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Diffstat (limited to 'render')
-rw-r--r--render/egl.c1021
-rw-r--r--render/fx_renderer/fx_framebuffer.c136
-rw-r--r--render/fx_renderer/fx_renderer.c92
-rw-r--r--render/fx_renderer/fx_texture.c335
-rw-r--r--render/fx_renderer/meson.build2
-rw-r--r--render/meson.build1
6 files changed, 1566 insertions, 21 deletions
diff --git a/render/egl.c b/render/egl.c
new file mode 100644
index 0000000..162634b
--- /dev/null
+++ b/render/egl.c
@@ -0,0 +1,1021 @@
+#define _POSIX_C_SOURCE 200809L
+#include <assert.h>
+#include <drm_fourcc.h>
+#include <fcntl.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <gbm.h>
+#include <wlr/render/egl.h>
+#include <wlr/util/log.h>
+#include <wlr/util/region.h>
+#include <xf86drm.h>
+#include "render/egl.h"
+#include "util/env.h"
+
+static enum wlr_log_importance egl_log_importance_to_wlr(EGLint type) {
+ switch (type) {
+ case EGL_DEBUG_MSG_CRITICAL_KHR: return WLR_ERROR;
+ case EGL_DEBUG_MSG_ERROR_KHR: return WLR_ERROR;
+ case EGL_DEBUG_MSG_WARN_KHR: return WLR_ERROR;
+ case EGL_DEBUG_MSG_INFO_KHR: return WLR_INFO;
+ default: return WLR_INFO;
+ }
+}
+
+static const char *egl_error_str(EGLint error) {
+ switch (error) {
+ case EGL_SUCCESS:
+ return "EGL_SUCCESS";
+ case EGL_NOT_INITIALIZED:
+ return "EGL_NOT_INITIALIZED";
+ case EGL_BAD_ACCESS:
+ return "EGL_BAD_ACCESS";
+ case EGL_BAD_ALLOC:
+ return "EGL_BAD_ALLOC";
+ case EGL_BAD_ATTRIBUTE:
+ return "EGL_BAD_ATTRIBUTE";
+ case EGL_BAD_CONTEXT:
+ return "EGL_BAD_CONTEXT";
+ case EGL_BAD_CONFIG:
+ return "EGL_BAD_CONFIG";
+ case EGL_BAD_CURRENT_SURFACE:
+ return "EGL_BAD_CURRENT_SURFACE";
+ case EGL_BAD_DISPLAY:
+ return "EGL_BAD_DISPLAY";
+ case EGL_BAD_DEVICE_EXT:
+ return "EGL_BAD_DEVICE_EXT";
+ case EGL_BAD_SURFACE:
+ return "EGL_BAD_SURFACE";
+ case EGL_BAD_MATCH:
+ return "EGL_BAD_MATCH";
+ case EGL_BAD_PARAMETER:
+ return "EGL_BAD_PARAMETER";
+ case EGL_BAD_NATIVE_PIXMAP:
+ return "EGL_BAD_NATIVE_PIXMAP";
+ case EGL_BAD_NATIVE_WINDOW:
+ return "EGL_BAD_NATIVE_WINDOW";
+ case EGL_CONTEXT_LOST:
+ return "EGL_CONTEXT_LOST";
+ }
+ return "unknown error";
+}
+
+static void egl_log(EGLenum error, const char *command, EGLint msg_type,
+ EGLLabelKHR thread, EGLLabelKHR obj, const char *msg) {
+ _wlr_log(egl_log_importance_to_wlr(msg_type),
+ "[EGL] command: %s, error: %s (0x%x), message: \"%s\"",
+ command, egl_error_str(error), error, msg);
+}
+
+static bool check_egl_ext(const char *exts, const char *ext) {
+ size_t extlen = strlen(ext);
+ const char *end = exts + strlen(exts);
+
+ while (exts < end) {
+ if (*exts == ' ') {
+ exts++;
+ continue;
+ }
+ size_t n = strcspn(exts, " ");
+ if (n == extlen && strncmp(ext, exts, n) == 0) {
+ return true;
+ }
+ exts += n;
+ }
+ return false;
+}
+
+static void load_egl_proc(void *proc_ptr, const char *name) {
+ void *proc = (void *)eglGetProcAddress(name);
+ if (proc == NULL) {
+ wlr_log(WLR_ERROR, "eglGetProcAddress(%s) failed", name);
+ abort();
+ }
+ *(void **)proc_ptr = proc;
+}
+
+static int get_egl_dmabuf_formats(struct wlr_egl *egl, EGLint **formats);
+static int get_egl_dmabuf_modifiers(struct wlr_egl *egl, EGLint format,
+ uint64_t **modifiers, EGLBoolean **external_only);
+
+static void log_modifier(uint64_t modifier, bool external_only) {
+ char *mod_name = drmGetFormatModifierName(modifier);
+ wlr_log(WLR_DEBUG, " %s (0x%016"PRIX64"): ✓ texture %s render",
+ mod_name ? mod_name : "<unknown>", modifier, external_only ? "✗" : "✓");
+ free(mod_name);
+}
+
+static void init_dmabuf_formats(struct wlr_egl *egl) {
+ bool no_modifiers = env_parse_bool("WLR_EGL_NO_MODIFIERS");
+ if (no_modifiers) {
+ wlr_log(WLR_INFO, "WLR_EGL_NO_MODIFIERS set, disabling modifiers for EGL");
+ }
+
+ EGLint *formats;
+ int formats_len = get_egl_dmabuf_formats(egl, &formats);
+ if (formats_len < 0) {
+ return;
+ }
+
+ wlr_log(WLR_DEBUG, "Supported DMA-BUF formats:");
+
+ bool has_modifiers = false;
+ for (int i = 0; i < formats_len; i++) {
+ EGLint fmt = formats[i];
+
+ uint64_t *modifiers = NULL;
+ EGLBoolean *external_only = NULL;
+ int modifiers_len = 0;
+ if (!no_modifiers) {
+ modifiers_len = get_egl_dmabuf_modifiers(egl, fmt, &modifiers, &external_only);
+ }
+ if (modifiers_len < 0) {
+ continue;
+ }
+
+ has_modifiers = has_modifiers || modifiers_len > 0;
+
+ bool all_external_only = true;
+ for (int j = 0; j < modifiers_len; j++) {
+ wlr_drm_format_set_add(&egl->dmabuf_texture_formats, fmt,
+ modifiers[j]);
+ if (!external_only[j]) {
+ wlr_drm_format_set_add(&egl->dmabuf_render_formats, fmt,
+ modifiers[j]);
+ all_external_only = false;
+ }
+ }
+
+ // EGL always supports implicit modifiers. If at least one modifier supports rendering,
+ // assume the implicit modifier supports rendering too.
