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#ifndef TYPES_WLR_BUFFER
#define TYPES_WLR_BUFFER
#include <wlr/types/wlr_buffer.h>
struct wlr_shm_client_buffer {
struct wlr_buffer base;
uint32_t format;
size_t stride;
// The following fields are NULL if the client has destroyed the wl_buffer
struct wl_resource *resource;
struct wl_shm_buffer *shm_buffer;
// This is used to keep the backing storage alive after the client has
// destroyed the wl_buffer
struct wl_shm_pool *saved_shm_pool;
void *saved_data;
struct wl_listener resource_destroy;
struct wl_listener release;
};
struct wlr_shm_client_buffer *shm_client_buffer_get_or_create(
struct wl_resource *resource);
/**
* A read-only buffer that holds a data pointer.
*
* This is suitable for passing raw pixel data to a function that accepts a
* wlr_buffer.
*/
struct wlr_readonly_data_buffer {
struct wlr_buffer base;
const void *data;
uint32_t format;
size_t stride;
void *saved_data;
};
/**
* Wraps a read-only data pointer into a wlr_buffer. The data pointer may be
* accessed until readonly_data_buffer_drop() is called.
*/
struct wlr_readonly_data_buffer *readonly_data_buffer_create(uint32_t format,
size_t stride, uint32_t width, uint32_t height, const void *data);
/**
* Drops ownership of the buffer (see wlr_buffer_drop() for more details) and
* perform a copy of the data pointer if a consumer still has the buffer locked.
*/
bool readonly_data_buffer_drop(struct wlr_readonly_data_buffer *buffer);
struct wlr_dmabuf_buffer {
struct wlr_buffer base;
struct wlr_dmabuf_attributes dmabuf;
bool saved;
};
/**
* Wraps a DMA-BUF into a wlr_buffer. The DMA-BUF may be accessed until
* dmabuf_buffer_drop() is called.
*/
struct wlr_dmabuf_buffer *dmabuf_buffer_create(
struct wlr_dmabuf_attributes *dmabuf);
/**
* Drops ownership of the buffer (see wlr_buffer_drop() for more details) and
* takes a reference to the DMA-BUF (by dup'ing its file descriptors) if a
* consumer still has the buffer locked.
*/
bool dmabuf_buffer_drop(struct wlr_dmabuf_buffer *buffer);
/**
* Check whether a buffer is fully opaque.
*
* When true is returned, the buffer is guaranteed to be fully opaque, but the
* reverse is not true: false may be returned in cases where the buffer is fully
* opaque.
*/
bool buffer_is_opaque(struct wlr_buffer *buffer);
#endif
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