diff options
author | Kenny Levinsen <[email protected]> | 2021-02-12 23:22:51 +0100 |
---|---|---|
committer | Tudor Brindus <[email protected]> | 2021-02-16 22:05:00 -0500 |
commit | a047b5ee4a2a67d30d93641ff86531d54b8e0879 (patch) | |
tree | 271666c6254e4fabf943c1153224059411a5ce56 /sway/desktop/render.c | |
parent | 28cadf558090854ace1df1a0a64f5fbc059541c0 (diff) |
container: Move pending state to state struct
Pending state is currently inlined directly in the container struct,
while the current state is in a state struct. A side-effect of this is
that it is not immediately obvious that pending double-buffered state is
accessed, nor is it obvious what state is double-buffered.
Instead, use the state struct for both current and pending.
Diffstat (limited to 'sway/desktop/render.c')
-rw-r--r-- | sway/desktop/render.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c index fee19a33..3343fb31 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -957,7 +957,7 @@ static void render_floating(struct sway_output *soutput, } for (int k = 0; k < ws->current.floating->length; ++k) { struct sway_container *floater = ws->current.floating->items[k]; - if (floater->fullscreen_mode != FULLSCREEN_NONE) { + if (floater->pending.fullscreen_mode != FULLSCREEN_NONE) { continue; } render_floating_container(soutput, damage, floater); |