+ wlr_drm_format_set_add(&egl->dmabuf_texture_formats, fmt,
+ DRM_FORMAT_MOD_INVALID);
+ if (modifiers_len == 0 || !all_external_only) {
+ wlr_drm_format_set_add(&egl->dmabuf_render_formats, fmt,
+ DRM_FORMAT_MOD_INVALID);
+ }
+
+ if (modifiers_len == 0) {
+ // Asume the linear layout is supported if the driver doesn't
+ // explicitly say otherwise
+ wlr_drm_format_set_add(&egl->dmabuf_texture_formats, fmt,
+ DRM_FORMAT_MOD_LINEAR);
+ wlr_drm_format_set_add(&egl->dmabuf_render_formats, fmt,
+ DRM_FORMAT_MOD_LINEAR);
+ }
+
+ if (wlr_log_get_verbosity() >= WLR_DEBUG) {
+ char *fmt_name = drmGetFormatName(fmt);
+ wlr_log(WLR_DEBUG, " %s (0x%08"PRIX32")",
+ fmt_name ? fmt_name : "<unknown>", fmt);
+ free(fmt_name);
+
+ log_modifier(DRM_FORMAT_MOD_INVALID, false);
+ if (modifiers_len == 0) {
+ log_modifier(DRM_FORMAT_MOD_LINEAR, false);
+ }
+ for (int j = 0; j < modifiers_len; j++) {
+ log_modifier(modifiers[j], external_only[j]);
+ }
+ }
+
+ free(modifiers);
+ free(external_only);
+ }
+ free(formats);
+
+ egl->has_modifiers = has_modifiers;
+ if (!no_modifiers) {
+ wlr_log(WLR_DEBUG, "EGL DMA-BUF format modifiers %s",
+ has_modifiers ? "supported" : "unsupported");
+ }
+}
+
+static struct wlr_egl *egl_create(void) {
+ const char *client_exts_str = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
+ if (client_exts_str == NULL) {
+ if (eglGetError() == EGL_BAD_DISPLAY) {
+ wlr_log(WLR_ERROR, "EGL_EXT_client_extensions not supported");
+ } else {
+ wlr_log(WLR_ERROR, "Failed to query EGL client extensions");
+ }
+ return NULL;
+ }
+
+ wlr_log(WLR_INFO, "Supported EGL client extensions: %s", client_exts_str);
+
+ if (!check_egl_ext(client_exts_str, "EGL_EXT_platform_base")) {
+ wlr_log(WLR_ERROR, "EGL_EXT_platform_base not supported");
+ return NULL;
+ }
+
+ struct wlr_egl *egl = calloc(1, sizeof(*egl));
+ if (egl == NULL) {
+ wlr_log_errno(WLR_ERROR, "Allocation failed");
+ return NULL;
+ }
+
+ load_egl_proc(&egl->procs.eglGetPlatformDisplayEXT,
+ "eglGetPlatformDisplayEXT");
+
+ egl->exts.KHR_platform_gbm = check_egl_ext(client_exts_str,
+ "EGL_KHR_platform_gbm");
+ egl->exts.EXT_platform_device = check_egl_ext(client_exts_str,
+ "EGL_EXT_platform_device");
+ egl->exts.KHR_display_reference = check_egl_ext(client_exts_str,
+ "EGL_KHR_display_reference");
+
+ if (check_egl_ext(client_exts_str, "EGL_EXT_device_base") || check_egl_ext(client_exts_str, "EGL_EXT_device_enumeration")) {
+ load_egl_proc(&egl->procs.eglQueryDevicesEXT, "eglQueryDevicesEXT");
+ }
+
+ if (check_egl_ext(client_exts_str, "EGL_EXT_device_base") || check_egl_ext(client_exts_str, "EGL_EXT_device_query")) {
+ egl->exts.EXT_device_query = true;
+ load_egl_proc(&egl->procs.eglQueryDeviceStringEXT,
+ "eglQueryDeviceStringEXT");
+ load_egl_proc(&egl->procs.eglQueryDisplayAttribEXT,
+ "eglQueryDisplayAttribEXT");
+ }
+
+ if (check_egl_ext(client_exts_str, "EGL_KHR_debug")) {
+ load_egl_proc(&egl->procs.eglDebugMessageControlKHR,
+ "eglDebugMessageControlKHR");
+
+ static const EGLAttrib debug_attribs[] = {
+ EGL_DEBUG_MSG_CRITICAL_KHR, EGL_TRUE,
+ EGL_DEBUG_MSG_ERROR_KHR, EGL_TRUE,
+ EGL_DEBUG_MSG_WARN_KHR, EGL_TRUE,
+ EGL_DEBUG_MSG_INFO_KHR, EGL_TRUE,
+ EGL_NONE,
+ };
+ egl->procs.eglDebugMessageControlKHR(egl_log, debug_attribs);
+ }
+
+ if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
+ wlr_log(WLR_ERROR, "Failed to bind to the OpenGL ES API");
+ free(egl);
+ return NULL;
+ }
+
+ return egl;
+}
+
+static bool egl_init_display(struct wlr_egl *egl, EGLDisplay display) {
+ egl->display = display;
+
+ EGLint major, minor;
+ if (eglInitialize(egl->display, &major, &minor) == EGL_FALSE) {
+ wlr_log(WLR_ERROR, "Failed to initialize EGL");
+ return false;
+ }
+
+ const char *display_exts_str = eglQueryString(egl->display, EGL_EXTENSIONS);
+ if (display_exts_str == NULL) {
+ wlr_log(WLR_ERROR, "Failed to query EGL display extensions");
+ return false;
+ }
+
+ if (check_egl_ext(display_exts_str, "EGL_KHR_image_base")) {
+ egl->exts.KHR_image_base = true;
+ load_egl_proc(&egl->procs.eglCreateImageKHR, "eglCreateImageKHR");
+ load_egl_proc(&egl->procs.eglDestroyImageKHR, "eglDestroyImageKHR");
