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-rw-r--r--tinywl/tinywl.c407
1 files changed, 195 insertions, 212 deletions
diff --git a/tinywl/tinywl.c b/tinywl/tinywl.c
index 56091e3..adc7b38 100644
--- a/tinywl/tinywl.c
+++ b/tinywl/tinywl.c
@@ -42,10 +42,11 @@ struct tinywl_server {
struct wlr_renderer *renderer;
struct wlr_allocator *allocator;
struct wlr_scene *scene;
+ struct wlr_scene_output_layout *scene_layout;
struct wlr_xdg_shell *xdg_shell;
struct wl_listener new_xdg_surface;
- struct wl_list views;
+ struct wl_list toplevels;
struct wlr_cursor *cursor;
struct wlr_xcursor_manager *cursor_mgr;
@@ -61,7 +62,7 @@ struct tinywl_server {
struct wl_listener request_set_selection;
struct wl_list keyboards;
enum tinywl_cursor_mode cursor_mode;
- struct tinywl_view *grabbed_view;
+ struct tinywl_toplevel *grabbed_toplevel;
double grab_x, grab_y;
struct wlr_box grab_geobox;
uint32_t resize_edges;
@@ -76,10 +77,11 @@ struct tinywl_output {
struct tinywl_server *server;
struct wlr_output *wlr_output;
struct wl_listener frame;
+ struct wl_listener request_state;
struct wl_listener destroy;
};
-struct tinywl_view {
+struct tinywl_toplevel {
struct wl_list link;
struct tinywl_server *server;
struct wlr_xdg_toplevel *xdg_toplevel;
@@ -91,9 +93,6 @@ struct tinywl_view {
struct wl_listener request_resize;
struct wl_listener request_maximize;
struct wl_listener request_fullscreen;
- int x, y;
-
- struct wlr_addon addon;
float opacity;
int corner_radius;
@@ -110,50 +109,12 @@ struct tinywl_keyboard {
struct wl_listener destroy;
};
-static void tinywl_view_destroy(struct tinywl_view *view) {
- wl_list_remove(&view->map.link);
- wl_list_remove(&view->unmap.link);
- wl_list_remove(&view->destroy.link);
- wl_list_remove(&view->request_move.link);
- wl_list_remove(&view->request_resize.link);
- wl_list_remove(&view->request_maximize.link);
- wl_list_remove(&view->request_fullscreen.link);
-
- free(view);
-}
-
-static void tinywl_view_addon_handle_destroy(struct wlr_addon *addon) {
- struct tinywl_view *view = wl_container_of(addon, view, addon);
-
- tinywl_view_destroy(view);
-}
-static const struct wlr_addon_interface tinywl_view_addon_impl = {
- .name = "tinywl_view",
- .destroy = tinywl_view_addon_handle_destroy,
-};
-
-static void tinywl_view_addon_assign(struct tinywl_view *view, struct wlr_addon_set *addons,
- const void * owner) {
- wlr_addon_init(&view->addon, addons, owner, &tinywl_view_addon_impl);
-}
-
-static struct tinywl_view *tinywl_view_addon_get(struct wlr_addon_set *addons,
- const void * owner) {
- struct wlr_addon *addon =
- wlr_addon_find(addons, owner, &tinywl_view_addon_impl);
- if (addon == NULL) {
- return NULL;
- }
- struct tinywl_view *view = wl_container_of(addon, view, addon);
- return view;
-}
-
-static void focus_view(struct tinywl_view *view, struct wlr_surface *surface) {
+static void focus_toplevel(struct tinywl_toplevel *toplevel, struct wlr_surface *surface) {
/* Note: this function only deals with keyboard focus. */
- if (view == NULL) {
+ if (toplevel == NULL) {
return;
}
- struct tinywl_server *server = view->server;
+ struct tinywl_server *server = toplevel->server;
struct wlr_seat *seat = server->seat;
struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
if (prev_surface == surface) {
@@ -166,25 +127,26 @@ static void focus_view(struct tinywl_view *view, struct wlr_surface *surface) {
* it no longer has focus and the client will repaint accordingly, e.g.
* stop displaying a caret.
