#ifndef TYPES_WLR_BUFFER
#define TYPES_WLR_BUFFER
#include <wlr/types/wlr_buffer.h>
/**
* Check whether a buffer is fully opaque.
*
* When true is returned, the buffer is guaranteed to be fully opaque, but the
* reverse is not true: false may be returned in cases where the buffer is fully
* opaque.
*/
bool buffer_is_opaque(struct wlr_buffer *buffer);
#endif