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-rw-r--r--include/sway/commands.h5
-rw-r--r--include/sway/config.h5
-rw-r--r--include/sway/desktop/fx_renderer.h5
-rw-r--r--sway/commands.c1
-rw-r--r--sway/commands/corner_radius.c23
-rw-r--r--sway/config.c3
-rw-r--r--sway/desktop/fx_renderer.c183
-rw-r--r--sway/desktop/render.c34
-rw-r--r--sway/meson.build439
9 files changed, 454 insertions, 244 deletions
diff --git a/include/sway/commands.h b/include/sway/commands.h
index 2746ef28..1383295d 100644
--- a/include/sway/commands.h
+++ b/include/sway/commands.h
@@ -17,9 +17,9 @@ struct cmd_handler {
* Indicates the result of a command's execution.
*/
enum cmd_status {
- CMD_SUCCESS, /**< The command was successful */
+ CMD_SUCCESS, /**< The command was successful */
CMD_FAILURE, /**< The command resulted in an error */
- CMD_INVALID, /**< Unknown command or parser error */
+ CMD_INVALID, /**< Unknown command or parser error */
CMD_DEFER, /**< Command execution deferred */
CMD_BLOCK,
CMD_BLOCK_COMMANDS,
@@ -118,6 +118,7 @@ sway_cmd cmd_client_urgent;
sway_cmd cmd_client_placeholder;
sway_cmd cmd_client_background;
sway_cmd cmd_commands;
+sway_cmd cmd_corner_radius;
sway_cmd cmd_create_output;
sway_cmd cmd_default_border;
sway_cmd cmd_default_floating_border;
diff --git a/include/sway/config.h b/include/sway/config.h
index fda0e83f..e644003f 100644
--- a/include/sway/config.h
+++ b/include/sway/config.h
@@ -466,6 +466,9 @@ enum xwayland_mode {
* The configuration struct. The result of loading a config file.
*/
struct sway_config {
+ // SwayFX config options
+ int corner_radius;
+
char *swaynag_command;
struct swaynag_instance swaynag_config_errors;
list_t *symbols;
@@ -708,7 +711,7 @@ void free_workspace_config(struct workspace_config *wsc);
/**
* Updates the value of config->font_height based on the metrics for title's
* font as reported by pango.
- *
+ *
* If the height has changed, all containers will be rearranged to take on the
* new size.
*/
diff --git a/include/sway/desktop/fx_renderer.h b/include/sway/desktop/fx_renderer.h
index f2ed0cbc..5ed3bc7d 100644
--- a/include/sway/desktop/fx_renderer.h
+++ b/include/sway/desktop/fx_renderer.h
@@ -8,6 +8,7 @@ struct gles2_tex_shader {
GLint proj;
GLint tex;
GLint alpha;
+ GLint discardOpaque;
GLint pos_attrib;
GLint tex_attrib;
};
@@ -43,10 +44,10 @@ void fx_renderer_scissor(struct wlr_box *box);
bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer,
struct wlr_texture *wlr_texture, const struct wlr_fbox *box,
- const float matrix[static 9], float alpha);
+ const float matrix[static 9], float alpha, int radius);
bool fx_render_texture_with_matrix(struct fx_renderer *renderer,
- struct wlr_texture *wlr_texture, const float matrix[static 9], float alpha);
+ struct wlr_texture *wlr_texture, const float matrix[static 9], float alpha, int radius);
void fx_render_rect(struct fx_renderer *renderer, const struct wlr_box *box, const float color[static 4], const float projection[static 9]);
diff --git a/sway/commands.c b/sway/commands.c
index 5a1fd32e..d60cf84b 100644
--- a/sway/commands.c
+++ b/sway/commands.c
@@ -55,6 +55,7 @@ static const struct cmd_handler handlers[] = {
{ "client.placeholder", cmd_client_noop },
{ "client.unfocused", cmd_client_unfocused },
{ "client.urgent", cmd_client_urgent },
+ { "corner_radius", cmd_corner_radius },
{ "default_border", cmd_default_border },
{ "default_floating_border", cmd_default_floating_border },
{ "exec", cmd_exec },
diff --git a/sway/commands/corner_radius.c b/sway/commands/corner_radius.c
new file mode 100644
index 00000000..ce1eff88
--- /dev/null
+++ b/sway/commands/corner_radius.c
@@ -0,0 +1,23 @@
+#include <string.h>
+#include "sway/commands.h"
+#include "sway/config.h"
+#include "log.h"
+
+struct cmd_results *cmd_corner_radius(int argc, char **argv) {
+ struct cmd_results *error = NULL;
+ if ((error = checkarg(argc, "corner_radius", EXPECTED_EQUAL_TO, 1))) {
+ return error;
+ }
+
+ char *inv;
+ int value = strtol(argv[0], &inv, 10);
+ if (*inv != '\0' || value < 0 || value > 99) {
+ return cmd_results_new(CMD_FAILURE, "Invalid size specified");
+ }
+
+ config->corner_radius = value;
+
+ // TODO: rerender windows (see opacity cmd)
+
+ return cmd_results_new(CMD_SUCCESS, NULL);
+}
diff --git a/sway/config.c b/sway/config.c
index e4745a5c..47f80ce7 100644
--- a/sway/config.c
+++ b/sway/config.c
@@ -325,6 +325,9 @@ static void config_defaults(struct sway_config *config) {
color_to_rgba(config->border_colors.background, 0xFFFFFFFF);
+ // SwayFX defaults
+ config->corner_radius = 0;
+
// The keysym to keycode translation
struct xkb_rule_names rules = {0};
config->keysym_translation_state =
diff --git a/sway/desktop/fx_renderer.c b/sway/desktop/fx_renderer.c
index 5403f763..6dbccc23 100644
--- a/sway/desktop/fx_renderer.c
+++ b/sway/desktop/fx_renderer.c
@@ -4,6 +4,8 @@
- https://github.com/vaxerski/Hyprland/blob/main/src/render/OpenGL.cpp
*/
+// TODO: add push / pop_gles2_debug(renderer)?