*/
- struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
- seat->keyboard_state.focused_surface);
- assert(previous->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL);
- wlr_xdg_toplevel_set_activated(previous->toplevel, false);
+ struct wlr_xdg_toplevel *prev_toplevel =
+ wlr_xdg_toplevel_try_from_wlr_surface(prev_surface);
+ if (prev_toplevel != NULL) {
+ wlr_xdg_toplevel_set_activated(prev_toplevel, false);
+ }
}
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
- /* Move the view to the front */
- wlr_scene_node_raise_to_top(&view->scene_tree->node);
- wl_list_remove(&view->link);
- wl_list_insert(&server->views, &view->link);
+ /* Move the toplevel to the front */
+ wlr_scene_node_raise_to_top(&toplevel->scene_tree->node);
+ wl_list_remove(&toplevel->link);
+ wl_list_insert(&server->toplevels, &toplevel->link);
/* Activate the new surface */
- wlr_xdg_toplevel_set_activated(view->xdg_toplevel, true);
+ wlr_xdg_toplevel_set_activated(toplevel->xdg_toplevel, true);
/*
* Tell the seat to have the keyboard enter this surface. wlroots will keep
* track of this and automatically send key events to the appropriate
* clients without additional work on your part.
*/
if (keyboard != NULL) {
- wlr_seat_keyboard_notify_enter(seat, view->xdg_toplevel->base->surface,
+ wlr_seat_keyboard_notify_enter(seat, toplevel->xdg_toplevel->base->surface,
keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
}
}
@@ -220,13 +182,13 @@ static bool handle_keybinding(struct tinywl_server *server, xkb_keysym_t sym) {
wl_display_terminate(server->wl_display);
break;
case XKB_KEY_F1:
- /* Cycle to the next view */
- if (wl_list_length(&server->views) < 2) {
+ /* Cycle to the next toplevel */
+ if (wl_list_length(&server->toplevels) < 2) {
break;
}
- struct tinywl_view *next_view = wl_container_of(
- server->views.prev, next_view, link);
- focus_view(next_view, next_view->xdg_toplevel->base->surface);
+ struct tinywl_toplevel *next_toplevel =
+ wl_container_of(server->toplevels.prev, next_toplevel, link);
+ focus_toplevel(next_toplevel, next_toplevel->xdg_toplevel->base->surface);
break;
default:
return false;
@@ -287,8 +249,7 @@ static void server_new_keyboard(struct tinywl_server *server,
struct wlr_input_device *device) {
struct wlr_keyboard *wlr_keyboard = wlr_keyboard_from_input_device(device);
- struct tinywl_keyboard *keyboard =
- calloc(1, sizeof(struct tinywl_keyboard));
+ struct tinywl_keyboard *keyboard = calloc(1, sizeof(*keyboard));
keyboard->server = server;
keyboard->wlr_keyboard = wlr_keyboard;
@@ -382,12 +343,12 @@ static void seat_request_set_selection(struct wl_listener *listener, void *data)
wlr_seat_set_selection(server->seat, event->source, event->serial);
}
-static struct tinywl_view *desktop_view_at(
+static struct tinywl_toplevel *desktop_toplevel_at(
struct tinywl_server *server, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
/* This returns the topmost node in the scene at the given layout coords.
- * we only care about surface nodes as we are specifically looking for a
- * surface in the surface tree of a tinywl_view. */
+ * We only care about surface nodes as we are specifically looking for a
+ * surface in the surface tree of a tinywl_toplevel. */
struct wlr_scene_node *node = wlr_scene_node_at(
&server->scene->tree.node, lx, ly, sx, sy);
if (node == NULL || node->type != WLR_SCENE_NODE_BUFFER) {
@@ -395,13 +356,13 @@ static struct tinywl_view *desktop_view_at(
}
struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node);
struct wlr_scene_surface *scene_surface =
- wlr_scene_surface_from_buffer(scene_buffer);
+ wlr_scene_surface_try_from_buffer(scene_buffer);
if (!scene_surface) {
return NULL;
}
*surface = scene_surface->surface;
- /* Find the node corresponding to the tinywl_view at the root of this
+ /* Find the node corresponding to the tinywl_toplevel at the root of this
* surface tree, it is the only one for which we set the data field. */
struct wlr_scene_tree *tree = node->parent;
while (tree != NULL && tree->node.data == NULL) {
@@ -413,29 +374,29 @@ static struct tinywl_view *desktop_view_at(
static void reset_cursor_mode(struct tinywl_server *server) {
/* Reset the cursor mode to passthrough. */
server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
- server->grabbed_view = NULL;
+ server->grabbed_toplevel = NULL;
}
static void process_cursor_move(struct tinywl_server *server, uint32_t time) {
- /* Move the grabbed view to the new position. */
- struct tinywl_view *view = server->grabbed_view;
- view->x = server->cursor->x - server->grab_x;
- view->y = server->cursor->y - server->grab_y;
- wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
+ /* Move the grabbed toplevel to the new position. */
+ struct tinywl_toplevel *toplevel = server->grabbed_toplevel;
+ wlr_scene_node_set_position(&toplevel->scene_tree->node,
+ server->cursor->x - server->grab_x,
+ server->cursor->y - server->grab_y);
}
static void process_cursor_resize(struct tinywl_server *server, uint32_t time) {
/*
- * Resizing the grabbed view can be a little bit complicated, because we
- * could be resizing from any corner or edge. This not only resizes the view
- * on one or two axes, but can also move the view if you resize from the top
- * or left edges (or top-left corner).