+ }
+
+ egl->exts.EXT_image_dma_buf_import =
+ check_egl_ext(display_exts_str, "EGL_EXT_image_dma_buf_import");
+ if (check_egl_ext(display_exts_str,
+ "EGL_EXT_image_dma_buf_import_modifiers")) {
+ egl->exts.EXT_image_dma_buf_import_modifiers = true;
+ load_egl_proc(&egl->procs.eglQueryDmaBufFormatsEXT,
+ "eglQueryDmaBufFormatsEXT");
+ load_egl_proc(&egl->procs.eglQueryDmaBufModifiersEXT,
+ "eglQueryDmaBufModifiersEXT");
+ }
+
+ egl->exts.EXT_create_context_robustness =
+ check_egl_ext(display_exts_str, "EGL_EXT_create_context_robustness");
+
+ const char *device_exts_str = NULL, *driver_name = NULL;
+ if (egl->exts.EXT_device_query) {
+ EGLAttrib device_attrib;
+ if (!egl->procs.eglQueryDisplayAttribEXT(egl->display,
+ EGL_DEVICE_EXT, &device_attrib)) {
+ wlr_log(WLR_ERROR, "eglQueryDisplayAttribEXT(EGL_DEVICE_EXT) failed");
+ return false;
+ }
+ egl->device = (EGLDeviceEXT)device_attrib;
+
+ device_exts_str =
+ egl->procs.eglQueryDeviceStringEXT(egl->device, EGL_EXTENSIONS);
+ if (device_exts_str == NULL) {
+ wlr_log(WLR_ERROR, "eglQueryDeviceStringEXT(EGL_EXTENSIONS) failed");
+ return false;
+ }
+
+ if (check_egl_ext(device_exts_str, "EGL_MESA_device_software")) {
+ if (env_parse_bool("WLR_RENDERER_ALLOW_SOFTWARE")) {
+ wlr_log(WLR_INFO, "Using software rendering");
+ } else {
+ wlr_log(WLR_ERROR, "Software rendering detected, please use "
+ "the WLR_RENDERER_ALLOW_SOFTWARE environment variable "
+ "to proceed");
+ return false;
+ }
+ }
+
+#ifdef EGL_DRIVER_NAME_EXT
+ if (check_egl_ext(device_exts_str, "EGL_EXT_device_persistent_id")) {
+ driver_name = egl->procs.eglQueryDeviceStringEXT(egl->device,
+ EGL_DRIVER_NAME_EXT);
+ }
+#endif
+
+ egl->exts.EXT_device_drm =
+ check_egl_ext(device_exts_str, "EGL_EXT_device_drm");
+ egl->exts.EXT_device_drm_render_node =
+ check_egl_ext(device_exts_str, "EGL_EXT_device_drm_render_node");
+ }
+
+ if (!check_egl_ext(display_exts_str, "EGL_KHR_no_config_context") &&
+ !check_egl_ext(display_exts_str, "EGL_MESA_configless_context")) {
+ wlr_log(WLR_ERROR, "EGL_KHR_no_config_context or "
+ "EGL_MESA_configless_context not supported");
+ return false;
+ }
+
+ if (!check_egl_ext(display_exts_str, "EGL_KHR_surfaceless_context")) {
+ wlr_log(WLR_ERROR, "EGL_KHR_surfaceless_context not supported");
+ return false;
+ }
+
+ egl->exts.IMG_context_priority =
+ check_egl_ext(display_exts_str, "EGL_IMG_context_priority");
+
+ wlr_log(WLR_INFO, "Using EGL %d.%d", (int)major, (int)minor);
+ wlr_log(WLR_INFO, "Supported EGL display extensions: %s", display_exts_str);
+ if (device_exts_str != NULL) {
+ wlr_log(WLR_INFO, "Supported EGL device extensions: %s", device_exts_str);
+ }
+ wlr_log(WLR_INFO, "EGL vendor: %s", eglQueryString(egl->display, EGL_VENDOR));
+ if (driver_name != NULL) {
+ wlr_log(WLR_INFO, "EGL driver name: %s", driver_name);
+ }
+
+ init_dmabuf_formats(egl);
+
+ return true;
+}
+
+static bool egl_init(struct wlr_egl *egl, EGLenum platform,
+ void *remote_display) {
+ EGLint display_attribs[3] = {0};
+ size_t display_attribs_len = 0;
+
+ if (egl->exts.KHR_display_reference) {
+ display_attribs[display_attribs_len++] = EGL_TRACK_REFERENCES_KHR;
+ display_attribs[display_attribs_len++] = EGL_TRUE;
+ }
+
+ display_attribs[display_attribs_len++] = EGL_NONE;
+ assert(display_attribs_len < sizeof(display_attribs) / sizeof(display_attribs[0]));
+
+ EGLDisplay display = egl->procs.eglGetPlatformDisplayEXT(platform,
+ remote_display, display_attribs);
+ if (display == EGL_NO_DISPLAY) {
+ wlr_log(WLR_ERROR, "Failed to create EGL display");
+ return false;
+ }
+
+ if (!egl_init_display(egl, display)) {
+ if (egl->exts.KHR_display_reference) {
+ eglTerminate(display);
+ }
+ return false;
+ }
+
+ size_t atti = 0;
+ EGLint attribs[7];
+ attribs[atti++] = EGL_CONTEXT_CLIENT_VERSION;
+ attribs[atti++] = 2;
+
+ // Request a high priority context if possible
+ // TODO: only do this if we're running as the DRM master
+ bool request_high_priority = egl->exts.IMG_context_priority;
+
+ // Try to reschedule all of our rendering to be completed first. If it
+ // fails, it will fallback to the default priority (MEDIUM).
