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authorErik Reider <[email protected]>2023-05-19 05:14:37 +0200
committerGitHub <[email protected]>2023-05-18 23:14:37 -0400
commitaa6b2fcd79ffcd5e30b16b302dca9277395e97f3 (patch)
treeab9882a8fca4e419b653f8eff98da6d53f27bc1a /sway/desktop/render.c
parenta160b2c850b02b27c1f00a7aaf12020ae4855642 (diff)
Fix damage being extended after clearing the previous frame (#158)
* Fix damage being extended after clearing the previous frame * Ensure that damage expansion only occurs if it's smaller than the monitor
Diffstat (limited to 'sway/desktop/render.c')
-rw-r--r--sway/desktop/render.c14
1 files changed, 10 insertions, 4 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c
index 77765b1d..f587d3da 100644
--- a/sway/desktop/render.c
+++ b/sway/desktop/render.c
@@ -1770,6 +1770,7 @@ void output_render(struct sway_output *output, struct timespec *when,
if (debug.damage == DAMAGE_RERENDER) {
pixman_region32_union_rect(damage, damage, 0, 0, output_width, output_height);
+ pixman_region32_copy(&extended_damage, damage);
}
if (!pixman_region32_not_empty(damage)) {
@@ -1856,8 +1857,14 @@ void output_render(struct sway_output *output, struct timespec *when,
render_unmanaged(output, damage, &root->xwayland_unmanaged);
#endif
} else {
- bool should_render_blur = should_workspace_have_blur(workspace);
- if (should_render_blur) {
+ bool workspace_has_blur = should_workspace_have_blur(workspace);
+ if (workspace_has_blur) {
+ if (config_should_parameters_blur() && renderer->blur_buffer_dirty) {
+ // Needs to be extended before clearing
+ pixman_region32_union_rect(damage, damage, 0, 0, output_width, output_height);
+ pixman_region32_union_rect(&extended_damage, &extended_damage, 0, 0, output_width, output_height);
+ }
+
// ensure that the damage isn't expanding past the output's size
int32_t damage_width = damage->extents.x2 - damage->extents.x1;
int32_t damage_height = damage->extents.y2 - damage->extents.y1;
@@ -1884,8 +1891,7 @@ void output_render(struct sway_output *output, struct timespec *when,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
// check if the background needs to be blurred
- if (config_should_parameters_blur() && renderer->blur_buffer_dirty && should_render_blur) {
- pixman_region32_union_rect(damage, damage, 0, 0, output_width, output_height);
+ if (config_should_parameters_blur() && renderer->blur_buffer_dirty && workspace_has_blur) {
render_output_blur(output, damage);
}