+ * Resizing the grabbed toplevel can be a little bit complicated, because we
+ * could be resizing from any corner or edge. This not only resizes the
+ * toplevel on one or two axes, but can also move the toplevel if you resize
+ * from the top or left edges (or top-left corner).
*
- * Note that I took some shortcuts here. In a more fleshed-out compositor,
- * you'd wait for the client to prepare a buffer at the new size, then
- * commit any movement that was prepared.
+ * Note that some shortcuts are taken here. In a more fleshed-out
+ * compositor, you'd wait for the client to prepare a buffer at the new
+ * size, then commit any movement that was prepared.
*/
- struct tinywl_view *view = server->grabbed_view;
+ struct tinywl_toplevel *toplevel = server->grabbed_toplevel;
double border_x = server->cursor->x - server->grab_x;
double border_y = server->cursor->y - server->grab_y;
int new_left = server->grab_geobox.x;
@@ -467,14 +428,13 @@ static void process_cursor_resize(struct tinywl_server *server, uint32_t time) {
}
struct wlr_box geo_box;
- wlr_xdg_surface_get_geometry(view->xdg_toplevel->base, &geo_box);
- view->x = new_left - geo_box.x;
- view->y = new_top - geo_box.y;
- wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
+ wlr_xdg_surface_get_geometry(toplevel->xdg_toplevel->base, &geo_box);
+ wlr_scene_node_set_position(&toplevel->scene_tree->node,
+ new_left - geo_box.x, new_top - geo_box.y);
int new_width = new_right - new_left;
int new_height = new_bottom - new_top;
- wlr_xdg_toplevel_set_size(view->xdg_toplevel, new_width, new_height);
+ wlr_xdg_toplevel_set_size(toplevel->xdg_toplevel, new_width, new_height);
}
static void process_cursor_motion(struct tinywl_server *server, uint32_t time) {
@@ -487,18 +447,17 @@ static void process_cursor_motion(struct tinywl_server *server, uint32_t time) {
return;
}
- /* Otherwise, find the view under the pointer and send the event along. */
+ /* Otherwise, find the toplevel under the pointer and send the event along. */
double sx, sy;
struct wlr_seat *seat = server->seat;
struct wlr_surface *surface = NULL;
- struct tinywl_view *view = desktop_view_at(server,
+ struct tinywl_toplevel *toplevel = desktop_toplevel_at(server,
server->cursor->x, server->cursor->y, &surface, &sx, &sy);
- if (!view) {
- /* If there's no view under the cursor, set the cursor image to a
+ if (!toplevel) {
+ /* If there's no toplevel under the cursor, set the cursor image to a
* default. This is what makes the cursor image appear when you move it
- * around the screen, not over any views. */
- wlr_xcursor_manager_set_cursor_image(
- server->cursor_mgr, "left_ptr", server->cursor);
+ * around the screen, not over any toplevels. */
+ wlr_cursor_set_xcursor(server->cursor, server->cursor_mgr, "default");
}
if (surface) {
/*
@@ -564,14 +523,14 @@ static void server_cursor_button(struct wl_listener *listener, void *data) {
event->time_msec, event->button, event->state);
double sx, sy;
struct wlr_surface *surface = NULL;
- struct tinywl_view *view = desktop_view_at(server,
+ struct tinywl_toplevel *toplevel = desktop_toplevel_at(server,
server->cursor->x, server->cursor->y, &surface, &sx, &sy);
if (event->state == WLR_BUTTON_RELEASED) {
/* If you released any buttons, we exit interactive move/resize mode. */
reset_cursor_mode(server);
} else {
/* Focus that client if the button was _pressed_ */
- focus_view(view, surface);
+ focus_toplevel(toplevel, surface);
}
}
@@ -599,47 +558,45 @@ static void server_cursor_frame(struct wl_listener *listener, void *data) {
}
static void output_configure_scene(struct wlr_scene_node *node,
- struct tinywl_view *view) {
+ struct tinywl_toplevel *toplevel) {
if (!node->enabled) {
return;
}
- struct tinywl_view *_view = tinywl_view_addon_get(&node->addons, node);
- if (_view) {
- view = _view;
+ struct tinywl_toplevel *_toplevel = node->data;
+ if (_toplevel) {
+ toplevel = _toplevel;
}
if (node->type == WLR_SCENE_NODE_BUFFER) {
struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
- struct wlr_scene_surface * scene_surface
- = wlr_scene_surface_from_buffer(buffer);
+ struct wlr_scene_surface * scene_surface =
+ wlr_scene_surface_try_from_buffer(buffer);
if (!scene_surface) {
return;
}
- struct wlr_xdg_surface *xdg_surface = NULL;
- if (wlr_surface_is_xdg_surface(scene_surface->surface)) {
- xdg_surface = wlr_xdg_surface_from_wlr_surface(scene_surface->surface);
- }
+ struct wlr_xdg_surface *xdg_surface =
+ wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
- if (view &&
+ if (toplevel &&
xdg_surface &&
xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
// TODO: Be able to set whole decoration_data instead of calling
// each individually?
- wlr_scene_buffer_set_opacity(buffer, view->opacity);
+ wlr_scene_buffer_set_opacity(buffer, toplevel->opacity);
- if (!wlr_surface_is_subsurface(xdg_surface->surface)) {
- wlr_scene_buffer_set_corner_radius(buffer, view->corner_radius);
- wlr_scene_buffer_set_shadow_data(buffer, view->shadow_data);
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
+ wlr_scene_buffer_set_corner_radius(buffer, toplevel->corner_radius);
+ wlr_scene_buffer_set_shadow_data(buffer, toplevel->shadow_data);
}
}
} else if (node->type == WLR_SCENE_NODE_TREE) {
struct wlr_scene_tree *tree = wl_container_of(node, tree, node);
struct wlr_scene_node *node;
wl_list_for_each(node, &tree->children, link) {
- output_configure_scene(node, view);
+ output_configure_scene(node, toplevel);
}
}
}
@@ -656,17 +613,27 @@ static void output_frame(struct wl_listener *listener, void *data) {
output_configure_scene(&scene_output->scene->tree.node, NULL);
/* Render the scene if needed and commit the output */
- wlr_scene_output_commit(scene_output);
+ wlr_scene_output_commit(scene_output, NULL);
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(scene_output, &now);
}
+static void output_request_state(struct wl_listener *listener, void *data) {
+ /* This function is called when the backend requests a new state for
+ * the output. For example, Wayland and X11 backends request a new mode
+ * when the output window is resized. */
+ struct tinywl_output *output = wl_container_of(listener, output, request_state);
+ const struct wlr_output_event_request_state *event = data;
+ wlr_output_commit_state(output->wlr_output, event->state);
+}
+
static void output_destroy(struct wl_listener *listener, void *data) {
struct tinywl_output *output = wl_container_of(listener, output, destroy);
wl_list_remove(&output->frame.link);
+ wl_list_remove(&output->request_state.link);
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->link);
free(output);
@@ -683,30 +650,39 @@ static void server_new_output(struct wl_listener *listener, void *data) {
* and our renderer. Must be done once, before commiting the output */
wlr_output_init_render(wlr_output, server->allocator, server->renderer);
+ /* The output may be disabled, switch it on. */
+ struct wlr_output_state state;
+ wlr_output_state_init(&state);
+ wlr_output_state_set_enabled(&state, true);
+
/* Some backends don't have modes. DRM+KMS does, and we need to set a mode
* before we can use the output. The mode is a tuple of (width, height,
* refresh rate), and each monitor supports only a specific set of modes. We
* just pick the monitor's preferred mode, a more sophisticated compositor
* would let the user configure it. */
- if (!wl_list_empty(&wlr_output->modes)) {
- struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
- wlr_output_set_mode(wlr_output, mode);
- wlr_output_enable(wlr_output, true);
- if (!wlr_output_commit(wlr_output)) {
- return;
- }
+ struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
+ if (mode != NULL) {
+ wlr_output_state_set_mode(&state, mode);
}
+ /* Atomically applies the new output state. */
+ wlr_output_commit_state(wlr_output, &state);
+ wlr_output_state_finish(&state);
+
/* Allocates and configures our state for this output */
- struct tinywl_output *output =
- calloc(1, sizeof(struct tinywl_output));
+ struct tinywl_output *output = calloc(1, sizeof(*output));
output->wlr_output = wlr_output;
output->server = server;
- /* Sets up a listener for the frame notify event. */
+
+ /* Sets up a listener for the frame event. */
output->frame.notify = output_frame;
wl_signal_add(&wlr_output->events.frame, &output->frame);
- /* Sets up a listener for the destroy notify event. */
+ /* Sets up a listener for the state request event. */
+ output->request_state.notify = output_request_state;
+ wl_signal_add(&wlr_output->events.request_state, &output->request_state);
+
+ /* Sets up a listener for the destroy event. */
output->destroy.notify = output_destroy;
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
@@ -721,70 +697,81 @@ static void server_new_output(struct wl_listener *listener, void *data) {
* display, which Wayland clients can see to find out information about the
* output (such as DPI, scale factor, manufacturer, etc).