+ if (request_high_priority) {
+ attribs[atti++] = EGL_CONTEXT_PRIORITY_LEVEL_IMG;
+ attribs[atti++] = EGL_CONTEXT_PRIORITY_HIGH_IMG;
+ }
+
+ if (egl->exts.EXT_create_context_robustness) {
+ attribs[atti++] = EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT;
+ attribs[atti++] = EGL_LOSE_CONTEXT_ON_RESET_EXT;
+ }
+
+ attribs[atti++] = EGL_NONE;
+ assert(atti <= sizeof(attribs)/sizeof(attribs[0]));
+
+ egl->context = eglCreateContext(egl->display, EGL_NO_CONFIG_KHR,
+ EGL_NO_CONTEXT, attribs);
+ if (egl->context == EGL_NO_CONTEXT) {
+ wlr_log(WLR_ERROR, "Failed to create EGL context");
+ return false;
+ }
+
+ if (request_high_priority) {
+ EGLint priority = EGL_CONTEXT_PRIORITY_MEDIUM_IMG;
+ eglQueryContext(egl->display, egl->context,
+ EGL_CONTEXT_PRIORITY_LEVEL_IMG, &priority);
+ if (priority != EGL_CONTEXT_PRIORITY_HIGH_IMG) {
+ wlr_log(WLR_INFO, "Failed to obtain a high priority context");
+ } else {
+ wlr_log(WLR_DEBUG, "Obtained high priority context");
+ }
+ }
+
+ return true;
+}
+
+static bool device_has_name(const drmDevice *device, const char *name);
+
+static EGLDeviceEXT get_egl_device_from_drm_fd(struct wlr_egl *egl,
+ int drm_fd) {
+ if (egl->procs.eglQueryDevicesEXT == NULL) {
+ wlr_log(WLR_DEBUG, "EGL_EXT_device_enumeration not supported");
+ return EGL_NO_DEVICE_EXT;
+ } else if (!egl->exts.EXT_device_query) {
+ wlr_log(WLR_DEBUG, "EGL_EXT_device_query not supported");
+ return EGL_NO_DEVICE_EXT;
+ }
+
+ EGLint nb_devices = 0;
+ if (!egl->procs.eglQueryDevicesEXT(0, NULL, &nb_devices)) {
+ wlr_log(WLR_ERROR, "Failed to query EGL devices");
+ return EGL_NO_DEVICE_EXT;
+ }
+
+ EGLDeviceEXT *devices = calloc(nb_devices, sizeof(*devices));
+ if (devices == NULL) {
+ wlr_log_errno(WLR_ERROR, "Failed to allocate EGL device list");
+ return EGL_NO_DEVICE_EXT;
+ }
+
+ if (!egl->procs.eglQueryDevicesEXT(nb_devices, devices, &nb_devices)) {
+ wlr_log(WLR_ERROR, "Failed to query EGL devices");
+ return EGL_NO_DEVICE_EXT;
+ }
+
+ drmDevice *device = NULL;
+ int ret = drmGetDevice(drm_fd, &device);
+ if (ret < 0) {
+ wlr_log(WLR_ERROR, "Failed to get DRM device: %s", strerror(-ret));
+ return EGL_NO_DEVICE_EXT;
+ }
+
+ EGLDeviceEXT egl_device = NULL;
+ for (int i = 0; i < nb_devices; i++) {
+ const char *egl_device_name = egl->procs.eglQueryDeviceStringEXT(
+ devices[i], EGL_DRM_DEVICE_FILE_EXT);
+ if (egl_device_name == NULL) {
+ continue;
+ }
+
+ if (device_has_name(device, egl_device_name)) {
+ wlr_log(WLR_DEBUG, "Using EGL device %s", egl_device_name);
+ egl_device = devices[i];
+ break;
+ }
+ }
+
+ drmFreeDevice(&device);
+ free(devices);
+
+ return egl_device;
+}
+
+static int open_render_node(int drm_fd) {
+ char *render_name = drmGetRenderDeviceNameFromFd(drm_fd);
+ if (render_name == NULL) {
+ // This can happen on split render/display platforms, fallback to
+ // primary node
+ render_name = drmGetPrimaryDeviceNameFromFd(drm_fd);
+ if (render_name == NULL) {
+ wlr_log_errno(WLR_ERROR, "drmGetPrimaryDeviceNameFromFd failed");
+ return -1;
+ }
+ wlr_log(WLR_DEBUG, "DRM device '%s' has no render node, "
+ "falling back to primary node", render_name);
+ }
+
+ int render_fd = open(render_name, O_RDWR | O_CLOEXEC);
+ if (render_fd < 0) {
+ wlr_log_errno(WLR_ERROR, "Failed to open DRM node '%s'", render_name);
+ }
+ free(render_name);
+ return render_fd;
+}
+
+struct wlr_egl *wlr_egl_create_with_drm_fd(int drm_fd) {
+ struct wlr_egl *egl = egl_create();
+ if (egl == NULL) {
+ wlr_log(WLR_ERROR, "Failed to create EGL context");
+ return NULL;
+ }
+
+ if (egl->exts.EXT_platform_device) {
+ /*
+ * Search for the EGL device matching the DRM fd using the
+ * EXT_device_enumeration extension.
