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author | Erik Reider <[email protected]> | 2022-11-12 01:38:09 +0100 |
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committer | GitHub <[email protected]> | 2022-11-11 19:38:09 -0500 |
commit | 1881b01d3fe1805d371589969b4a75b9cccd8d26 (patch) | |
tree | 9fab0420f88fa980e74f90e58d90a0c36952a880 /include/sway/tree/container.h | |
parent | 8c907a0bcb75d0e2f8629a9c7a73048bf7594e83 (diff) |
Per application color saturation support (#21)
* Initial implementation without fullscreen support
* Limit saturation to 2
* Fixed saturation not working for fullscreen applications like CSGO
* Fixed saturation ignoring border radius
* Updated README and sway.5 man page
* Rebased from Master
* Added command to README
* Fixed nitpicks
Diffstat (limited to 'include/sway/tree/container.h')
-rw-r--r-- | include/sway/tree/container.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h index e8aa778a..ebe9568c 100644 --- a/include/sway/tree/container.h +++ b/include/sway/tree/container.h @@ -113,6 +113,8 @@ struct sway_container { // Hidden scratchpad containers have a NULL parent. bool scratchpad; + float saturation; + float alpha; int corner_radius; |