*/
- wlr_output_layout_add_auto(server->output_layout, wlr_output);
+ struct wlr_output_layout_output *l_output = wlr_output_layout_add_auto(server->output_layout,
+ wlr_output);
+ struct wlr_scene_output *scene_output = wlr_scene_output_create(server->scene, wlr_output);
+ wlr_scene_output_layout_add_output(server->scene_layout, l_output, scene_output);
}
static void xdg_toplevel_map(struct wl_listener *listener, void *data) {
/* Called when the surface is mapped, or ready to display on-screen. */
- struct tinywl_view *view = wl_container_of(listener, view, map);
+ struct tinywl_toplevel *toplevel = wl_container_of(listener, toplevel, map);
- wl_list_insert(&view->server->views, &view->link);
+ wl_list_insert(&toplevel->server->toplevels, &toplevel->link);
- focus_view(view, view->xdg_toplevel->base->surface);
+ focus_toplevel(toplevel, toplevel->xdg_toplevel->base->surface);
}
static void xdg_toplevel_unmap(struct wl_listener *listener, void *data) {
/* Called when the surface is unmapped, and should no longer be shown. */
- struct tinywl_view *view = wl_container_of(listener, view, unmap);
+ struct tinywl_toplevel *toplevel = wl_container_of(listener, toplevel, unmap);
- /* Reset the cursor mode if the grabbed view was unmapped. */
- if (view == view->server->grabbed_view) {
- reset_cursor_mode(view->server);
+ /* Reset the cursor mode if the grabbed toplevel was unmapped. */
+ if (toplevel == toplevel->server->grabbed_toplevel) {
+ reset_cursor_mode(toplevel->server);
}
- wl_list_remove(&view->link);
+ wl_list_remove(&toplevel->link);
}
static void xdg_toplevel_destroy(struct wl_listener *listener, void *data) {
- /* Called when the surface is destroyed and should never be shown again. */
- struct tinywl_view *view = wl_container_of(listener, view, destroy);
-
- tinywl_view_destroy(view);
+ /* Called when the xdg_toplevel is destroyed. */
+ struct tinywl_toplevel *toplevel = wl_container_of(listener, toplevel, destroy);
+
+ wl_list_remove(&toplevel->map.link);
+ wl_list_remove(&toplevel->unmap.link);
+ wl_list_remove(&toplevel->destroy.link);
+ wl_list_remove(&toplevel->request_move.link);
+ wl_list_remove(&toplevel->request_resize.link);
+ wl_list_remove(&toplevel->request_maximize.link);
+ wl_list_remove(&toplevel->request_fullscreen.link);
+
+ free(toplevel);
}
-static void begin_interactive(struct tinywl_view *view,
+static void begin_interactive(struct tinywl_toplevel *toplevel,
enum tinywl_cursor_mode mode, uint32_t edges) {
/* This function sets up an interactive move or resize operation, where the
* compositor stops propegating pointer events to clients and instead
* consumes them itself, to move or resize windows. */
- struct tinywl_server *server = view->server;
+ struct tinywl_server *server = toplevel->server;
struct wlr_surface *focused_surface =
server->seat->pointer_state.focused_surface;
- if (view->xdg_toplevel->base->surface !=
+ if (toplevel->xdg_toplevel->base->surface !=
wlr_surface_get_root_surface(focused_surface)) {
/* Deny move/resize requests from unfocused clients. */
return;
}
- server->grabbed_view = view;
+ server->grabbed_toplevel = toplevel;
server->cursor_mode = mode;
if (mode == TINYWL_CURSOR_MOVE) {
- server->grab_x = server->cursor->x - view->x;
- server->grab_y = server->cursor->y - view->y;
+ server->grab_x = server->cursor->x - toplevel->scene_tree->node.x;
+ server->grab_y = server->cursor->y - toplevel->scene_tree->node.y;
} else {
struct wlr_box geo_box;
- wlr_xdg_surface_get_geometry(view->xdg_toplevel->base, &geo_box);
+ wlr_xdg_surface_get_geometry(toplevel->xdg_toplevel->base, &geo_box);
- double border_x = (view->x + geo_box.x) +
+ double border_x = (toplevel->scene_tree->node.x + geo_box.x) +
((edges & WLR_EDGE_RIGHT) ? geo_box.width : 0);
