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authorRyan Dwyer <[email protected]>2018-07-26 18:36:46 +1000
committerRyan Dwyer <[email protected]>2018-07-28 22:41:04 +1000
commit08cfba2192f5770d975c5fe70789a81aaee4dc7e (patch)
tree7f07e32020649ae5c049e8533f0cf040dc80e166 /sway/tree/layout.c
parenta2164c666197e983b2059647e31fd93491893c43 (diff)
Allow containers to float
Things worth noting: * When a fullscreen view unmaps, the check to unset fullscreen on the workspace has been moved out of view_unmap and into container_destroy, because containers can be fullscreen too * The calls to `container_reap_empty_recursive(workspace)` have been removed from `container_set_floating`. That function reaps upwards so it wouldn't do anything. I'm probably the one who originally added it... * My fix (b14bd1b0b1536039e4f46fe94515c7c44e7afc61) for the tabbed child crash has a side effect where when you close a floating container, focus is not given to the tiled container again. I've removed my fix and removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We should consider calling it from somewhere earlier in the call stack.
Diffstat (limited to 'sway/tree/layout.c')
-rw-r--r--sway/tree/layout.c19
1 files changed, 12 insertions, 7 deletions
diff --git a/sway/tree/layout.c b/sway/tree/layout.c
index ab5acc16..a0764a54 100644
--- a/sway/tree/layout.c
+++ b/sway/tree/layout.c
@@ -387,9 +387,11 @@ void container_move(struct sway_container *container,
// If moving a fullscreen view, only consider outputs
if (container->is_fullscreen) {
current = container_parent(container, C_OUTPUT);
- } else if (container_is_fullscreen_or_child(container)) {
+ } else if (container_is_fullscreen_or_child(container) ||
+ container_is_floating_or_child(container)) {
// If we've fullscreened a split container, only allow the child to move
// around within the fullscreen parent.
+ // Same with floating a split container.
struct sway_container *ws = container_parent(container, C_WORKSPACE);
top = ws->sway_workspace->fullscreen;
}
@@ -465,6 +467,9 @@ void container_move(struct sway_container *container,
if ((index == parent->children->length - 1 && offs > 0)
|| (index == 0 && offs < 0)) {
if (current->parent == container->parent) {
+ if (parent->parent->layout == L_FLOATING) {
+ return;
+ }
if (!parent->is_fullscreen &&
(parent->layout == L_TABBED ||
parent->layout == L_STACKED)) {
@@ -488,10 +493,14 @@ void container_move(struct sway_container *container,
sibling = parent->children->items[index + offs];
wlr_log(WLR_DEBUG, "Selecting sibling id:%zd", sibling->id);
}
- } else if (!parent->is_fullscreen && (parent->layout == L_TABBED ||
+ } else if (!parent->is_fullscreen &&
+ parent->parent->layout != L_FLOATING &&
+ (parent->layout == L_TABBED ||
parent->layout == L_STACKED)) {
move_out_of_tabs_stacks(container, current, move_dir, offs);
return;
+ } else if (parent->parent->layout == L_FLOATING) {
+ return;
} else {
wlr_log(WLR_DEBUG, "Moving up to find a parallel container");
current = current->parent;
@@ -717,10 +726,6 @@ struct sway_container *container_get_in_direction(
enum movement_direction dir) {
struct sway_container *parent = container->parent;
- if (container_is_floating(container)) {
- return NULL;
- }
-
if (dir == MOVE_CHILD) {
return seat_get_focus_inactive(seat, container);
}
@@ -732,7 +737,7 @@ struct sway_container *container_get_in_direction(
parent = container->parent;
} else {
if (dir == MOVE_PARENT) {
- if (parent->type == C_OUTPUT) {
+ if (parent->type == C_OUTPUT || container_is_floating(container)) {
return NULL;
} else {
return parent;