+
#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <GLES2/gl2.h>
@@ -64,8 +66,57 @@ const GLchar tex_fragment_src_rgba[] =
"uniform sampler2D tex;\n"
"uniform float alpha;\n"
"\n"
+"uniform vec2 topLeft;\n"
+"uniform vec2 bottomRight;\n"
+"uniform vec2 fullSize;\n"
+"uniform float radius;\n"
+"\n"
+"uniform int discardOpaque;\n"
+"\n"
"void main() {\n"
-" gl_FragColor = texture2D(tex, v_texcoord) * alpha;\n"
+" vec4 pixColor = texture2D(tex, v_texcoord);\n"
+"\n"
+" if (discardOpaque == 1 && pixColor[3] * alpha == 1.0) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+"\n"
+" vec2 pixCoord = fullSize * v_texcoord;\n"
+"\n"
+" if (pixCoord[0] < topLeft[0]) {\n"
+" // we're close left\n"
+" if (pixCoord[1] < topLeft[1]) {\n"
+ // top
+" if (distance(topLeft, pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" } else if (pixCoord[1] > bottomRight[1]) {\n"
+ // bottom
+" if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" }\n"
+" }\n"
+" else if (pixCoord[0] > bottomRight[0]) {\n"
+ // we're close right
+" if (pixCoord[1] < topLeft[1]) {\n"
+ // top
+" if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" } else if (pixCoord[1] > bottomRight[1]) {\n"
+ // bottom
+" if (distance(bottomRight, pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" }\n"
+" }\n"
+"\n"
+" gl_FragColor = pixColor * alpha;\n"
"}\n";
const GLchar tex_fragment_src_rgbx[] =
@@ -74,7 +125,55 @@ const GLchar tex_fragment_src_rgbx[] =
"uniform sampler2D tex;\n"
"uniform float alpha;\n"
"\n"
+"uniform vec2 topLeft;\n"
+"uniform vec2 bottomRight;\n"
+"uniform vec2 fullSize;\n"
+"uniform float radius;\n"
+"\n"
+"uniform int discardOpaque;\n"
+"\n"
"void main() {\n"
+"\n"
+" if (discardOpaque == 1 && alpha == 1.0) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+"\n"
+" vec2 pixCoord = fullSize * v_texcoord;\n"
+"\n"
+" if (pixCoord[0] < topLeft[0]) {\n"
+ // we're close left
+" if (pixCoord[1] < topLeft[1]) {\n"
+ // top
+" if (distance(topLeft, pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" } else if (pixCoord[1] > bottomRight[1]) {\n"
+ // bottom
+" if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" }\n"
+" }\n"
+" else if (pixCoord[0] > bottomRight[0]) {\n"
+ // we're close right
+" if (pixCoord[1] < topLeft[1]) {\n"
+ // top
+" if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" } else if (pixCoord[1] > bottomRight[1]) {\n"
+ // bottom
+" if (distance(bottomRight, pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" }\n"
+" }\n"
+"\n"
" gl_FragColor = vec4(texture2D(tex, v_texcoord).rgb, 1.0) * alpha;\n"
"}\n";
@@ -85,8 +184,58 @@ const GLchar tex_fragment_src_external[] =
"uniform samplerExternalOES texture0;\n"
"uniform float alpha;\n"
"\n"
+"uniform vec2 topLeft;\n"
+"uniform vec2 bottomRight;\n"
+"uniform vec2 fullSize;\n"
+"uniform float radius;\n"
+"\n"
+"uniform int discardOpaque;\n"
+"\n"
"void main() {\n"
-" gl_FragColor = texture2D(texture0, v_texcoord) * alpha;\n"
+"\n"
+" vec4 pixColor = texture2D(texture0, v_texcoord);\n"
+"\n"
+" if (discardOpaque == 1 && pixColor[3] * alpha == 1.0) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+"\n"
+" vec2 pixCoord = fullSize * v_texcoord;\n"
+"\n"
+" if (pixCoord[0] < topLeft[0]) {\n"
+ // we're close left
+" if (pixCoord[1] < topLeft[1]) {\n"
+ // top
+" if (distance(topLeft, pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" } else if (pixCoord[1] > bottomRight[1]) {\n"
+ // bottom
+" if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" }\n"
+" }\n"
+" else if (pixCoord[0] > bottomRight[0]) {\n"
+ // we're close right
+" if (pixCoord[1] < topLeft[1]) {\n"
+ // top
+" if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" } else if (pixCoord[1] > bottomRight[1]) {\n"
+ // bottom
+" if (distance(bottomRight, pixCoord) > radius) {\n"