+ */
+ EGLDeviceEXT egl_device = get_egl_device_from_drm_fd(egl, drm_fd);
+ if (egl_device != EGL_NO_DEVICE_EXT) {
+ if (egl_init(egl, EGL_PLATFORM_DEVICE_EXT, egl_device)) {
+ wlr_log(WLR_DEBUG, "Using EGL_PLATFORM_DEVICE_EXT");
+ return egl;
+ }
+ goto error;
+ }
+ /* Falls back on GBM in case the device was not found */
+ } else {
+ wlr_log(WLR_DEBUG, "EXT_platform_device not supported");
+ }
+
+ if (egl->exts.KHR_platform_gbm) {
+ int gbm_fd = open_render_node(drm_fd);
+ if (gbm_fd < 0) {
+ wlr_log(WLR_ERROR, "Failed to open DRM render node");
+ goto error;
+ }
+
+ egl->gbm_device = gbm_create_device(gbm_fd);
+ if (!egl->gbm_device) {
+ close(gbm_fd);
+ wlr_log(WLR_ERROR, "Failed to create GBM device");
+ goto error;
+ }
+
+ if (egl_init(egl, EGL_PLATFORM_GBM_KHR, egl->gbm_device)) {
+ wlr_log(WLR_DEBUG, "Using EGL_PLATFORM_GBM_KHR");
+ return egl;
+ }
+
+ gbm_device_destroy(egl->gbm_device);
+ close(gbm_fd);
+ } else {
+ wlr_log(WLR_DEBUG, "KHR_platform_gbm not supported");
+ }
+
+error:
+ wlr_log(WLR_ERROR, "Failed to initialize EGL context");
+ free(egl);
+ eglReleaseThread();
+ return NULL;
+}
+
+struct wlr_egl *wlr_egl_create_with_context(EGLDisplay display,
+ EGLContext context) {
+ EGLint client_type;
+ if (!eglQueryContext(display, context, EGL_CONTEXT_CLIENT_TYPE, &client_type) ||
+ client_type != EGL_OPENGL_ES_API) {
+ wlr_log(WLR_ERROR, "Unsupported EGL context client type (need OpenGL ES)");
+ return NULL;
+ }
+
+ EGLint client_version;
+ if (!eglQueryContext(display, context, EGL_CONTEXT_CLIENT_VERSION, &client_version) ||
+ client_version < 2) {
+ wlr_log(WLR_ERROR, "Unsupported EGL context client version (need OpenGL ES >= 2)");
+ return NULL;
+ }
+
+ struct wlr_egl *egl = egl_create();
+ if (egl == NULL) {
+ return NULL;
+ }
+
+ if (!egl_init_display(egl, display)) {
+ free(egl);
+ return NULL;
+ }
+
+ egl->context = context;
+
+ return egl;
+}
+
+void wlr_egl_destroy(struct wlr_egl *egl) {
+ if (egl == NULL) {
+ return;
+ }
+
+ wlr_drm_format_set_finish(&egl->dmabuf_render_formats);
+ wlr_drm_format_set_finish(&egl->dmabuf_texture_formats);
+
+ eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ eglDestroyContext(egl->display, egl->context);
+
+ if (egl->exts.KHR_display_reference) {
+ eglTerminate(egl->display);
+ }
+
+ eglReleaseThread();
+
+ if (egl->gbm_device) {
+ int gbm_fd = gbm_device_get_fd(egl->gbm_device);
+ gbm_device_destroy(egl->gbm_device);
+ close(gbm_fd);
+ }
+
+ free(egl);
+}
+
+EGLDisplay wlr_egl_get_display(struct wlr_egl *egl) {
+ return egl->display;
+}
+
+EGLContext wlr_egl_get_context(struct wlr_egl *egl) {
+ return egl->context;
+}
+
+bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) {
+ if (!egl->exts.KHR_image_base) {
+ return false;
+ }
+ if (!image) {
+ return true;
+ }
+ return egl->procs.eglDestroyImageKHR(egl->display, image);
+}
+
+bool wlr_egl_make_current(struct wlr_egl *egl) {
+ if (!eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ egl->context)) {
+ wlr_log(WLR_ERROR, "eglMakeCurrent failed");
+ return false;
+ }
+ return true;
+}
+
+bool wlr_egl_unset_current(struct wlr_egl *egl) {
+ if (!eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ EGL_NO_CONTEXT)) {
+ wlr_log(WLR_ERROR, "eglMakeCurrent failed");
+ return false;
+ }
+ return true;
+}
+
+bool wlr_egl_is_current(struct wlr_egl *egl) {
+ return eglGetCurrentContext() == egl->context;
+}
+
+void wlr_egl_save_context(struct wlr_egl_context *context) {
+ context->display = eglGetCurrentDisplay();
+ context->context = eglGetCurrentContext();
+ context->draw_surface = eglGetCurrentSurface(EGL_DRAW);
+ context->read_surface = eglGetCurrentSurface(EGL_READ);
+}
+
+bool wlr_egl_restore_context(struct wlr_egl_context *context) {
+ // If the saved context is a null-context, we must use the current
+ // display instead of the saved display because eglMakeCurrent() can't
+ // handle EGL_NO_DISPLAY.
