diff options
author | Simon Plakolb <[email protected]> | 2021-08-02 16:54:50 +0200 |
---|---|---|
committer | Tudor Brindus <[email protected]> | 2021-09-02 13:13:40 -0400 |
commit | 9e58425cb3b61c4073f0789f23d0943bc87e424f (patch) | |
tree | 5c6739124385afd5368be1e4a8bad4b1943e053e /sway/input/seatop_default.c | |
parent | 57d6f6f19e3088dcb8e202acade8c39a80075b4a (diff) |
input: Use seatop_down on layer surface click
This solves an issue where layer-shell items would not receive a button
release event when the pointer left them while being pressed. The
default seatop changes focus immediately while seatop_down defers any
focus changes until the pointer is released or seatop_down is destroyed.
Diffstat (limited to 'sway/input/seatop_default.c')
-rw-r--r-- | sway/input/seatop_default.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/sway/input/seatop_default.c b/sway/input/seatop_default.c index f9eb8c8a..7a3745d2 100644 --- a/sway/input/seatop_default.c +++ b/sway/input/seatop_default.c @@ -373,6 +373,9 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec, seat_set_focus_layer(seat, layer); transaction_commit_dirty(); } + if (state == WLR_BUTTON_PRESSED) { + seatop_begin_down_on_layer_surface(seat, surface, time_msec, sx, sy); + } seat_pointer_notify_button(seat, time_msec, button, state); return; } |