+" discard;\n"
+" return;\n"
+" }\n"
+" }\n"
+" }\n"
+"\n"
+" gl_FragColor = pixColor * alpha;\n"
"}\n";
/************************
@@ -207,6 +356,7 @@ struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) {
renderer->shaders.tex_rgba.alpha = glGetUniformLocation(prog, "alpha");
renderer->shaders.tex_rgba.pos_attrib = glGetAttribLocation(prog, "pos");
renderer->shaders.tex_rgba.tex_attrib = glGetAttribLocation(prog, "texcoord");
+ renderer->shaders.tex_rgba.discardOpaque = glGetUniformLocation(prog, "discardOpaque");
prog = link_program(tex_vertex_src, tex_fragment_src_rgbx);
renderer->shaders.tex_rgbx.program = prog;
@@ -218,6 +368,7 @@ struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) {
renderer->shaders.tex_rgbx.alpha = glGetUniformLocation(prog, "alpha");
renderer->shaders.tex_rgbx.pos_attrib = glGetAttribLocation(prog, "pos");
renderer->shaders.tex_rgbx.tex_attrib = glGetAttribLocation(prog, "texcoord");
+ renderer->shaders.tex_rgbx.discardOpaque = glGetUniformLocation(prog, "discardOpaque");
prog = link_program(tex_vertex_src, tex_fragment_src_external);
renderer->shaders.tex_ext.program = prog;
@@ -229,8 +380,8 @@ struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) {
renderer->shaders.tex_ext.alpha = glGetUniformLocation(prog, "alpha");
renderer->shaders.tex_ext.pos_attrib = glGetAttribLocation(prog, "pos");
renderer->shaders.tex_ext.tex_attrib = glGetAttribLocation(prog, "texcoord");
+ renderer->shaders.tex_ext.discardOpaque = glGetUniformLocation(prog, "discardOpaque");
- // TODO: if remove renderer->egl, replace below with r->egl
wlr_egl_unset_current(renderer->egl);
sway_log(SWAY_INFO, "GLES2 RENDERER: Shaders Initialized Successfully");
@@ -262,7 +413,7 @@ void fx_renderer_begin(struct fx_renderer *renderer, uint32_t width, uint32_t he
}
void fx_renderer_end() {
-
+ // TODO
}
void fx_renderer_clear(const float color[static 4]) {
@@ -285,7 +436,7 @@ void fx_renderer_scissor(struct wlr_box *box) {
bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer,
struct wlr_texture *wlr_texture, const struct wlr_fbox *box,
- const float matrix[static 9], float alpha) {
+ const float matrix[static 9], float alpha, int radius) {
assert(wlr_texture_is_gles2(wlr_texture));
struct wlr_gles2_texture_attribs texture_attrs;
@@ -341,6 +492,7 @@ bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer,
glUniformMatrix3fv(shader->proj, 1, GL_FALSE, gl_matrix);
glUniform1i(shader->tex, 0);
glUniform1f(shader->alpha, alpha);
+ glUniform1i(shader->discardOpaque, 0); // TODO
const GLfloat x1 = box->x / wlr_texture->width;
const GLfloat y1 = box->y / wlr_texture->height;
@@ -353,6 +505,23 @@ bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer,
x1, y2, // bottom left
};
+ glUniform2f(
+ glGetUniformLocation(shader->program, "topLeft"),
+ radius,
+ radius
+ );
+ glUniform2f(
+ glGetUniformLocation(shader->program, "bottomRight"),
+ wlr_texture->width - radius,
+ wlr_texture->height - radius
+ );
+ glUniform2f(
+ glGetUniformLocation(shader->program, "fullSize"),
+ wlr_texture->width,
+ wlr_texture->height
+ );
+ glUniform1f(glGetUniformLocation(shader->program, "radius"), radius);
+
glVertexAttribPointer(shader->pos_attrib, 2, GL_FLOAT, GL_FALSE, 0, verts);
glVertexAttribPointer(shader->tex_attrib, 2, GL_FLOAT, GL_FALSE, 0, texcoord);
@@ -370,14 +539,14 @@ bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer,
}
bool fx_render_texture_with_matrix(struct fx_renderer *renderer,
- struct wlr_texture *wlr_texture, const float matrix[static 9], float alpha) {
+ struct wlr_texture *wlr_texture, const float matrix[static 9], float alpha, int radius) {
struct wlr_fbox box = {
.x = 0,
.y = 0,
.width = wlr_texture->width,
.height = wlr_texture->height,
};
