summaryrefslogtreecommitdiff
path: root/wlr_scene.c
diff options
context:
space:
mode:
Diffstat (limited to 'wlr_scene.c')
-rw-r--r--wlr_scene.c54
1 files changed, 36 insertions, 18 deletions
diff --git a/wlr_scene.c b/wlr_scene.c
index 410fbe3..e60ff5d 100644
--- a/wlr_scene.c
+++ b/wlr_scene.c
@@ -17,6 +17,11 @@
#define HIGHLIGHT_DAMAGE_FADEOUT_TIME 250
+static struct wlr_scene_tree *scene_tree_from_node(struct wlr_scene_node *node) {
+ assert(node->type == WLR_SCENE_NODE_TREE);
+ return (struct wlr_scene_tree *)node;
+}
+
static struct wlr_scene_rect *scene_rect_from_node(
struct wlr_scene_node *node) {
assert(node->type == WLR_SCENE_NODE_RECT);
@@ -30,10 +35,17 @@ struct wlr_scene_buffer *wlr_scene_buffer_from_node(
}
struct wlr_scene *scene_node_get_root(struct wlr_scene_node *node) {
- while (node->parent != NULL) {
- node = node->parent;
+ struct wlr_scene_tree *tree;
+ if (node->type == WLR_SCENE_NODE_TREE) {
+ tree = scene_tree_from_node(node);
+ } else {
+ tree = node->parent;
+ }
+
+ while (tree->node.parent != NULL) {
+ tree = tree->node.parent;
}
- return (struct wlr_scene *)node;
+ return (struct wlr_scene *)tree;
}
static void scene_node_state_init(struct wlr_scene_node_state *state) {
@@ -48,7 +60,7 @@ static void scene_node_state_finish(struct wlr_scene_node_state *state) {
}
static void scene_node_init(struct wlr_scene_node *node,
- enum wlr_scene_node_type type, struct wlr_scene_node *parent) {
+ enum wlr_scene_node_type type, struct wlr_scene_tree *parent) {
memset(node, 0, sizeof(*node));
node->type = type;
node->parent = parent;
@@ -56,7 +68,7 @@ static void scene_node_init(struct wlr_scene_node *node,
wl_signal_init(&node->events.destroy);
if (parent != NULL) {
- wl_list_insert(parent->state.children.prev, &node->state.link);
+ wl_list_insert(parent->node.state.children.prev, &node->state.link);
}
wlr_addon_set_init(&node->addons);
@@ -136,7 +148,7 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
}
static void scene_tree_init(struct wlr_scene_tree *tree,
- struct wlr_scene_node *parent) {
+ struct wlr_scene_tree *parent) {
memset(tree, 0, sizeof(*tree));
scene_node_init(&tree->node, WLR_SCENE_NODE_TREE, parent);
}
@@ -172,7 +184,7 @@ struct wlr_scene *wlr_scene_create(void) {
return scene;
}
-struct wlr_scene_tree *wlr_scene_tree_create(struct wlr_scene_node *parent) {
+struct wlr_scene_tree *wlr_scene_tree_create(struct wlr_scene_tree *parent) {
assert(parent);
struct wlr_scene_tree *tree = calloc(1, sizeof(struct wlr_scene_tree));
@@ -251,7 +263,7 @@ static void scene_node_update_outputs(struct wlr_scene_node *node) {
_scene_node_update_outputs(node, lx, ly, scene);
}
-struct wlr_scene_rect *wlr_scene_rect_create(struct wlr_scene_node *parent,
+struct wlr_scene_rect *wlr_scene_rect_create(struct wlr_scene_tree *parent,
int width, int height, const float color[static 4]) {
struct wlr_scene_rect *scene_rect =
calloc(1, sizeof(struct wlr_scene_rect));
@@ -290,7 +302,7 @@ void wlr_scene_rect_set_color(struct wlr_scene_rect *rect, const float color[sta
scene_node_damage_whole(&rect->node);
}
-struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
+struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_tree *parent,
struct wlr_buffer *buffer) {
struct wlr_scene_buffer *scene_buffer = calloc(1, sizeof(*scene_buffer));
if (scene_buffer == NULL) {
@@ -615,7 +627,7 @@ void wlr_scene_node_place_below(struct wlr_scene_node *node,
void wlr_scene_node_raise_to_top(struct wlr_scene_node *node) {
struct wlr_scene_node *current_top = wl_container_of(
- node->parent->state.children.prev, current_top, state.link);
+ node->parent->node.state.children.prev, current_top, state.link);
if (node == current_top) {
return;
}
@@ -624,7 +636,7 @@ void wlr_scene_node_raise_to_top(struct wlr_scene_node *node) {
void wlr_scene_node_lower_to_bottom(struct wlr_scene_node *node) {
struct wlr_scene_node *current_bottom = wl_container_of(
- node->parent->state.children.next, current_bottom, state.link);
+ node->parent->node.state.children.next, current_bottom, state.link);
if (node == current_bottom) {
return;
}
@@ -632,7 +644,7 @@ void wlr_scene_node_lower_to_bottom(struct wlr_scene_node *node) {
}
void wlr_scene_node_reparent(struct wlr_scene_node *node,
- struct wlr_scene_node *new_parent) {
+ struct wlr_scene_tree *new_parent) {
assert(new_parent != NULL);
if (node->parent == new_parent) {
@@ -640,16 +652,16 @@ void wlr_scene_node_reparent(struct wlr_scene_node *node,
}
/* Ensure that a node cannot become its own ancestor */
- for (struct wlr_scene_node *ancestor = new_parent; ancestor != NULL;
- ancestor = ancestor->parent) {
- assert(ancestor != node);
+ for (struct wlr_scene_tree *ancestor = new_parent; ancestor != NULL;
+ ancestor = ancestor->node.parent) {
+ assert(&ancestor->node != node);
}
scene_node_damage_whole(node);
wl_list_remove(&node->state.link);
node->parent = new_parent;
- wl_list_insert(new_parent->state.children.prev, &node->state.link);
+ wl_list_insert(new_parent->node.state.children.prev, &node->state.link);
scene_node_damage_whole(node);
@@ -658,13 +670,19 @@ void wlr_scene_node_reparent(struct wlr_scene_node *node,
bool wlr_scene_node_coords(struct wlr_scene_node *node,
int *lx_ptr, int *ly_ptr) {
+ assert(node);
+
int lx = 0, ly = 0;
bool enabled = true;
- while (node != NULL) {
+ while (true) {
lx += node->state.x;
ly += node->state.y;
enabled = enabled && node->state.enabled;
- node = node->parent;
+ if (node->parent == NULL) {
+ break;
+ }
+
+ node = &node->parent->node;
}
*lx_ptr = lx;