- double border_y = (view->y + geo_box.y) +
+ double border_y = (toplevel->scene_tree->node.y + geo_box.y) +
((edges & WLR_EDGE_BOTTOM) ? geo_box.height : 0);
server->grab_x = server->cursor->x - border_x;
server->grab_y = server->cursor->y - border_y;
server->grab_geobox = geo_box;
- server->grab_geobox.x += view->x;
- server->grab_geobox.y += view->y;
+ server->grab_geobox.x += toplevel->scene_tree->node.x;
+ server->grab_geobox.y += toplevel->scene_tree->node.y;
server->resize_edges = edges;
}
@@ -797,8 +784,8 @@ static void xdg_toplevel_request_move(
* decorations. Note that a more sophisticated compositor should check the
* provided serial against a list of button press serials sent to this
* client, to prevent the client from requesting this whenever they want. */
- struct tinywl_view *view = wl_container_of(listener, view, request_move);
- begin_interactive(view, TINYWL_CURSOR_MOVE, 0);
+ struct tinywl_toplevel *toplevel = wl_container_of(listener, toplevel, request_move);
+ begin_interactive(toplevel, TINYWL_CURSOR_MOVE, 0);
}
static void xdg_toplevel_request_resize(
@@ -809,8 +796,8 @@ static void xdg_toplevel_request_resize(
* provided serial against a list of button press serials sent to this
* client, to prevent the client from requesting this whenever they want. */
struct wlr_xdg_toplevel_resize_event *event = data;
- struct tinywl_view *view = wl_container_of(listener, view, request_resize);
- begin_interactive(view, TINYWL_CURSOR_RESIZE, event->edges);
+ struct tinywl_toplevel *toplevel = wl_container_of(listener, toplevel, request_resize);
+ begin_interactive(toplevel, TINYWL_CURSOR_RESIZE, event->edges);
}
static void xdg_toplevel_request_maximize(
@@ -820,17 +807,17 @@ static void xdg_toplevel_request_maximize(
* client-side decorations. tinywl doesn't support maximization, but
* to conform to xdg-shell protocol we still must send a configure.
* wlr_xdg_surface_schedule_configure() is used to send an empty reply. */
- struct tinywl_view *view =
- wl_container_of(listener, view, request_maximize);
- wlr_xdg_surface_schedule_configure(view->xdg_toplevel->base);
+ struct tinywl_toplevel *toplevel =
+ wl_container_of(listener, toplevel, request_maximize);
+ wlr_xdg_surface_schedule_configure(toplevel->xdg_toplevel->base);
}
static void xdg_toplevel_request_fullscreen(
struct wl_listener *listener, void *data) {
/* Just as with request_maximize, we must send a configure here. */
- struct tinywl_view *view =
- wl_container_of(listener, view, request_fullscreen);
- wlr_xdg_surface_schedule_configure(view->xdg_toplevel->base);
+ struct tinywl_toplevel *toplevel =
+ wl_container_of(listener, toplevel, request_fullscreen);
+ wlr_xdg_surface_schedule_configure(toplevel->xdg_toplevel->base);
}
static void server_new_xdg_surface(struct wl_listener *listener, void *data) {
@@ -846,8 +833,9 @@ static void server_new_xdg_surface(struct wl_listener *listener, void *data) {
* we always set the user data field of xdg_surfaces to the corresponding
* scene node. */
if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
- struct wlr_xdg_surface *parent = wlr_xdg_surface_from_wlr_surface(
- xdg_surface->popup->parent);
+ struct wlr_xdg_surface *parent =
+ wlr_xdg_surface_try_from_wlr_surface(xdg_surface->popup->parent);
+ assert(parent != NULL);
struct wlr_scene_tree *parent_tree = parent->data;
xdg_surface->data = wlr_scene_xdg_surface_create(
parent_tree, xdg_surface);
@@ -855,46 +843,42 @@ static void server_new_xdg_surface(struct wl_listener *listener, void *data) {
}
assert(xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL);
- /* Allocate a tinywl_view for this surface */
- struct tinywl_view *view =
- calloc(1, sizeof(struct tinywl_view));
- view->server = server;
- view->xdg_toplevel = xdg_surface->toplevel;