- return fx_render_subtexture_with_matrix(renderer, wlr_texture, &box, matrix, alpha);
+ return fx_render_subtexture_with_matrix(renderer, wlr_texture, &box, matrix, alpha, radius);
}
void fx_render_rect(struct fx_renderer *renderer, const struct wlr_box *box, const float color[static 4], const float projection[static 9]) {
diff --git a/sway/desktop/render.c b/sway/desktop/render.c
index b7ad1cfa..897a6e9b 100644
--- a/sway/desktop/render.c
+++ b/sway/desktop/render.c
@@ -32,6 +32,7 @@
struct render_data {
pixman_region32_t *damage;
float alpha;
+ int corner_radius;
struct wlr_box *clip_box;
};
@@ -101,7 +102,7 @@ static void set_scale_filter(struct wlr_output *wlr_output,
static void render_texture(struct wlr_output *wlr_output,
pixman_region32_t *output_damage, struct wlr_texture *texture,
const struct wlr_fbox *src_box, const struct wlr_box *dst_box,
- const float matrix[static 9], float alpha) {
+ const float matrix[static 9], float alpha, int corner_radius) {
struct sway_output *output = wlr_output->data;
struct fx_renderer *renderer = output->server->renderer;
@@ -121,9 +122,9 @@ static void render_texture(struct wlr_output *wlr_output,
scissor_output(wlr_output, &rects[i]);
set_scale_filter(wlr_output, texture, output->scale_filter);
if (src_box != NULL) {
- fx_render_subtexture_with_matrix(renderer, texture, src_box, matrix, alpha);
+ fx_render_subtexture_with_matrix(renderer, texture, src_box, matrix, alpha, corner_radius);
} else {
- fx_render_texture_with_matrix(renderer, texture, matrix, alpha);
+ fx_render_texture_with_matrix(renderer, texture, matrix, alpha, corner_radius);
}
}
@@ -138,6 +139,7 @@ static void render_surface_iterator(struct sway_output *output,
struct wlr_output *wlr_output = output->wlr_output;
pixman_region32_t *output_damage = data->damage;
float alpha = data->alpha;
+ int corner_radius = data->corner_radius;
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (!texture) {
@@ -164,7 +166,7 @@ static void render_surface_iterator(struct sway_output *output,
}
scale_box(&dst_box, wlr_output->scale);
- render_texture(wlr_output, output_damage, texture, &src_box, &dst_box, matrix, alpha);
+ render_texture(wlr_output, output_damage, texture, &src_box, &dst_box, matrix, alpha, corner_radius);
wlr_presentation_surface_sampled_on_output(server.presentation, surface,
wlr_output);
@@ -175,6 +177,7 @@ static void render_layer_toplevel(struct sway_output *output,
struct render_data data = {
.damage = damage,
.alpha = 1.0f,
+ .corner_radius = 0,
};
output_layer_for_each_toplevel_surface(output, layer_surfaces,
render_surface_iterator, &data);
@@ -185,6 +188,7 @@ static void render_layer_popups(struct sway_output *output,
struct render_data data = {
.damage = damage,
.alpha = 1.0f,
+ .corner_radius = 0,
};
output_layer_for_each_popup_surface(output, layer_surfaces,
render_surface_iterator, &data);
@@ -196,6 +200,7 @@ static void render_unmanaged(struct sway_output *output,
struct render_data data = {
.damage = damage,
.alpha = 1.0f,
+ .corner_radius = 0,
};
output_unmanaged_for_each_surface(output, unmanaged,
render_surface_iterator, &data);
@@ -207,6 +212,7 @@ static void render_drag_icons(struct sway_output *output,
struct render_data data = {
.damage = damage,
.alpha = 1.0f,
+ .corner_radius = 0,
};
output_drag_icons_for_each_surface(output, drag_icons,
render_surface_iterator, &data);
@@ -255,10 +261,11 @@ void premultiply_alpha(float color[4], float opacity) {
}
static void render_view_toplevels(struct sway_view *view,
- struct sway_output *output, pixman_region32_t *damage, float alpha) {
+ struct sway_output *output, pixman_region32_t *damage, float alpha, int corner_radius) {
struct render_data data = {
.damage = damage,
.alpha = alpha,
+ .corner_radius = corner_radius,
