuffer_bind()
Will McKinnon
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