+ EGLDisplay display = context->display == EGL_NO_DISPLAY ?
+ eglGetCurrentDisplay() : context->display;
+
+ // If the current display is also EGL_NO_DISPLAY, we assume that there
+ // is currently no context set and no action needs to be taken to unset
+ // the context.
+ if (display == EGL_NO_DISPLAY) {
+ return true;
+ }
+
+ return eglMakeCurrent(display, context->draw_surface,
+ context->read_surface, context->context);
+}
+
+EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
+ struct wlr_dmabuf_attributes *attributes, bool *external_only) {
+ if (!egl->exts.KHR_image_base || !egl->exts.EXT_image_dma_buf_import) {
+ wlr_log(WLR_ERROR, "dmabuf import extension not present");
+ return NULL;
+ }
+
+ if (attributes->modifier != DRM_FORMAT_MOD_INVALID &&
+ attributes->modifier != DRM_FORMAT_MOD_LINEAR &&
+ !egl->has_modifiers) {
+ wlr_log(WLR_ERROR, "EGL implementation doesn't support modifiers");
+ return NULL;
+ }
+
+ unsigned int atti = 0;
+ EGLint attribs[50];
+ attribs[atti++] = EGL_WIDTH;
+ attribs[atti++] = attributes->width;
+ attribs[atti++] = EGL_HEIGHT;
+ attribs[atti++] = attributes->height;
+ attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
+ attribs[atti++] = attributes->format;
+
+ struct {
+ EGLint fd;
+ EGLint offset;
+ EGLint pitch;
+ EGLint mod_lo;
+ EGLint mod_hi;
+ } attr_names[WLR_DMABUF_MAX_PLANES] = {
+ {
+ EGL_DMA_BUF_PLANE0_FD_EXT,
+ EGL_DMA_BUF_PLANE0_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE0_PITCH_EXT,
+ EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT
+ }, {
+ EGL_DMA_BUF_PLANE1_FD_EXT,
+ EGL_DMA_BUF_PLANE1_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE1_PITCH_EXT,
+ EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT
+ }, {
+ EGL_DMA_BUF_PLANE2_FD_EXT,
+ EGL_DMA_BUF_PLANE2_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE2_PITCH_EXT,
+ EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT
+ }, {
+ EGL_DMA_BUF_PLANE3_FD_EXT,
+ EGL_DMA_BUF_PLANE3_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE3_PITCH_EXT,
+ EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT
+ }
+ };
+
+ for (int i = 0; i < attributes->n_planes; i++) {
+ attribs[atti++] = attr_names[i].fd;
+ attribs[atti++] = attributes->fd[i];
+ attribs[atti++] = attr_names[i].offset;
+ attribs[atti++] = attributes->offset[i];
+ attribs[atti++] = attr_names[i].pitch;
+ attribs[atti++] = attributes->stride[i];
+ if (egl->has_modifiers &&
+ attributes->modifier != DRM_FORMAT_MOD_INVALID) {
+ attribs[atti++] = attr_names[i].mod_lo;
+ attribs[atti++] = attributes->modifier & 0xFFFFFFFF;
+ attribs[atti++] = attr_names[i].mod_hi;
+ attribs[atti++] = attributes->modifier >> 32;
+ }
+ }
+
+ // Our clients don't expect our usage to trash the buffer contents
+ attribs[atti++] = EGL_IMAGE_PRESERVED_KHR;
+ attribs[atti++] = EGL_TRUE;
+
+ attribs[atti++] = EGL_NONE;
+ assert(atti < sizeof(attribs)/sizeof(attribs[0]));
+
+ EGLImageKHR image = egl->procs.eglCreateImageKHR(egl->display, EGL_NO_CONTEXT,
+ EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
+ if (image == EGL_NO_IMAGE_KHR) {
+ wlr_log(WLR_ERROR, "eglCreateImageKHR failed");
+ return EGL_NO_IMAGE_KHR;
+ }
+
+ *external_only = !wlr_drm_format_set_has(&egl->dmabuf_render_formats,
+ attributes->format, attributes->modifier);
+ return image;
+}
+
+static int get_egl_dmabuf_formats(struct wlr_egl *egl, EGLint **formats) {
+ if (!egl->exts.EXT_image_dma_buf_import) {
+ wlr_log(WLR_DEBUG, "DMA-BUF import extension not present");
+ return -1;
+ }
+
+ // when we only have the image_dmabuf_import extension we can't query
+ // which formats are supported. These two are on almost always
+ // supported; it's the intended way to just try to create buffers.
+ // Just a guess but better than not supporting dmabufs at all,
+ // given that the modifiers extension isn't supported everywhere.
