summaryrefslogtreecommitdiff
path: root/sway/desktop/render.c
diff options
context:
space:
mode:
authorErik Reider <[email protected]>2023-04-28 00:50:36 +0200
committerGitHub <[email protected]>2023-04-27 18:50:36 -0400
commit5366c49b56ed8335a957482ed40de3eb021929fb (patch)
tree33d15c8041c16cfed7c4b33159383824baeeb90a /sway/desktop/render.c
parent3d1b294cc078c96120a4fb44a885a0eebe07ba96 (diff)
Fix: rotated outputs (#112)
Diffstat (limited to 'sway/desktop/render.c')
-rw-r--r--sway/desktop/render.c134
1 files changed, 113 insertions, 21 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c
index 2787181c..944775d6 100644
--- a/sway/desktop/render.c
+++ b/sway/desktop/render.c
@@ -65,6 +65,43 @@ bool should_parameters_blur() {
return config->blur_params.radius > 0 && config->blur_params.num_passes > 0;
}
+// TODO: contribute wlroots function to allow creating an fbox from a box?
+struct wlr_fbox wlr_fbox_from_wlr_box(struct wlr_box *box) {
+ return (struct wlr_fbox) {
+ .x = box->x,
+ .y = box->y,
+ .width = box->width,
+ .height = box->height,
+ };
+}
+
+// TODO: Remove this ugly abomination with a complete border rework...
+enum corner_location get_rotated_corner(enum corner_location corner_location,
+ enum wl_output_transform transform) {
+ if (corner_location == ALL || corner_location == NONE) {
+ return corner_location;
+ }
+ switch (transform) {
+ case WL_OUTPUT_TRANSFORM_NORMAL:
+ return corner_location;
+ case WL_OUTPUT_TRANSFORM_90:
+ return (corner_location + 1) % 4;
+ case WL_OUTPUT_TRANSFORM_180:
+ return (corner_location + 2) % 4;
+ case WL_OUTPUT_TRANSFORM_270:
+ return (corner_location + 3) % 4;
+ case WL_OUTPUT_TRANSFORM_FLIPPED:
+ return (corner_location + (1 - 2 * (corner_location % 2))) % 4;
+ case WL_OUTPUT_TRANSFORM_FLIPPED_90:
+ return (corner_location + (4 - 2 * (corner_location % 2))) % 4;
+ case WL_OUTPUT_TRANSFORM_FLIPPED_180:
+ return (corner_location + (3 - 2 * (corner_location % 2))) % 4;
+ case WL_OUTPUT_TRANSFORM_FLIPPED_270:
+ return (corner_location + (2 - 2 * (corner_location % 2))) % 4;
+ }
+ return corner_location;
+}
+
/**
* Apply scale to a width or height.
*
@@ -149,16 +186,23 @@ static void render_texture(struct wlr_output *wlr_output,
goto damage_finish;
}
+ // ensure the box is updated as per the output orientation
+ struct wlr_box transformed_box;
+ int width, height;
+ wlr_output_transformed_resolution(wlr_output, &width, &height);
+ wlr_box_transform(&transformed_box, dst_box,
+ wlr_output_transform_invert(wlr_output->transform), width, height);
+
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(wlr_output, &rects[i]);
set_scale_filter(wlr_output, texture, output->scale_filter);
if (src_box != NULL) {
- fx_render_subtexture_with_matrix(renderer, texture, src_box, dst_box,
+ fx_render_subtexture_with_matrix(renderer, texture, src_box, &transformed_box,
matrix, deco_data);
} else {
- fx_render_texture_with_matrix(renderer, texture, dst_box, matrix, deco_data);
+ fx_render_texture_with_matrix(renderer, texture, &transformed_box, matrix, deco_data);
}
}
@@ -171,7 +215,6 @@ void render_blur_segments(struct fx_renderer *renderer,
const float matrix[static 9], pixman_region32_t* damage,
struct fx_framebuffer **buffer, struct blur_shader* shader,
const struct wlr_box *box, int blur_radius) {
-
if (*buffer == &renderer->effects_buffer) {
fx_framebuffer_bind(&renderer->effects_buffer_swapped);
} else {
@@ -196,14 +239,15 @@ void render_blur_segments(struct fx_renderer *renderer,
}
}
-/** Blurs the main_buffer content and returns the blurred framebuffer */
