diff options
author | William McKinnon <[email protected]> | 2023-05-16 02:26:01 -0400 |
---|---|---|
committer | GitHub <[email protected]> | 2023-05-16 02:26:01 -0400 |
commit | 2c4fe20456851b6b8dc14b6bdc0cf9bee527a9ee (patch) | |
tree | c9e8a650da8a23c849516a6ac54dd59527681693 /sway/desktop/render.c | |
parent | 479cc4e7456a93aed1a89bef8d83c1f8c43bd291 (diff) |
Blur damage tracking simplification (#155)
* suplified conditional in find_con_effect_iterator
* removed has_blur
* simplified optimized blur check
* moved damage expansion to output.c
* removed extraneous fx_renderer_scissor
* cleaned up render_output
* removed unneeded damage scale
* moved workspace optimized check function to workspace.c
* renamed ws iterator function
* added back region expansion
* removed uneeded parameter from get_main_buffer_blur
* returned extended damage
* moved get_blur_size back to original spot (reduce diff size)
* Fixed blur artifacting
* Fixed damage highlight not clearing correct framebuffer
* removed unneeded conditional
* moved initial damage expansion to output.c
* moved extended damage to the top of output_render
* moved blur damage to damage_surface_iterator
* ensure damage doesnt expand beyond output size
* removed stdint import
---------
Co-authored-by: Erik Reider <[email protected]>
Diffstat (limited to 'sway/desktop/render.c')
-rw-r--r-- | sway/desktop/render.c | 200 |
1 files changed, 50 insertions, 150 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c index b566489e..fb47007f 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -38,13 +38,6 @@ struct render_data { struct decoration_data deco_data; }; -struct workspace_effect_info { - bool container_wants_blur; - bool container_wants_shadow; - bool should_render_optimized_blur; - int expanded_size; -}; - struct decoration_data get_undecorated_decoration_data() { return (struct decoration_data) { .alpha = 1.0f, @@ -57,13 +50,6 @@ struct decoration_data get_undecorated_decoration_data() { }; } -int get_blur_size() { - return pow(2, config->blur_params.num_passes) * config->blur_params.radius; -} - -bool should_parameters_blur() { - return config->blur_params.radius > 0 && config->blur_params.num_passes > 0; -} // TODO: contribute wlroots function to allow creating an fbox from a box? struct wlr_fbox wlr_fbox_from_wlr_box(struct wlr_box *box) { @@ -241,7 +227,7 @@ void render_blur_segments(struct fx_renderer *renderer, // Blurs the main_buffer content and returns the blurred framebuffer struct fx_framebuffer *get_main_buffer_blur(struct fx_renderer *renderer, struct sway_output *output, - pixman_region32_t *original_damage, const float box_matrix[static 9], const struct wlr_box *box) { + pixman_region32_t *original_damage, const struct wlr_box *box) { struct wlr_output *wlr_output = output->wlr_output; struct wlr_box monitor_box = get_monitor_box(wlr_output); @@ -255,9 +241,9 @@ struct fx_framebuffer *get_main_buffer_blur(struct fx_renderer *renderer, struct pixman_region32_t damage; pixman_region32_init(&damage); pixman_region32_copy(&damage, original_damage); - wlr_region_transform(&damage, &damage, transform, - monitor_box.width, monitor_box.height); - wlr_region_expand(&damage, &damage, get_blur_size()); + wlr_region_transform(&damage, &damage, transform, monitor_box.width, monitor_box.height); + + wlr_region_expand(&damage, &damage, config_get_blur_size()); // Initially blur main_buffer content into the effects_buffers struct fx_framebuffer *current_buffer = &renderer->main_buffer; @@ -352,8 +338,7 @@ void render_blur(bool optimized, struct sway_output *output, pixman_region32_intersect(&inverse_opaque, &inverse_opaque, &damage); // Render the blur into its own buffer - buffer = get_main_buffer_blur(renderer, output, &inverse_opaque, - wlr_output->transform_matrix, dst_box); + buffer = get_main_buffer_blur(renderer, output, &inverse_opaque, dst_box); } // Draw the blurred texture @@ -408,7 +393,7 @@ static void render_surface_iterator(struct sway_output *output, deco_data.corner_radius *= wlr_output->scale; // render blur (view->surface == surface excludes blurring subsurfaces) - if (deco_data.blur && should_parameters_blur() && view->surface == surface) { + if (deco_data.blur && config_should_parameters_blur() && view->surface == surface) { pixman_region32_t opaque_region; pixman_region32_init(&opaque_region); @@ -497,7 +482,7 @@ void render_whole_output(struct fx_renderer *renderer, struct wlr_output *wlr_ou render_texture(wlr_output, output_damage, texture, NULL, &monitor_box, matrix, get_undecorated_decoration_data()); } -void render_monitor_blur(struct sway_output *output, pixman_region32_t *damage) { +void render_output_blur(struct sway_output *output, pixman_region32_t *damage) { struct wlr_output *wlr_output = output->wlr_output; struct fx_renderer *renderer = output->renderer; @@ -506,8 +491,7 @@ void render_monitor_blur(struct sway_output *output, pixman_region32_t *damage) pixman_region32_init_rect(&fake_damage, 0, 0, monitor_box.width, monitor_box.height); // Render the blur - struct fx_framebuffer *buffer = get_main_buffer_blur(renderer, output, &fake_damage, - wlr_output->transform_matrix, &monitor_box); + struct fx_framebuffer *buffer = get_main_buffer_blur(renderer, output, &fake_damage, &monitor_box); // Render the newly blurred content into the blur_buffer fx_framebuffer_create(&renderer->blur_buffer, @@ -799,7 +783,7 @@ static void render_saved_view(struct sway_view *view, struct sway_output *output deco_data.corner_radius *= wlr_output->scale; // render blur - if (deco_data.blur && should_parameters_blur()) { + if (deco_data.blur && config_should_parameters_blur()) { struct wlr_gles2_texture_attribs attribs; wlr_gles2_texture_get_attribs(saved_buf->buffer->texture, &attribs); @@ -1750,75 +1734,6 @@ static void render_seatops(struct sway_output *output, } } -struct find_effect_iter_data { - struct workspace_effect_info *effect_info; - bool blur_buffer_dirty; -}; - -static bool find_con_effect_iterator(struct sway_container *con, void* _data) { - struct sway_view *view = con->view; - struct find_effect_iter_data *data = _data; - struct workspace_effect_info *effect_info = data->effect_info; - - if (!view) { - return false; - } - - if (con->blur_enabled && !view->surface->opaque) { - effect_info->container_wants_blur = true; - - bool is_floating = container_is_floating(con); - // Check if we should render optimized blur - if (data->blur_buffer_dirty - // Only test floating windows when xray is enabled - && (!is_floating || (is_floating && config->blur_xray))) { - effect_info->should_render_optimized_blur = true; - } - } - if (con->shadow_enabled) { - effect_info->container_wants_shadow = true; - } - - // Stop the iteration if all of the effects have been found. - // Ensures that no effect is skipped if returning early - return effect_info->container_wants_blur - && effect_info->container_wants_shadow - && effect_info->should_render_optimized_blur; -} - -static struct workspace_effect_info get_workspace_effect_info(struct sway_output *sway_output) { - struct fx_renderer *renderer = sway_output->renderer; - struct sway_workspace *workspace = sway_output->current.active_workspace; - - struct workspace_effect_info effect_info = { - .container_wants_blur = false, - .container_wants_shadow = false, - .should_render_optimized_blur = false, - .expanded_size = 0 - }; - - if (!workspace_is_visible(workspace)) { - return effect_info; - } - - // Iterate through the workspace containers and check if any effects are requested - struct find_effect_iter_data iter_data = { - .effect_info = &effect_info, - .blur_buffer_dirty = renderer->blur_buffer_dirty - }; - workspace_find_container(workspace, find_con_effect_iterator, &iter_data); - - // Set the expanded damage region - bool shadow_enabled = effect_info.container_wants_shadow || config->shadow_enabled; - int shadow_sigma = shadow_enabled ? config->shadow_blur_sigma : 0; - bool blur_enabled = effect_info.container_wants_blur || config->blur_enabled; - int blur_size = blur_enabled ? get_blur_size() : 0; - // +1 as a margin of error - effect_info.expanded_size = MAX(shadow_sigma, blur_size) + 1; - - return effect_info; -} - void output_render(struct sway_output *output, struct timespec *when, pixman_region32_t *damage) { struct wlr_output *wlr_output = output->wlr_output; @@ -1829,12 +1744,18 @@ void output_render(struct sway_output *output, struct timespec *when, return; } + /* we need to track extended damage for blur (as it is expanded in output.c), + before we expand it again later in this function + */ + pixman_region32_t extended_damage; + pixman_region32_init(&extended_damage); + pixman_region32_copy(&extended_damage, damage); + struct sway_container *fullscreen_con = root->fullscreen_global; if (!fullscreen_con) { fullscreen_con = workspace->current.fullscreen; } - struct wlr_box monitor_box = get_monitor_box(wlr_output); wlr_box_transform(&monitor_box, &monitor_box, wlr_output_transform_invert(wlr_output->transform), @@ -1842,54 +1763,22 @@ void output_render(struct sway_output *output, struct timespec *when, fx_renderer_begin(renderer, monitor_box.width, monitor_box.height); - int width, height; - wlr_output_transformed_resolution(wlr_output, &width, &height); + int output_width, output_height; + wlr_output_transformed_resolution(wlr_output, &output_width, &output_height); + if (debug.damage == DAMAGE_RERENDER) { - pixman_region32_union_rect(damage, damage, 0, 0, width, height); + pixman_region32_union_rect(damage, damage, 0, 0, output_width, output_height); } - bool has_blur = false; - bool blur_optimize_should_render = false; - bool damage_not_empty = pixman_region32_not_empty(damage); - pixman_region32_t extended_damage; - pixman_region32_init(&extended_damage); - if (!fullscreen_con && !server.session_lock.locked && damage_not_empty) { - // Check if there are any windows to blur - struct workspace_effect_info effect_info = get_workspace_effect_info(output); - has_blur = effect_info.container_wants_blur || config->blur_enabled; - if (effect_info.should_render_optimized_blur) { - blur_optimize_should_render = true; - // Damage the whole output - pixman_region32_union_rect(damage, damage, 0, 0, width, height); - } - - // Extend the damaged region - int expanded_size = effect_info.expanded_size; - if (expanded_size > 0) { - int32_t damage_width = damage->extents.x2 - damage->extents.x1; - int32_t damage_height = damage->extents.y2 - damage->extents.y1; - // Limit the damage extent to the size of the monitor to prevent overflow - if (damage_width > width || damage_height > height) { - pixman_region32_intersect_rect(damage, damage, 0, 0, width, height); - } - - wlr_region_expand(damage, damage, expanded_size); - pixman_region32_copy(&extended_damage, damage); - wlr_region_expand(damage, damage, expanded_size); - } else { - pixman_region32_copy(&extended_damage, damage); - } - } else { - pixman_region32_copy(&extended_damage, damage); + if (!pixman_region32_not_empty(damage)) { + // Output isn't damaged but needs buffer swap + goto renderer_end; } - if (debug.damage == DAMAGE_HIGHLIGHT && damage_not_empty) { + if (debug.damage == DAMAGE_HIGHLIGHT) { + fx_framebuffer_bind(&renderer->wlr_buffer); fx_renderer_clear((float[]){1, 1, 0, 1}); - } - - if (!damage_not_empty) { - // Output isn't damaged but needs buffer swap - goto renderer_end; + fx_framebuffer_bind(&renderer->main_buffer); } if (server.session_lock.locked) { @@ -1965,6 +1854,19 @@ void output_render(struct sway_output *output, struct timespec *when, render_unmanaged(output, damage, &root->xwayland_unmanaged); #endif } else { + bool should_render_blur = should_workspace_have_blur(workspace); + if (should_render_blur) { + // ensure that the damage isn't expanding past the output's size + int32_t damage_width = damage->extents.x2 - damage->extents.x1; + int32_t damage_height = damage->extents.y2 - damage->extents.y1; + if (damage_width > output_width || damage_height > output_height) { + pixman_region32_intersect_rect(damage, damage, 0, 0, output_width, output_height); + pixman_region32_intersect_rect(&extended_damage, &extended_damage, 0, 0, output_width, output_height); + } else { + wlr_region_expand(damage, damage, config_get_blur_size()); + } + } + float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; int nrects; @@ -1979,9 +1881,10 @@ void output_render(struct sway_output *output, struct timespec *when, render_layer_toplevel(output, damage, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]); - bool blur_enabled = has_blur && should_parameters_blur(); - if (blur_enabled && blur_optimize_should_render && renderer->blur_buffer_dirty) { - render_monitor_blur(output, damage); + // check if the background needs to be blurred + if (config_should_parameters_blur() && renderer->blur_buffer_dirty && should_render_blur) { + pixman_region32_union_rect(damage, damage, 0, 0, output_width, output_height); + render_output_blur(output, damage); } render_workspace(output, damage, workspace, workspace->current.focused); @@ -2029,6 +1932,7 @@ render_overlay: renderer_end: // Draw the contents of our buffer into the wlr buffer fx_framebuffer_bind(&renderer->wlr_buffer); + float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f}; if (pixman_region32_not_empty(&extended_damage)) { int nrects; @@ -2038,34 +1942,30 @@ renderer_end: fx_renderer_clear(clear_color); } } + render_whole_output(renderer, wlr_output, &extended_damage, &renderer->main_buffer.texture); - fx_renderer_scissor(NULL); fx_renderer_end(renderer); + fx_renderer_scissor(NULL); + // Draw the software cursors wlr_renderer_begin(output->server->wlr_renderer, wlr_output->width, wlr_output->height); wlr_output_render_software_cursors(wlr_output, damage); wlr_renderer_end(output->server->wlr_renderer); - fx_renderer_scissor(NULL); pixman_region32_t frame_damage; pixman_region32_init(&frame_damage); enum wl_output_transform transform = wlr_output_transform_invert(wlr_output->transform); - /* - * Extend the frame damage by the blur size to properly calc damage for the - * next buffer swap. Thanks Emersion for your excellent damage tracking blog-post! - */ - wlr_region_transform(&frame_damage, &extended_damage, transform, width, height); + wlr_region_transform(&frame_damage, &extended_damage, transform, output_width, output_height); + pixman_region32_fini(&extended_damage); - if (debug.damage != DAMAGE_DEFAULT || blur_optimize_should_render) { + if (debug.damage != DAMAGE_DEFAULT) { pixman_region32_union_rect(&frame_damage, &frame_damage, 0, 0, wlr_output->width, wlr_output->height); } wlr_output_set_damage(wlr_output, &frame_damage); - - pixman_region32_fini(&extended_damage); pixman_region32_fini(&frame_damage); if (!wlr_output_commit(wlr_output)) { |