+ if (!egl->exts.EXT_image_dma_buf_import_modifiers) {
+ static const EGLint fallback_formats[] = {
+ DRM_FORMAT_ARGB8888,
+ DRM_FORMAT_XRGB8888,
+ };
+ int num = sizeof(fallback_formats) / sizeof(fallback_formats[0]);
+
+ *formats = calloc(num, sizeof(**formats));
+ if (!*formats) {
+ wlr_log_errno(WLR_ERROR, "Allocation failed");
+ return -1;
+ }
+
+ memcpy(*formats, fallback_formats, num * sizeof(**formats));
+ return num;
+ }
+
+ EGLint num;
+ if (!egl->procs.eglQueryDmaBufFormatsEXT(egl->display, 0, NULL, &num)) {
+ wlr_log(WLR_ERROR, "Failed to query number of dmabuf formats");
+ return -1;
+ }
+
+ *formats = calloc(num, sizeof(**formats));
+ if (*formats == NULL) {
+ wlr_log(WLR_ERROR, "Allocation failed: %s", strerror(errno));
+ return -1;
+ }
+
+ if (!egl->procs.eglQueryDmaBufFormatsEXT(egl->display, num, *formats, &num)) {
+ wlr_log(WLR_ERROR, "Failed to query dmabuf format");
+ free(*formats);
+ return -1;
+ }
+ return num;
+}
+
+static int get_egl_dmabuf_modifiers(struct wlr_egl *egl, EGLint format,
+ uint64_t **modifiers, EGLBoolean **external_only) {
+ *modifiers = NULL;
+ *external_only = NULL;
+
+ if (!egl->exts.EXT_image_dma_buf_import) {
+ wlr_log(WLR_DEBUG, "DMA-BUF extension not present");
+ return -1;
+ }
+ if (!egl->exts.EXT_image_dma_buf_import_modifiers) {
+ return 0;
+ }
+
+ EGLint num;
+ if (!egl->procs.eglQueryDmaBufModifiersEXT(egl->display, format, 0,
+ NULL, NULL, &num)) {
+ wlr_log(WLR_ERROR, "Failed to query dmabuf number of modifiers");
+ return -1;
+ }
+ if (num == 0) {
+ return 0;
+ }
+
+ *modifiers = calloc(num, sizeof(**modifiers));
+ if (*modifiers == NULL) {
+ wlr_log_errno(WLR_ERROR, "Allocation failed");
+ return -1;
+ }
+ *external_only = calloc(num, sizeof(**external_only));
+ if (*external_only == NULL) {
+ wlr_log_errno(WLR_ERROR, "Allocation failed");
+ free(*modifiers);
+ *modifiers = NULL;
+ return -1;
+ }
+
+ if (!egl->procs.eglQueryDmaBufModifiersEXT(egl->display, format, num,
+ *modifiers, *external_only, &num)) {
+ wlr_log(WLR_ERROR, "Failed to query dmabuf modifiers");
+ free(*modifiers);
+ free(*external_only);
+ return -1;
+ }
+ return num;
+}
+
+const struct wlr_drm_format_set *wlr_egl_get_dmabuf_texture_formats(
+ struct wlr_egl *egl) {
+ return &egl->dmabuf_texture_formats;
+}
+
+const struct wlr_drm_format_set *wlr_egl_get_dmabuf_render_formats(
+ struct wlr_egl *egl) {
+ return &egl->dmabuf_render_formats;
+}
+
+static bool device_has_name(const drmDevice *device, const char *name) {
+ for (size_t i = 0; i < DRM_NODE_MAX; i++) {
+ if (!(device->available_nodes & (1 << i))) {
+ continue;
+ }
+ if (strcmp(device->nodes[i], name) == 0) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static char *get_render_name(const char *name) {
+ uint32_t flags = 0;
+ int devices_len = drmGetDevices2(flags, NULL, 0);
+ if (devices_len < 0) {
+ wlr_log(WLR_ERROR, "drmGetDevices2 failed: %s", strerror(-devices_len));
+ return NULL;
+ }
+ drmDevice **devices = calloc(devices_len, sizeof(*devices));
+ if (devices == NULL) {
+ wlr_log_errno(WLR_ERROR, "Allocation failed");
+ return NULL;
+ }
+ devices_len = drmGetDevices2(flags, devices, devices_len);
+ if (devices_len < 0) {
+ free(devices);
+ wlr_log(WLR_ERROR, "drmGetDevices2 failed: %s", strerror(-devices_len));
+ return NULL;
+ }
+
+ const drmDevice *match = NULL;
+ for (int i = 0; i < devices_len; i++) {
+ if (device_has_name(devices[i], name)) {
+ match = devices[i];
+ break;
+ }
+ }
+
+ char *render_name = NULL;
+ if (match == NULL) {
+ wlr_log(WLR_ERROR, "Cannot find DRM device %s", name);
+ } else if (!(match->available_nodes & (1 << DRM_NODE_RENDER))) {
+ // Likely a split display/render setup. Pick the primary node and hope
+ // Mesa will open the right render node under-the-hood.