+// Blurs the main_buffer content and returns the blurred framebuffer
struct fx_framebuffer *get_main_buffer_blur(struct fx_renderer *renderer, struct sway_output *output,
pixman_region32_t *original_damage, const float box_matrix[static 9], const struct wlr_box *box) {
- struct wlr_box monitor_box = get_monitor_box(output->wlr_output);
+ struct wlr_output *wlr_output = output->wlr_output;
+ struct wlr_box monitor_box = get_monitor_box(wlr_output);
- const enum wl_output_transform transform = wlr_output_transform_invert(output->wlr_output->transform);
+ const enum wl_output_transform transform = wlr_output_transform_invert(wlr_output->transform);
float matrix[9];
- wlr_matrix_project_box(matrix, &monitor_box, transform, 0, output->wlr_output->transform_matrix);
+ wlr_matrix_project_box(matrix, &monitor_box, transform, 0, wlr_output->transform_matrix);
float gl_matrix[9];
wlr_matrix_multiply(gl_matrix, renderer->projection, matrix);
@@ -211,7 +255,7 @@ struct fx_framebuffer *get_main_buffer_blur(struct fx_renderer *renderer, struct
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, original_damage);
- wlr_region_transform(&damage, &damage, wlr_output_transform_invert(output->wlr_output->transform),
+ wlr_region_transform(&damage, &damage, transform,
monitor_box.width, monitor_box.height);
wlr_region_expand(&damage, &damage, get_blur_size());
@@ -341,6 +385,7 @@ static void render_surface_iterator(struct sway_output *output,
}
struct wlr_box proj_box = *_box;
+
scale_box(&proj_box, wlr_output->scale);
float matrix[9];
@@ -376,9 +421,10 @@ static void render_surface_iterator(struct sway_output *output,
}
if (has_alpha) {
- int width, height;
- wlr_output_transformed_resolution(wlr_output, &width, &height);
- struct wlr_fbox blur_src_box = { 0, 0, width, height };
+ struct wlr_box monitor_box = get_monitor_box(wlr_output);
+ wlr_box_transform(&monitor_box, &monitor_box,
+ wlr_output_transform_invert(wlr_output->transform), monitor_box.width, monitor_box.height);
+ struct wlr_fbox blur_src_box = wlr_fbox_from_wlr_box(&monitor_box);
bool is_floating = container_is_floating(view->container);
render_blur(!is_floating, output, output_damage, &blur_src_box, &dst_box, &opaque_region,
surface->current.width, surface->current.height, surface->current.scale, deco_data.corner_radius);
@@ -481,7 +527,8 @@ void render_monitor_blur(struct sway_output *output, pixman_region32_t *damage)
wlr_output->transform_matrix, &monitor_box);
// Render the newly blurred content into the blur_buffer
- fx_framebuffer_create(&renderer->blur_buffer, monitor_box.width, monitor_box.height, true);
+ fx_framebuffer_create(&renderer->blur_buffer,
+ output->renderer->viewport_width, output->renderer->viewport_height, true);
// Clear the damaged region of the blur_buffer
float clear_color[] = { 0, 0, 0, 0 };
int nrects;
@@ -545,11 +592,25 @@ void render_rounded_rect(struct sway_output *output, pixman_region32_t *output_d
goto damage_finish;
}
+ float matrix[9];
+ wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
+ wlr_output->transform_matrix);
+
+ enum wl_output_transform transform = wlr_output_transform_invert(wlr_output->transform);
+
+ // ensure the box is updated as per the output orientation
+ struct wlr_box transformed_box;
+ int width, height;
+ wlr_output_transformed_resolution(wlr_output, &width, &height);
+ wlr_box_transform(&transformed_box, &box, transform, width, height);
+
+ corner_location = get_rotated_corner(corner_location, transform);
+
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(wlr_output, &rects[i]);
