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authorRyan Dwyer <[email protected]>2018-09-06 19:26:56 +1000
committerRyan Dwyer <[email protected]>2018-09-06 19:26:56 +1000
commit908095ef9a479cafaf7d815824f243b4576ff1bb (patch)
tree812b58eae73d0816610e93c6595facb42b141536 /sway/input/cursor.c
parentbea9f9c63fe3bd82343a2552f055162422d87d4d (diff)
Introduce seat_set_focus_container and seat_set_focus_workspace
These are the same as seat_set_focus, but accept a specific type rather than using nodes. Doing this adds more typesafety and lets us avoid using &con->node which looks a little ugly. This fixes a crash that pretty much nobody would ever come across. If you have a bindsym for "focus" with no arguments and run it from an empty workspace, sway would crash because it assumes `container` is not NULL.
Diffstat (limited to 'sway/input/cursor.c')
-rw-r--r--sway/input/cursor.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 19dc3165..be3fc9c7 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -675,7 +675,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
// Handle tiling resize via border
if (resize_edge && button == BTN_LEFT && state == WLR_BUTTON_PRESSED &&
!is_floating) {
- seat_set_focus(seat, &cont->node);
+ seat_set_focus_container(seat, cont);
seat_begin_resize_tiling(seat, cont, button, edge);
return;
}
@@ -704,7 +704,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
image = "sw-resize";
}
cursor_set_image(seat->cursor, image, NULL);
- seat_set_focus(seat, &cont->node);
+ seat_set_focus_container(seat, cont);
seat_begin_resize_tiling(seat, cont, button, edge);
return;
}
@@ -753,7 +753,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
// Handle mousedown on a container surface
if (surface && cont && state == WLR_BUTTON_PRESSED) {
- seat_set_focus(seat, &cont->node);
+ seat_set_focus_container(seat, cont);
seat_pointer_notify_button(seat, time_msec, button, state);
seat_begin_down(seat, cont, button, sx, sy);
return;
@@ -761,7 +761,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
// Handle clicking a container surface
if (cont) {
- seat_set_focus(seat, &cont->node);
+ seat_set_focus_container(seat, cont);
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}