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authorRyan Dwyer <[email protected]>2018-10-15 21:06:24 +1000
committerRyan Dwyer <[email protected]>2018-10-15 21:06:24 +1000
commit26278b694c5eeff38512cfe8156567718db73c65 (patch)
tree7c7a5226543817d6c723a9b698458934ee905735 /sway/commands/swap.c
parent56c388b51076c3d96363e6afb62d0138cd3dce36 (diff)
Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warp
This introduces seat_set_raw_focus: a function that manipulates the focus stack without doing any other behaviour whatsoever. There are a few places where this is useful, such as where we set focus_inactive followed by another call to set the real focus again. With this change, the notify argument to seat_set_focus_warp is also removed as these cases now use the raw function instead. A bonus of this is we are no longer emitting window::focus IPC events when setting focus_inactive, nor are we sending focus/unfocus events to the surface. This also fixes the following: * When running `move workspace to output <name>` and moving the last workspace from the source output, the workspace::focus IPC event is no longer emitted for the newly created workspace. * When splitting the currently focused container, unfocus/focus events will not be sent to the surface when giving focus_inactive to the newly created parent, and window::focus events will not be emitted.
Diffstat (limited to 'sway/commands/swap.c')
-rw-r--r--sway/commands/swap.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/sway/commands/swap.c b/sway/commands/swap.c
index e7f9cbea..22e3927d 100644
--- a/sway/commands/swap.c
+++ b/sway/commands/swap.c
@@ -50,13 +50,13 @@ static void swap_focus(struct sway_container *con1,
enum sway_container_layout layout2 = container_parent_layout(con2);
if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) {
if (workspace_is_visible(ws2)) {
- seat_set_focus_warp(seat, &con2->node, false, true);
+ seat_set_focus_warp(seat, &con2->node, false);
}
seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1);
} else if (focus == con2 && (layout1 == L_TABBED
|| layout1 == L_STACKED)) {
if (workspace_is_visible(ws1)) {
- seat_set_focus_warp(seat, &con1->node, false, true);
+ seat_set_focus_warp(seat, &con1->node, false);
}
seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2);
} else if (ws1 != ws2) {