- view->scene_tree = wlr_scene_xdg_surface_create(
- &view->server->scene->tree, view->xdg_toplevel->base);
- view->scene_tree->node.data = view;
- xdg_surface->data = view->scene_tree;
-
- /* Add the view to the trees addon */
- tinywl_view_addon_assign(view, &view->scene_tree->node.addons, &view->scene_tree->node);
+ /* Allocate a tinywl_toplevel for this surface */
+ struct tinywl_toplevel *toplevel = calloc(1, sizeof(*toplevel));
+ toplevel->server = server;
+ toplevel->xdg_toplevel = xdg_surface->toplevel;
+ toplevel->scene_tree = wlr_scene_xdg_surface_create(
+ &toplevel->server->scene->tree, toplevel->xdg_toplevel->base);
+ toplevel->scene_tree->node.data = toplevel;
+ xdg_surface->data = toplevel->scene_tree;
/* Set the scene_nodes decoration data */
- view->opacity = 1;
- view->corner_radius = 20;
- view->shadow_data = shadow_data_get_default();
- view->shadow_data.enabled = true;
- memcpy(view->shadow_data.color, (float[]) {1.0f, 0.0f, 0.0f, 1.0f}, sizeof(float[4]));
+ toplevel->opacity = 1;
+ toplevel->corner_radius = 20;
+ toplevel->shadow_data = shadow_data_get_default();
+ toplevel->shadow_data.enabled = true;
+ memcpy(toplevel->shadow_data.color, (float[]) {1.0f, 0.0f, 0.0f, 1.0f}, sizeof(float[4]));
/* Listen to the various events it can emit */
- view->map.notify = xdg_toplevel_map;
- wl_signal_add(&xdg_surface->events.map, &view->map);
- view->unmap.notify = xdg_toplevel_unmap;
- wl_signal_add(&xdg_surface->events.unmap, &view->unmap);
- view->destroy.notify = xdg_toplevel_destroy;
- wl_signal_add(&xdg_surface->events.destroy, &view->destroy);
+ toplevel->map.notify = xdg_toplevel_map;
+ wl_signal_add(&xdg_surface->surface->events.map, &toplevel->map);
+ toplevel->unmap.notify = xdg_toplevel_unmap;
+ wl_signal_add(&xdg_surface->surface->events.unmap, &toplevel->unmap);
+ toplevel->destroy.notify = xdg_toplevel_destroy;
+ wl_signal_add(&xdg_surface->events.destroy, &toplevel->destroy);
/* cotd */
- struct wlr_xdg_toplevel *toplevel = xdg_surface->toplevel;
- view->request_move.notify = xdg_toplevel_request_move;
- wl_signal_add(&toplevel->events.request_move, &view->request_move);
- view->request_resize.notify = xdg_toplevel_request_resize;
- wl_signal_add(&toplevel->events.request_resize, &view->request_resize);
- view->request_maximize.notify = xdg_toplevel_request_maximize;
- wl_signal_add(&toplevel->events.request_maximize,
- &view->request_maximize);
- view->request_fullscreen.notify = xdg_toplevel_request_fullscreen;
- wl_signal_add(&toplevel->events.request_fullscreen,
- &view->request_fullscreen);
+ struct wlr_xdg_toplevel *xdg_toplevel = xdg_surface->toplevel;
+ toplevel->request_move.notify = xdg_toplevel_request_move;
+ wl_signal_add(&xdg_toplevel->events.request_move, &toplevel->request_move);
+ toplevel->request_resize.notify = xdg_toplevel_request_resize;
+ wl_signal_add(&xdg_toplevel->events.request_resize, &toplevel->request_resize);
+ toplevel->request_maximize.notify = xdg_toplevel_request_maximize;
+ wl_signal_add(&xdg_toplevel->events.request_maximize,
+ &toplevel->request_maximize);
+ toplevel->request_fullscreen.notify = xdg_toplevel_request_fullscreen;
+ wl_signal_add(&xdg_toplevel->events.request_fullscreen,
+ &toplevel->request_fullscreen);
}
int main(int argc, char *argv[]) {
@@ -917,7 +901,7 @@ int main(int argc, char *argv[]) {
return 0;
}
- struct tinywl_server server;
+ struct tinywl_server server = {0};
/* The Wayland display is managed by libwayland. It handles accepting
* clients from the Unix socket, manging Wayland globals, and so on. */
server.wl_display = wl_display_create();
@@ -925,7 +909,7 @@ int main(int argc, char *argv[]) {
* output hardware. The autocreate option will choose the most suitable
