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authorDrew DeVault <[email protected]>2018-07-23 20:27:56 -0400
committerDrew DeVault <[email protected]>2018-07-23 20:31:11 -0400
commitf4b882475eee7a81c206c7825616cc4656b2f60b (patch)
tree38e6ebf81b235424f105dcbcbb194e5e9eac70c0 /include/sway/tree/container.h
parentacd79e1505c06089e4fb9fb6c0c6e1d351ba9176 (diff)
parent224ade138208e9aa525423cbfbd643aa9d9b63c3 (diff)
Merge branch 'master' into pid-workspaces
Diffstat (limited to 'include/sway/tree/container.h')
-rw-r--r--include/sway/tree/container.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index 728daa84..2a4be18c 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -68,6 +68,9 @@ struct sway_container_state {
struct sway_container *parent;
list_t *children;
+ struct sway_container *focused_inactive_child;
+ bool focused;
+
// View properties
double view_x, view_y;
double view_width, view_height;
@@ -132,6 +135,11 @@ struct sway_container {
struct sway_container *parent;
+ // Indicates that the container is a scratchpad container.
+ // Both hidden and visible scratchpad containers have scratchpad=true.
+ // Hidden scratchpad containers have a NULL parent.
+ bool scratchpad;
+
float alpha;
struct wlr_texture *title_focused;
@@ -144,6 +152,10 @@ struct sway_container {
bool destroying;
+ // If true, indicates that the container has pending state that differs from
+ // the current.
+ bool dirty;
+
struct {
struct wl_signal destroy;
// Raised after the tree updates, but before arrange_windows
@@ -297,4 +309,30 @@ bool container_is_floating(struct sway_container *container);
*/
void container_get_box(struct sway_container *container, struct wlr_box *box);
+/**
+ * Move a floating container by the specified amount.
+ */
+void container_floating_translate(struct sway_container *con,
+ double x_amount, double y_amount);
+
+/**
+ * Move a floating container to a new layout-local position.
+ */
+void container_floating_move_to(struct sway_container *con,
+ double lx, double ly);
+
+/**
+ * Mark a container as dirty if it isn't already. Dirty containers will be
+ * included in the next transaction then unmarked as dirty.
+ */
+void container_set_dirty(struct sway_container *container);
+
+bool container_has_urgent_child(struct sway_container *container);
+
+/**
+ * If the container is involved in a drag or resize operation via a mouse, this
+ * ends the operation.
+ */
+void container_end_mouse_operation(struct sway_container *container);
+
#endif