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authorWilliam McKinnon <[email protected]>2023-02-20 22:10:01 -0500
committerGitHub <[email protected]>2023-02-20 22:10:01 -0500
commit4222b98a390f6c377be77b4152e229a89b5276b2 (patch)
tree9330c28b507cca041888e2eaddfc215cd7a16756 /sway/desktop/render.c
parente9781805a74add9bcc7de472c704a476c41c18a5 (diff)
feat: tabbed layout now only rounds outer titlebar corners (#90)
Diffstat (limited to 'sway/desktop/render.c')
-rw-r--r--sway/desktop/render.c97
1 files changed, 69 insertions, 28 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c
index 0a79d2c8..f5d8ab3d 100644
--- a/sway/desktop/render.c
+++ b/sway/desktop/render.c
@@ -620,7 +620,8 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
static void render_titlebar(struct sway_output *output,
pixman_region32_t *output_damage, struct sway_container *con, int x, int y,
int width, struct border_colors *colors, float alpha, int corner_radius,
- struct wlr_texture *title_texture, struct wlr_texture *marks_texture) {
+ enum corner_location corner_location, struct wlr_texture *title_texture,
+ struct wlr_texture *marks_texture) {
struct wlr_box box;
float color[4];
float output_scale = output->wlr_output->scale;
@@ -631,13 +632,29 @@ static void render_titlebar(struct sway_output *output,
int titlebar_v_padding = config->titlebar_v_padding;
enum alignment title_align = config->title_align;
+ if (corner_location == NONE) {
+ corner_radius = 0;
+ }
+
// Single pixel bar above title
memcpy(&color, colors->border, sizeof(float) * 4);
premultiply_alpha(color, alpha);
- box.x = corner_radius ? x + corner_radius : x + titlebar_border_thickness;
+ box.x = x;
box.y = y;
- box.width = corner_radius ?
- width - corner_radius * 2 : width - titlebar_border_thickness * 2;
+ box.width = width;
+ if (corner_radius) {
+ if (corner_location != TOP_RIGHT) {
+ box.x += corner_radius;
+ }
+ if (corner_location == ALL) {
+ box.width -= corner_radius * 2;
+ } else {
+ box.width -= corner_radius;
+ }
+ } else {
+ box.x += titlebar_border_thickness;
+ box.width -= titlebar_border_thickness * 2;
+ }
box.height = titlebar_border_thickness;
scale_box(&box, output_scale);
render_rect(output, output_damage, &box, color);
@@ -652,39 +669,51 @@ static void render_titlebar(struct sway_output *output,
// Single pixel bar left edge
box.x = x;
- box.y = y + corner_radius;
+ box.y = y;
box.width = titlebar_border_thickness;
- box.height = container_titlebar_height() - titlebar_border_thickness - corner_radius;
+ box.height = container_titlebar_height() - titlebar_border_thickness;
+ if (corner_radius && corner_location != TOP_RIGHT) {
+ box.height -= corner_radius;
+ box.y += corner_radius;
+ }
scale_box(&box, output_scale);
render_rect(output, output_damage, &box, color);
// Single pixel bar right edge
box.x = x + width - titlebar_border_thickness;
- box.y = y + corner_radius;
+ box.y = y;
box.width = titlebar_border_thickness;
- box.height = container_titlebar_height() - titlebar_border_thickness - corner_radius;
+ box.height = container_titlebar_height() - titlebar_border_thickness;
+ if (corner_radius && corner_location != TOP_LEFT) {
+ box.height -= corner_radius;
+ box.y += corner_radius;
+ }
scale_box(&box, output_scale);
render_rect(output, output_damage, &box, color);
// if corner_radius: single pixel corners
if (corner_radius) {
// left corner
- box.x = x;
- box.y = y;
- box.width = corner_radius * 2;
- box.height = corner_radius * 2;
- scale_box(&box, output_scale);
- render_border_corner(output, output_damage, &box, color,
- corner_radius, titlebar_border_thickness, TOP_LEFT);
+ if (corner_location != TOP_RIGHT) {
+ box.x = x;
