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authorRyan Dwyer <[email protected]>2018-08-18 16:58:50 +1000
committerRyan Dwyer <[email protected]>2018-08-19 16:17:24 +1000
commit8d1dd038233cf946b36813c4c8508c17f4cda0fc (patch)
treee672976231d33467da6c8a03633c604eb0c8deb8 /sway/debug-tree.c
parent389d159c81502aa8b951895de11c3720bbd5ba7d (diff)
Standardise debug variables
This makes all debug options stored in a single struct rather than in various places, changes/fixes the behaviour of existing options, and introduces some new options. * Fixes damage issues with `-Drender-tree` texture (by removing scissor) * Offsets the render tree overlay's `y` position for those who have swaybar at the top * Replaces `-Ddamage=rerender` with `-Dnodamage` * Replaces `-Ddamage=highlight` with `-Dhighlight-damage` * Replaces `-Dtxn-debug` with `-Dtxn-wait` * Introduces `-Dnoatomic` * Removes the `create_time` and `ms_arranging` figures from transactions and the log message. Transactions are created after arranging and the create time is of no significance. * Fixes `-Dtxn-debug` (now `-Dtxn-wait`) not working.
Diffstat (limited to 'sway/debug-tree.c')
-rw-r--r--sway/debug-tree.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/sway/debug-tree.c b/sway/debug-tree.c
index f3465afe..b47a403b 100644
--- a/sway/debug-tree.c
+++ b/sway/debug-tree.c
@@ -3,8 +3,10 @@
#include <wlr/render/wlr_texture.h>
#include <wlr/util/log.h>
#include "config.h"
+#include "sway/debug.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
+#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
@@ -12,6 +14,8 @@
#include "config.h"
#include "pango.h"
+struct sway_debug debug;
+
static const char *layout_to_str(enum sway_container_layout layout) {
switch (layout) {
case L_HORIZ:
@@ -69,10 +73,8 @@ static int draw_container(cairo_t *cairo, struct sway_container *container,
return height;
}
-bool enable_debug_tree = false;
-
void update_debug_tree() {
- if (!enable_debug_tree) {
+ if (!debug.render_tree) {
return;
}