* backend based on the current environment, such as opening an X11 window
* if an X11 server is running. */
- server.backend = wlr_backend_autocreate(server.wl_display);
+ server.backend = wlr_backend_autocreate(server.wl_display, NULL);
if (server.backend == NULL) {
wlr_log(WLR_ERROR, "failed to create wlr_backend");
return 1;
@@ -947,7 +931,7 @@ int main(int argc, char *argv[]) {
* The allocator is the bridge between the renderer and the backend. It
* handles the buffer creation, allowing wlroots to render onto the
* screen */
- server.allocator = wlr_allocator_autocreate(server.backend,
+ server.allocator = wlr_allocator_autocreate(server.backend,
server.renderer);
if (server.allocator == NULL) {
wlr_log(WLR_ERROR, "failed to create wlr_allocator");
@@ -961,7 +945,7 @@ int main(int argc, char *argv[]) {
* to dig your fingers in and play with their behavior if you want. Note that
* the clients cannot set the selection directly without compositor approval,
* see the handling of the request_set_selection event below.*/
- wlr_compositor_create(server.wl_display, server.renderer);
+ wlr_compositor_create(server.wl_display, 5, server.renderer);
wlr_subcompositor_create(server.wl_display);
wlr_data_device_manager_create(server.wl_display);
@@ -982,15 +966,13 @@ int main(int argc, char *argv[]) {
* necessary.
*/
server.scene = wlr_scene_create();
- wlr_scene_attach_output_layout(server.scene, server.output_layout);
+ server.scene_layout = wlr_scene_attach_output_layout(server.scene, server.output_layout);
/* Set up xdg-shell version 3. The xdg-shell is a Wayland protocol which is
- * used for application windows. For more detail on shells, refer to my
- * article:
- *
- * https://drewdevault.com/2018/07/29/Wayland-shells.html
+ * used for application windows. For more detail on shells, refer to
+ * https://drewdevault.com/2018/07/29/Wayland-shells.html.
*/
- wl_list_init(&server.views);
+ wl_list_init(&server.toplevels);
server.xdg_shell = wlr_xdg_shell_create(server.wl_display, 3);
server.new_xdg_surface.notify = server_new_xdg_surface;
wl_signal_add(&server.xdg_shell->events.new_surface,
@@ -1006,19 +988,16 @@ int main(int argc, char *argv[]) {
/* Creates an xcursor manager, another wlroots utility which loads up
* Xcursor themes to source cursor images from and makes sure that cursor
* images are available at all scale factors on the screen (necessary for
- * HiDPI support). We add a cursor theme at scale factor 1 to begin with. */
+ * HiDPI support). */
server.cursor_mgr = wlr_xcursor_manager_create(NULL, 24);
- wlr_xcursor_manager_load(server.cursor_mgr, 1);
/*
* wlr_cursor *only* displays an image on screen. It does not move around
* when the pointer moves. However, we can attach input devices to it, and
* it will generate aggregate events for all of them. In these events, we
* can choose how we want to process them, forwarding them to clients and
- * moving the cursor around. More detail on this process is described in my
- * input handling blog post:
- *
- * https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html
+ * moving the cursor around. More detail on this process is described in
+ * https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html.
*
* And more comments are sprinkled throughout the notify functions above.
*/
@@ -1083,8 +1062,12 @@ int main(int argc, char *argv[]) {
socket);
wl_display_run(server.wl_display);
- /* Once wl_display_run returns, we shut down the server. */
+ /* Once wl_display_run returns, we destroy all clients then shut down the
+ * server. */
wl_display_destroy_clients(server.wl_display);
+ wlr_scene_node_destroy(&server.scene->tree.node);
+ wlr_xcursor_manager_destroy(server.cursor_mgr);
+ wlr_output_layout_destroy(server.output_layout);
wl_display_destroy(server.wl_display);
return 0;
}