};
struct wlr_box clip_box;
if (!container_is_current_floating(view->container)) {
@@ -282,13 +289,14 @@ static void render_view_popups(struct sway_view *view,
struct render_data data = {
.damage = damage,
.alpha = alpha,
+ .corner_radius = config->corner_radius,
};
output_view_for_each_popup_surface(output, view,
render_surface_iterator, &data);
}
static void render_saved_view(struct sway_view *view,
- struct sway_output *output, pixman_region32_t *damage, float alpha) {
+ struct sway_output *output, pixman_region32_t *damage, float alpha, int corner_radius) {
struct wlr_output *wlr_output = output->wlr_output;
if (wl_list_empty(&view->saved_buffers)) {
@@ -340,7 +348,7 @@ static void render_saved_view(struct sway_view *view,
scale_box(&dst_box, wlr_output->scale);
render_texture(wlr_output, damage, saved_buf->buffer->texture,
- &saved_buf->source_box, &dst_box, matrix, alpha);
+ &saved_buf->source_box, &dst_box, matrix, alpha, corner_radius);
}
// FIXME: we should set the surface that this saved buffer originates from
@@ -355,9 +363,9 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
struct sway_container *con, struct border_colors *colors) {
struct sway_view *view = con->view;
if (!wl_list_empty(&view->saved_buffers)) {
- render_saved_view(view, output, damage, view->container->alpha);
+ render_saved_view(view, output, damage, view->container->alpha, config->corner_radius);
} else if (view->surface) {
- render_view_toplevels(view, output, damage, view->container->alpha);
+ render_view_toplevels(view, output, damage, view->container->alpha, config->corner_radius);
}
if (con->current.border == B_NONE || con->current.border == B_CSD) {
@@ -521,7 +529,7 @@ static void render_titlebar(struct sway_output *output,
texture_box.width = ob_inner_width;
}
render_texture(output->wlr_output, output_damage, marks_texture,
- NULL, &texture_box, matrix, con->alpha);
+ NULL, &texture_box, matrix, con->alpha, 0);
// Padding above
memcpy(&color, colors->background, sizeof(float) * 4);
@@ -597,7 +605,7 @@ static void render_titlebar(struct sway_output *output,
}
render_texture(output->wlr_output, output_damage, title_texture,
- NULL, &texture_box, matrix, con->alpha);
+ NULL, &texture_box, matrix, con->alpha, 0);
// Padding above
memcpy(&color, colors->background, sizeof(float) * 4);
@@ -1073,10 +1081,10 @@ void output_render(struct sway_output *output, struct timespec *when,
if (fullscreen_con->view) {
if (!wl_list_empty(&fullscreen_con->view->saved_buffers)) {
- render_saved_view(fullscreen_con->view, output, damage, 1.0f);
+ render_saved_view(fullscreen_con->view, output, damage, 1.0f, 0);
} else if (fullscreen_con->view->surface) {
render_view_toplevels(fullscreen_con->view,
- output, damage, 1.0f);
+ output, damage, 1.0f, 0);
}
} else {
render_container(output, damage, fullscreen_con,
diff --git a/sway/meson.build b/sway/meson.build
index 68c0a14f..46aa0d0a 100644
--- a/sway/meson.build
+++ b/sway/meson.build
@@ -1,238 +1,239 @@
sway_sources = files(
- 'commands.c',
- 'config.c',
- 'criteria.c',
- 'decoration.c',
- 'ipc-json.c',
- 'ipc-server.c',
- 'main.c',
- 'server.c',
- 'swaynag.c',
- 'xdg_activation_v1.c',
- 'xdg_decoration.c',
+ 'commands.c',
+ 'config.c',
+ 'criteria.c',
+ 'decoration.c',
+ 'ipc-json.c',
+ 'ipc-server.c',
+ 'main.c',
+ 'server.c',
+ 'swaynag.c',
+ 'xdg_activation_v1.c',
+ 'xdg_decoration.c',
- 'desktop/desktop.c',
- 'desktop/fx_renderer.c',
- 'desktop/idle_inhibit_v1.c',
- 'desktop/layer_shell.c',
- 'desktop/output.c',
- 'desktop/render.c',
- 'desktop/surface.c',
- 'desktop/transaction.c',
- 'desktop/xdg_shell.c',
+ 'desktop/desktop.c',
+ 'desktop/fx_renderer.c',
+ 'desktop/idle_inhibit_v1.c',
+ 'desktop/layer_shell.c',
+ 'desktop/output.c',
+ 'desktop/render.c',
