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authorWilliam McKinnon <[email protected]>2023-09-06 00:32:08 -0400
committerGitHub <[email protected]>2023-09-06 00:32:08 -0400
commit6f6991a1b38b03e87fd3f73607ca2393ae62cfea (patch)
treefcb05d87a897f167f57142877aa7e2003d32bf82 /sway/desktop/fx_renderer/fx_framebuffer.c
parent13eeea5ed5f569eb8a9af329af8a7f6b4b0b114e (diff)
refactor: simplify blur (#219)
* refactor: removed surface_width + surface_height from render_blur() * Fixed scaling issues * Minor refactors * removed scaled_dst box * removed uneeded fb bind * removed unneeded src_box * removed unneeded wlr_fbox_from_box function * removed src_box * Don't scale the blur translucent region twice * Renamed extended_damage to original_damage to reflect better what it actually is * Removed unneeded clearing of the wlr fbo before rendering onto it * Removed the need for our own main FBO, also fixes some damage bugs * Simplified detection of blur on workspace * cleaned up comments --------- Co-authored-by: Erik Reider <[email protected]>
Diffstat (limited to 'sway/desktop/fx_renderer/fx_framebuffer.c')
-rw-r--r--sway/desktop/fx_renderer/fx_framebuffer.c10
1 files changed, 2 insertions, 8 deletions
diff --git a/sway/desktop/fx_renderer/fx_framebuffer.c b/sway/desktop/fx_renderer/fx_framebuffer.c
index 3ef3129a..dd8c27b1 100644
--- a/sway/desktop/fx_renderer/fx_framebuffer.c
+++ b/sway/desktop/fx_renderer/fx_framebuffer.c
@@ -67,17 +67,11 @@ void fx_framebuffer_add_stencil_buffer(struct fx_framebuffer *buffer, int width,
if (first_alloc || buffer->stencil_buffer.width != width || buffer->stencil_buffer.height != height) {
glBindRenderbuffer(GL_RENDERBUFFER, buffer->stencil_buffer.rb);
glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, width, height);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, buffer->stencil_buffer.rb);
buffer->stencil_buffer.width = width;
buffer->stencil_buffer.height = height;
-
- GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
- if (status != GL_FRAMEBUFFER_COMPLETE) {
- sway_log(SWAY_ERROR, "Stencil buffer incomplete, couldn't create! (FB status: %i)", status);
- return;
- }
- sway_log(SWAY_DEBUG, "Stencil buffer created, status %i", status);
}
+
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, buffer->stencil_buffer.rb);
}
void fx_framebuffer_release(struct fx_framebuffer *buffer) {