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authorErik Reider <[email protected]>2023-05-30 06:18:58 +0200
committerGitHub <[email protected]>2023-05-30 00:18:58 -0400
commitc95306fcdf6fc11d4dd39309b392c0954784970a (patch)
treedbb77810e0cf2fb0fd56ca6c3f7ed46f0aba7fea /sway/desktop/fx_renderer/fx_renderer.c
parent8e6667ddadb4646e7d43ad5a004c77458ef88fcb (diff)
fix: blur not being able to blur edges of damage (#168)
Diffstat (limited to 'sway/desktop/fx_renderer/fx_renderer.c')
-rw-r--r--sway/desktop/fx_renderer/fx_renderer.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/sway/desktop/fx_renderer/fx_renderer.c b/sway/desktop/fx_renderer/fx_renderer.c
index 7122983e..81841a04 100644
--- a/sway/desktop/fx_renderer/fx_renderer.c
+++ b/sway/desktop/fx_renderer/fx_renderer.c
@@ -424,11 +424,6 @@ void fx_renderer_begin(struct fx_renderer *renderer, int width, int height) {
fx_framebuffer_bind(&renderer->main_buffer);
}
-void fx_renderer_end(struct fx_renderer *renderer) {
- // Release the main buffer
- fx_framebuffer_release(&renderer->main_buffer);
-}
-
void fx_renderer_clear(const float color[static 4]) {
glClearColor(color[0], color[1], color[2], color[3]);
glClearStencil(0);