+ 'desktop/surface.c',
+ 'desktop/transaction.c',
+ 'desktop/xdg_shell.c',
- 'input/input-manager.c',
- 'input/cursor.c',
- 'input/keyboard.c',
- 'input/libinput.c',
- 'input/seat.c',
- 'input/seatop_default.c',
- 'input/seatop_down.c',
- 'input/seatop_move_floating.c',
- 'input/seatop_move_tiling.c',
- 'input/seatop_resize_floating.c',
- 'input/seatop_resize_tiling.c',
- 'input/switch.c',
- 'input/tablet.c',
- 'input/text_input.c',
+ 'input/input-manager.c',
+ 'input/cursor.c',
+ 'input/keyboard.c',
+ 'input/libinput.c',
+ 'input/seat.c',
+ 'input/seatop_default.c',
+ 'input/seatop_down.c',
+ 'input/seatop_move_floating.c',
+ 'input/seatop_move_tiling.c',
+ 'input/seatop_resize_floating.c',
+ 'input/seatop_resize_tiling.c',
+ 'input/switch.c',
+ 'input/tablet.c',
+ 'input/text_input.c',
- 'config/bar.c',
- 'config/output.c',
- 'config/seat.c',
- 'config/input.c',
+ 'config/bar.c',
+ 'config/output.c',
+ 'config/seat.c',
+ 'config/input.c',
- 'commands/assign.c',
- 'commands/bar.c',
- 'commands/bind.c',
- 'commands/border.c',
- 'commands/client.c',
- 'commands/create_output.c',
- 'commands/default_border.c',
- 'commands/default_floating_border.c',
- 'commands/default_orientation.c',
- 'commands/exit.c',
- 'commands/exec.c',
- 'commands/exec_always.c',
- 'commands/floating.c',
- 'commands/floating_minmax_size.c',
- 'commands/floating_modifier.c',
- 'commands/focus.c',
- 'commands/focus_follows_mouse.c',
- 'commands/focus_on_window_activation.c',
- 'commands/focus_wrapping.c',
- 'commands/font.c',
- 'commands/for_window.c',
- 'commands/force_display_urgency_hint.c',
- 'commands/force_focus_wrapping.c',
- 'commands/fullscreen.c',
- 'commands/gaps.c',
- 'commands/hide_edge_borders.c',
- 'commands/inhibit_idle.c',
- 'commands/kill.c',
- 'commands/mark.c',
- 'commands/max_render_time.c',
- 'commands/opacity.c',
- 'commands/include.c',
- 'commands/input.c',
- 'commands/layout.c',
- 'commands/mode.c',
- 'commands/mouse_warping.c',
- 'commands/move.c',
- 'commands/new_float.c',
- 'commands/new_window.c',
- 'commands/no_focus.c',
- 'commands/nop.c',
- 'commands/output.c',
- 'commands/popup_during_fullscreen.c',
- 'commands/reload.c',
- 'commands/rename.c',
- 'commands/resize.c',
- 'commands/scratchpad.c',
- 'commands/seat.c',
- 'commands/seat/attach.c',
- 'commands/seat/cursor.c',
- 'commands/seat/fallback.c',
- 'commands/seat/hide_cursor.c',
- 'commands/seat/idle.c',
- 'commands/seat/keyboard_grouping.c',
- 'commands/seat/pointer_constraint.c',
- 'commands/seat/shortcuts_inhibitor.c',
- 'commands/seat/xcursor_theme.c',
- 'commands/set.c',
- 'commands/show_marks.c',
- 'commands/shortcuts_inhibitor.c',
- 'commands/smart_borders.c',
- 'commands/smart_gaps.c',
- 'commands/split.c',
- 'commands/sticky.c',
- 'commands/swaybg_command.c',
- 'commands/swaynag_command.c',
- 'commands/swap.c',
- 'commands/tiling_drag.c',
- 'commands/tiling_drag_threshold.c',
- 'commands/title_align.c',
- 'commands/title_format.c',
- 'commands/titlebar_border_thickness.c',
- 'commands/titlebar_padding.c',
- 'commands/unmark.c',
- 'commands/urgent.c',
- 'commands/workspace.c',
- 'commands/workspace_layout.c',
- 'commands/ws_auto_back_and_forth.c',
- 'commands/xwayland.c',
+ 'commands/assign.c',
+ 'commands/bar.c',
+ 'commands/bind.c',
+ 'commands/border.c',
+ 'commands/client.c',
+ 'commands/corner_radius.c',
+ 'commands/create_output.c',
+ 'commands/default_border.c',
+ 'commands/default_floating_border.c',
+ 'commands/default_orientation.c',
+ 'commands/exit.c',
+ 'commands/exec.c',
+ 'commands/exec_always.c',
+ 'commands/floating.c',
+ 'commands/floating_minmax_size.c',
+ 'commands/floating_modifier.c',
+ 'commands/focus.c',
+ 'commands/focus_follows_mouse.c',
+ 'commands/focus_on_window_activation.c',
+ 'commands/focus_wrapping.c',