- fx_render_rounded_rect(renderer, &box, color, wlr_output->transform_matrix,
+ fx_render_rounded_rect(renderer, &transformed_box, color, matrix,
corner_radius, corner_location);
}
@@ -576,11 +637,25 @@ void render_border_corner(struct sway_output *output, pixman_region32_t *output_
goto damage_finish;
}
+ float matrix[9];
+ wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
+ wlr_output->transform_matrix);
+
+ enum wl_output_transform transform = wlr_output_transform_invert(wlr_output->transform);
+
+ // ensure the box is updated as per the output orientation
+ struct wlr_box transformed_box;
+ int width, height;
+ wlr_output_transformed_resolution(wlr_output, &width, &height);
+ wlr_box_transform(&transformed_box, &box, transform, width, height);
+
+ corner_location = get_rotated_corner(corner_location, transform);
+
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(wlr_output, &rects[i]);
- fx_render_border_corner(renderer, &box, color, wlr_output->transform_matrix,
+ fx_render_border_corner(renderer, &transformed_box, color, matrix,
corner_location, corner_radius, border_thickness);
}
@@ -620,13 +695,24 @@ void render_box_shadow(struct sway_output *output, pixman_region32_t *output_dam
goto damage_finish;
}
+ float matrix[9];
+ wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
+ wlr_output->transform_matrix);
+
+ // ensure the box is updated as per the output orientation
+ struct wlr_box transformed_box;
+ int width, height;
+ wlr_output_transformed_resolution(wlr_output, &width, &height);
+ wlr_box_transform(&transformed_box, &box,
+ wlr_output_transform_invert(wlr_output->transform), width, height);
+
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(wlr_output, &rects[i]);
- fx_render_box_shadow(renderer, &box, color,
- wlr_output->transform_matrix, corner_radius, blur_sigma);
+ fx_render_box_shadow(renderer, &transformed_box, color, matrix,
+ corner_radius, blur_sigma);
}
damage_finish:
@@ -740,8 +826,9 @@ static void render_saved_view(struct sway_view *view, struct sway_output *output
pixman_region32_union_rect(&opaque_region, &opaque_region, 0, 0, 0, 0);
struct wlr_box monitor_box = get_monitor_box(wlr_output);
- // TODO: contribute wlroots function to allow creating an fbox from a box?
- struct wlr_fbox src_box = { monitor_box.x, monitor_box.y, monitor_box.width, monitor_box.height };
+ wlr_box_transform(&monitor_box, &monitor_box,
+ wlr_output_transform_invert(wlr_output->transform), monitor_box.width, monitor_box.height);
+ struct wlr_fbox src_box = wlr_fbox_from_wlr_box(&monitor_box);
bool is_floating = container_is_floating(view->container);
render_blur(!is_floating, output, damage, &src_box, &dst_box, &opaque_region,
saved_buf->width, saved_buf->height, 1, deco_data.corner_radius);
@@ -1757,11 +1844,16 @@ void output_render(struct sway_output *output, struct timespec *when,
fullscreen_con = workspace->current.fullscreen;
}
- int width, height;
- wlr_output_transformed_resolution(wlr_output, &width, &height);
- fx_renderer_begin(renderer, width, height);
+ struct wlr_box monitor_box = get_monitor_box(wlr_output);
+ wlr_box_transform(&monitor_box, &monitor_box,
+ wlr_output_transform_invert(wlr_output->transform),
+ monitor_box.width, monitor_box.height);
+
+ fx_renderer_begin(renderer, monitor_box.width, monitor_box.height);
+ int width, height;
+ wlr_output_transformed_resolution(wlr_output, &width, &height);
if (debug.damage == DAMAGE_RERENDER) {
pixman_region32_union_rect(damage, damage, 0, 0, width, height);
}