diff options
author | Erik Reider <[email protected]> | 2022-11-12 01:38:09 +0100 |
---|---|---|
committer | GitHub <[email protected]> | 2022-11-11 19:38:09 -0500 |
commit | 1881b01d3fe1805d371589969b4a75b9cccd8d26 (patch) | |
tree | 9fab0420f88fa980e74f90e58d90a0c36952a880 /include/sway/desktop/fx_renderer.h | |
parent | 8c907a0bcb75d0e2f8629a9c7a73048bf7594e83 (diff) |
Per application color saturation support (#21)
* Initial implementation without fullscreen support
* Limit saturation to 2
* Fixed saturation not working for fullscreen applications like CSGO
* Fixed saturation ignoring border radius
* Updated README and sway.5 man page
* Rebased from Master
* Added command to README
* Fixed nitpicks
Diffstat (limited to 'include/sway/desktop/fx_renderer.h')
-rw-r--r-- | include/sway/desktop/fx_renderer.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/include/sway/desktop/fx_renderer.h b/include/sway/desktop/fx_renderer.h index e3b23411..0bbfcec3 100644 --- a/include/sway/desktop/fx_renderer.h +++ b/include/sway/desktop/fx_renderer.h @@ -16,6 +16,7 @@ struct gles2_tex_shader { GLint size; GLint position; GLint radius; + GLint saturation; GLint has_titlebar; }; @@ -79,10 +80,10 @@ void fx_renderer_scissor(struct wlr_box *box); bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer, struct wlr_texture *wlr_texture, const struct wlr_fbox *src_box, const struct wlr_box *dst_box, const float matrix[static 9], - float alpha, int radius, const bool has_titlebar); + float alpha, int radius, float saturation, const bool has_titlebar); bool fx_render_texture_with_matrix(struct fx_renderer *renderer, struct wlr_texture *wlr_texture, - const struct wlr_box *dst_box, const float matrix[static 9], float alpha, int radius, + const struct wlr_box *dst_box, const float matrix[static 9], float alpha, int radius, float saturation, const bool has_titlebar); void fx_render_rect(struct fx_renderer *renderer, const struct wlr_box *box, |