+ 'commands/font.c',
+ 'commands/for_window.c',
+ 'commands/force_display_urgency_hint.c',
+ 'commands/force_focus_wrapping.c',
+ 'commands/fullscreen.c',
+ 'commands/gaps.c',
+ 'commands/hide_edge_borders.c',
+ 'commands/inhibit_idle.c',
+ 'commands/kill.c',
+ 'commands/mark.c',
+ 'commands/max_render_time.c',
+ 'commands/opacity.c',
+ 'commands/include.c',
+ 'commands/input.c',
+ 'commands/layout.c',
+ 'commands/mode.c',
+ 'commands/mouse_warping.c',
+ 'commands/move.c',
+ 'commands/new_float.c',
+ 'commands/new_window.c',
+ 'commands/no_focus.c',
+ 'commands/nop.c',
+ 'commands/output.c',
+ 'commands/popup_during_fullscreen.c',
+ 'commands/reload.c',
+ 'commands/rename.c',
+ 'commands/resize.c',
+ 'commands/scratchpad.c',
+ 'commands/seat.c',
+ 'commands/seat/attach.c',
+ 'commands/seat/cursor.c',
+ 'commands/seat/fallback.c',
+ 'commands/seat/hide_cursor.c',
+ 'commands/seat/idle.c',
+ 'commands/seat/keyboard_grouping.c',
+ 'commands/seat/pointer_constraint.c',
+ 'commands/seat/shortcuts_inhibitor.c',
+ 'commands/seat/xcursor_theme.c',
+ 'commands/set.c',
+ 'commands/show_marks.c',
+ 'commands/shortcuts_inhibitor.c',
+ 'commands/smart_borders.c',
+ 'commands/smart_gaps.c',
+ 'commands/split.c',
+ 'commands/sticky.c',
+ 'commands/swaybg_command.c',
+ 'commands/swaynag_command.c',
+ 'commands/swap.c',
+ 'commands/tiling_drag.c',
+ 'commands/tiling_drag_threshold.c',
+ 'commands/title_align.c',
+ 'commands/title_format.c',
+ 'commands/titlebar_border_thickness.c',
+ 'commands/titlebar_padding.c',
+ 'commands/unmark.c',
+ 'commands/urgent.c',
+ 'commands/workspace.c',
+ 'commands/workspace_layout.c',
+ 'commands/ws_auto_back_and_forth.c',
+ 'commands/xwayland.c',
- 'commands/bar/bind.c',
- 'commands/bar/binding_mode_indicator.c',
- 'commands/bar/colors.c',
- 'commands/bar/font.c',
- 'commands/bar/gaps.c',
- 'commands/bar/height.c',
- 'commands/bar/hidden_state.c',
- 'commands/bar/icon_theme.c',
- 'commands/bar/id.c',
- 'commands/bar/mode.c',
- 'commands/bar/modifier.c',
- 'commands/bar/output.c',
- 'commands/bar/pango_markup.c',
- 'commands/bar/position.c',
- 'commands/bar/separator_symbol.c',
- 'commands/bar/status_command.c',
- 'commands/bar/status_edge_padding.c',
- 'commands/bar/status_padding.c',
- 'commands/bar/strip_workspace_numbers.c',
- 'commands/bar/strip_workspace_name.c',
- 'commands/bar/swaybar_command.c',
- 'commands/bar/tray_bind.c',
- 'commands/bar/tray_output.c',
- 'commands/bar/tray_padding.c',
- 'commands/bar/workspace_buttons.c',
- 'commands/bar/workspace_min_width.c',
- 'commands/bar/wrap_scroll.c',
+ 'commands/bar/bind.c',
+ 'commands/bar/binding_mode_indicator.c',
+ 'commands/bar/colors.c',
+ 'commands/bar/font.c',
+ 'commands/bar/gaps.c',
+ 'commands/bar/height.c',
+ 'commands/bar/hidden_state.c',
+ 'commands/bar/icon_theme.c',
+ 'commands/bar/id.c',
+ 'commands/bar/mode.c',
+ 'commands/bar/modifier.c',
+ 'commands/bar/output.c',
+ 'commands/bar/pango_markup.c',
+ 'commands/bar/position.c',
+ 'commands/bar/separator_symbol.c',
+ 'commands/bar/status_command.c',
+ 'commands/bar/status_edge_padding.c',
+ 'commands/bar/status_padding.c',
+ 'commands/bar/strip_workspace_numbers.c',
+ 'commands/bar/strip_workspace_name.c',
+ 'commands/bar/swaybar_command.c',
+ 'commands/bar/tray_bind.c',
+ 'commands/bar/tray_output.c',
+ 'commands/bar/tray_padding.c',
+ 'commands/bar/workspace_buttons.c',
+ 'commands/bar/workspace_min_width.c',
+ 'commands/bar/wrap_scroll.c',
- 'commands/input/accel_profile.c',
- 'commands/input/calibration_matrix.c',
- 'commands/input/click_method.c',
- 'commands/input/drag.c',
- 'commands/input/drag_lock.c',
- 'commands/input/dwt.c',
- 'commands/input/events.c',
- 'commands/input/left_handed.c',
- 'commands/input/map_from_region.c',
- 'commands/input/map_to_output.c',