+ box.y = y;
+ box.width = corner_radius * 2;
+ box.height = corner_radius * 2;
+ scale_box(&box, output_scale);
+ render_border_corner(output, output_damage, &box, color,
+ corner_radius, titlebar_border_thickness, TOP_LEFT);
+ }
// right corner
- box.x = x + width - corner_radius * 2;
- box.y = y;
- box.width = corner_radius * 2;
- box.height = corner_radius * 2;
- scale_box(&box, output_scale);
- render_border_corner(output, output_damage, &box, color,
- corner_radius, titlebar_border_thickness, TOP_RIGHT);
+ if (corner_location != TOP_LEFT) {
+ box.x = x + width - corner_radius * 2;
+ box.y = y;
+ box.width = corner_radius * 2;
+ box.height = corner_radius * 2;
+ scale_box(&box, output_scale);
+ render_border_corner(output, output_damage, &box, color,
+ corner_radius, titlebar_border_thickness, TOP_RIGHT);
+ }
}
int inner_x = x - output_x + titlebar_h_padding;
@@ -877,7 +906,7 @@ static void render_titlebar(struct sway_output *output,
if (box.x + box.width < left_x) {
box.width += left_x - box.x - box.width;
}
- if (corner_radius) {
+ if (corner_radius && corner_location != TOP_RIGHT) {
render_rounded_rect(output, output_damage, &box, color, corner_radius, TOP_LEFT);
} else {
render_rect(output, output_damage, &box, color);
@@ -895,7 +924,7 @@ static void render_titlebar(struct sway_output *output,
box.width += box.x - right_rx;
box.x = right_rx;
}
- if (corner_radius) {
+ if (corner_radius && corner_location != TOP_LEFT) {
render_rounded_rect(output, output_damage, &box, color, corner_radius, TOP_RIGHT);
} else {
render_rect(output, output_damage, &box, color);
@@ -1027,7 +1056,7 @@ static void render_containers_linear(struct sway_output *output,
if (has_titlebar) {
render_titlebar(output, damage, child, floor(state->x), floor(state->y),
state->width, colors, deco_data.alpha, deco_data.corner_radius,
- title_texture, marks_texture);
+ ALL, title_texture, marks_texture);
} else if (state->border == B_PIXEL) {
render_top_border(output, damage, state, colors, deco_data.alpha, deco_data.corner_radius);
}
@@ -1098,8 +1127,20 @@ static void render_containers_tabbed(struct sway_output *output,
tab_width = parent->box.width - tab_width * i;
}
+ // only round outer corners
+ enum corner_location corner_location = NONE;
+ if (i == 0) {
+ if (i == parent->children->length - 1) {
+ corner_location = ALL;
+ } else {
+ corner_location = TOP_LEFT;
+ }
+ } else if (i == parent->children->length - 1) {
+ corner_location = TOP_RIGHT;
+ }
+
render_titlebar(output, damage, child, x, parent->box.y, tab_width, colors,
- child->alpha, child->corner_radius, title_texture, marks_texture);
+ child->alpha, child->corner_radius, corner_location, title_texture, marks_texture);
if (child == current) {
current_colors = colors;
@@ -1173,7 +1214,7 @@ static void render_containers_stacked(struct sway_output *output,
int y = parent->box.y + titlebar_height * i;
int corner_radius = i != 0 ? 0 : child->corner_radius;
render_titlebar(output, damage, child, parent->box.x, y, parent->box.width,
- colors, child->alpha, corner_radius, title_texture, marks_texture);
+ colors, child->alpha, corner_radius, ALL, title_texture, marks_texture);
if (child == current) {
current_colors = colors;
@@ -1296,7 +1337,7 @@ static void render_floating_container(struct sway_output *soutput,
if (has_titlebar) {
render_titlebar(soutput, damage, con, floor(state->x), floor(state->y),
state->width, colors, deco_data.alpha, deco_data.corner_radius,
- title_texture, marks_texture);
+ ALL, title_texture, marks_texture);
} else if (state->border == B_PIXEL) {
render_top_border(soutput, damage, state, colors, deco_data.alpha, deco_data.corner_radius);
}