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authorErik Reider <[email protected]>2023-05-19 21:14:06 +0200
committerGitHub <[email protected]>2023-05-19 21:14:06 +0200
commit415e072a3af292937f0b4c41acadafaee6958437 (patch)
tree354de329d9cbf66054260d50aebefd86a26d5055 /include/sway/layers.h
parent67078429428f0a97333c107da8a3ad8fb678a602 (diff)
Add blur, shadow, and corner radius to layer-shell surfaces (#144)
Co-authored-by: Will McKinnon <[email protected]>
Diffstat (limited to 'include/sway/layers.h')
-rw-r--r--include/sway/layers.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/sway/layers.h b/include/sway/layers.h
index f8508493..b04990dc 100644
--- a/include/sway/layers.h
+++ b/include/sway/layers.h
@@ -27,6 +27,10 @@ struct sway_layer_surface {
enum zwlr_layer_shell_v1_layer layer;
struct wl_list subsurfaces;
+
+ bool has_shadow;
+ bool has_blur;
+ int corner_radius;
};
struct sway_layer_popup {