- 'commands/input/map_to_region.c',
- 'commands/input/middle_emulation.c',
- 'commands/input/natural_scroll.c',
- 'commands/input/pointer_accel.c',
- 'commands/input/repeat_delay.c',
- 'commands/input/repeat_rate.c',
- 'commands/input/scroll_button.c',
- 'commands/input/scroll_factor.c',
- 'commands/input/scroll_method.c',
- 'commands/input/tap.c',
- 'commands/input/tap_button_map.c',
- 'commands/input/tool_mode.c',
- 'commands/input/xkb_capslock.c',
- 'commands/input/xkb_file.c',
- 'commands/input/xkb_layout.c',
- 'commands/input/xkb_model.c',
- 'commands/input/xkb_numlock.c',
- 'commands/input/xkb_options.c',
- 'commands/input/xkb_rules.c',
- 'commands/input/xkb_switch_layout.c',
- 'commands/input/xkb_variant.c',
+ 'commands/input/accel_profile.c',
+ 'commands/input/calibration_matrix.c',
+ 'commands/input/click_method.c',
+ 'commands/input/drag.c',
+ 'commands/input/drag_lock.c',
+ 'commands/input/dwt.c',
+ 'commands/input/events.c',
+ 'commands/input/left_handed.c',
+ 'commands/input/map_from_region.c',
+ 'commands/input/map_to_output.c',
+ 'commands/input/map_to_region.c',
+ 'commands/input/middle_emulation.c',
+ 'commands/input/natural_scroll.c',
+ 'commands/input/pointer_accel.c',
+ 'commands/input/repeat_delay.c',
+ 'commands/input/repeat_rate.c',
+ 'commands/input/scroll_button.c',
+ 'commands/input/scroll_factor.c',
+ 'commands/input/scroll_method.c',
+ 'commands/input/tap.c',
+ 'commands/input/tap_button_map.c',
+ 'commands/input/tool_mode.c',
+ 'commands/input/xkb_capslock.c',
+ 'commands/input/xkb_file.c',
+ 'commands/input/xkb_layout.c',
+ 'commands/input/xkb_model.c',
+ 'commands/input/xkb_numlock.c',
+ 'commands/input/xkb_options.c',
+ 'commands/input/xkb_rules.c',
+ 'commands/input/xkb_switch_layout.c',
+ 'commands/input/xkb_variant.c',
- 'commands/output/adaptive_sync.c',
- 'commands/output/background.c',
- 'commands/output/disable.c',
- 'commands/output/dpms.c',
- 'commands/output/enable.c',
- 'commands/output/max_render_time.c',
- 'commands/output/mode.c',
- 'commands/output/position.c',
- 'commands/output/render_bit_depth.c',
- 'commands/output/scale.c',
- 'commands/output/scale_filter.c',
- 'commands/output/subpixel.c',
- 'commands/output/toggle.c',
- 'commands/output/transform.c',
+ 'commands/output/adaptive_sync.c',
+ 'commands/output/background.c',
+ 'commands/output/disable.c',
+ 'commands/output/dpms.c',
+ 'commands/output/enable.c',
+ 'commands/output/max_render_time.c',
+ 'commands/output/mode.c',
+ 'commands/output/position.c',
+ 'commands/output/render_bit_depth.c',
+ 'commands/output/scale.c',
+ 'commands/output/scale_filter.c',
+ 'commands/output/subpixel.c',
+ 'commands/output/toggle.c',
+ 'commands/output/transform.c',
- 'tree/arrange.c',
- 'tree/container.c',
- 'tree/node.c',
- 'tree/root.c',
- 'tree/view.c',
- 'tree/workspace.c',
- 'tree/output.c',
+ 'tree/arrange.c',
+ 'tree/container.c',
+ 'tree/node.c',
+ 'tree/root.c',
+ 'tree/view.c',
+ 'tree/workspace.c',
+ 'tree/output.c',
)
sway_deps = [
- cairo,
- drm,
- jsonc,
- libevdev,
- libinput,
- libudev,
- math,
- pango,
- pcre,
- glesv2,
- pixman,
- server_protos,
- wayland_server,
- wlroots,
- xkbcommon,
+ cairo,
+ drm,
+ jsonc,
+ libevdev,
+ libinput,
+ libudev,
+ math,
+ pango,
+ pcre,
+ glesv2,
+ pixman,
+ server_protos,
+ wayland_server,
+ wlroots,
+ xkbcommon,
]
if have_xwayland
- sway_sources += 'desktop/xwayland.c'
- sway_deps += xcb
+ sway_sources += 'desktop/xwayland.c'
+ sway_deps += xcb
endif
executable(
- 'sway',
- sway_sources,
- include_directories: [sway_inc],
- dependencies: sway_deps,
- link_with: [lib_sway_common],
- install: true
+ 'sway',
+ sway_sources,
+ include_directories: [sway_inc],
+ dependencies: sway_deps,
+ link_with: [lib_sway_common],
+ install: true
)