+ wlr_log(WLR_DEBUG, "DRM device %s has no render node, "
+ "falling back to primary node", name);
+ assert(match->available_nodes & (1 << DRM_NODE_PRIMARY));
+ render_name = strdup(match->nodes[DRM_NODE_PRIMARY]);
+ } else {
+ render_name = strdup(match->nodes[DRM_NODE_RENDER]);
+ }
+
+ for (int i = 0; i < devices_len; i++) {
+ drmFreeDevice(&devices[i]);
+ }
+ free(devices);
+
+ return render_name;
+}
+
+static int dup_egl_device_drm_fd(struct wlr_egl *egl) {
+ if (egl->device == EGL_NO_DEVICE_EXT || (!egl->exts.EXT_device_drm &&
+ !egl->exts.EXT_device_drm_render_node)) {
+ return -1;
+ }
+
+ char *render_name = NULL;
+#ifdef EGL_EXT_device_drm_render_node
+ if (egl->exts.EXT_device_drm_render_node) {
+ const char *name = egl->procs.eglQueryDeviceStringEXT(egl->device,
+ EGL_DRM_RENDER_NODE_FILE_EXT);
+ if (name == NULL) {
+ wlr_log(WLR_DEBUG, "EGL device has no render node");
+ return -1;
+ }
+ render_name = strdup(name);
+ }
+#endif
+
+ if (render_name == NULL) {
+ const char *primary_name = egl->procs.eglQueryDeviceStringEXT(egl->device,
+ EGL_DRM_DEVICE_FILE_EXT);
+ if (primary_name == NULL) {
+ wlr_log(WLR_ERROR,
+ "eglQueryDeviceStringEXT(EGL_DRM_DEVICE_FILE_EXT) failed");
+ return -1;
+ }
+
+ render_name = get_render_name(primary_name);
+ if (render_name == NULL) {
+ wlr_log(WLR_ERROR, "Can't find render node name for device %s",
+ primary_name);
+ return -1;
+ }
+ }
+
+ int render_fd = open(render_name, O_RDWR | O_NONBLOCK | O_CLOEXEC);
+ if (render_fd < 0) {
+ wlr_log_errno(WLR_ERROR, "Failed to open DRM render node %s",
+ render_name);
+ free(render_name);
+ return -1;
+ }
+ free(render_name);
+
+ return render_fd;
+}
+
+int wlr_egl_dup_drm_fd(struct wlr_egl *egl) {
+ int fd = dup_egl_device_drm_fd(egl);
+ if (fd >= 0) {
+ return fd;
+ }
+
+ // Fallback to GBM's FD if we can't use EGLDevice
+ if (egl->gbm_device == NULL) {
+ return -1;
+ }
+
+ fd = fcntl(gbm_device_get_fd(egl->gbm_device), F_DUPFD_CLOEXEC, 0);
+ if (fd < 0) {
+ wlr_log_errno(WLR_ERROR, "Failed to dup GBM FD");
+ }
+ return fd;
+}
diff --git a/render/fx_renderer/fx_framebuffer.c b/render/fx_renderer/fx_framebuffer.c
new file mode 100644
index 0000000..4de6439
--- /dev/null
+++ b/render/fx_renderer/fx_framebuffer.c
@@ -0,0 +1,136 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <wlr/interfaces/wlr_buffer.h>
+#include <wlr/render/allocator.h>
+#include <wlr/render/interface.h>
+#include <wlr/render/swapchain.h>
+#include <wlr/util/log.h>
+
+#include "render/egl.h"
+#include "render/fx_renderer/fx_renderer.h"
+
+static void handle_buffer_destroy(struct wlr_addon *addon) {
+ struct fx_framebuffer *buffer =
+ wl_container_of(addon, buffer, addon);
+ fx_framebuffer_release(buffer);
+}
+
+static const struct wlr_addon_interface buffer_addon_impl = {
+ .name = "fx_framebuffer",
+ .destroy = handle_buffer_destroy,
+};
+
+
+struct fx_framebuffer fx_framebuffer_create(void) {
+ return (struct fx_framebuffer) {
+ .initialized = false,
+ .fbo = -1,
+ .rbo = -1,
+ .wlr_buffer = NULL,
+ .image = NULL,
+ };
+}
+
+void fx_framebuffer_bind(struct fx_framebuffer *fx_buffer) {
+ glBindFramebuffer(GL_FRAMEBUFFER, fx_buffer->fbo);
+}
+
+void fx_framebuffer_bind_wlr_fbo(struct fx_renderer *renderer) {
+ glBindFramebuffer(GL_FRAMEBUFFER, renderer->wlr_main_buffer_fbo);
+}
+
+void fx_framebuffer_update(struct fx_renderer *fx_renderer, struct fx_framebuffer *fx_buffer,
+ int width, int height) {
+ struct wlr_output *output = fx_renderer->wlr_output;
+
+ fx_buffer->renderer = fx_renderer;
+
+ bool first_alloc = false;
+
+ if (!fx_buffer->wlr_buffer ||
+ fx_buffer->wlr_buffer->width != width ||
+ fx_buffer->wlr_buffer->height != height) {
+ wlr_buffer_drop(fx_buffer->wlr_buffer);
+ fx_buffer->wlr_buffer = wlr_allocator_create_buffer(output->allocator,
+ width, height, &output->swapchain->format);
+ first_alloc = true;
+ }
+
+ if (fx_buffer->fbo == (uint32_t) -1 || first_alloc) {
+ glGenFramebuffers(1, &fx_buffer->fbo);
+ first_alloc = true;
+ }
+
+ if (fx_buffer->rbo == (uint32_t) -1 || first_alloc) {
+ struct wlr_dmabuf_attributes dmabuf = {0};
+ if (!wlr_buffer_get_dmabuf(fx_buffer->wlr_buffer, &dmabuf)) {
+ goto error_buffer;
+ }
+
+ bool external_only;
+ fx_buffer->image = wlr_egl_create_image_from_dmabuf(fx_renderer->egl,
+ &dmabuf, &external_only);
+ if (fx_buffer->image == EGL_NO_IMAGE_KHR) {
+ goto error_buffer;
+ }
+
+ glGenRenderbuffers(1, &fx_buffer->rbo);
+ glBindRenderbuffer(GL_RENDERBUFFER, fx_buffer->rbo);
+ fx_renderer->procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
+ fx_buffer->image);
+ glBindRenderbuffer(GL_RENDERBUFFER, 0);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, fx_buffer->fbo);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ GL_RENDERBUFFER, fx_buffer->rbo);
+ GLenum fb_status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+ if (fb_status != GL_FRAMEBUFFER_COMPLETE) {
+ wlr_log(WLR_ERROR, "Failed to create FBO");
+ goto error_image;
+ }
+ }
+
+ if (!fx_buffer->initialized) {
+ fx_buffer->initialized = true;
+
+ wlr_addon_init(&fx_buffer->addon, &fx_buffer->wlr_buffer->addons, fx_renderer,
+ &buffer_addon_impl);
+
+ wl_list_insert(&fx_renderer->buffers, &fx_buffer->link);
+ }
+
+ if (first_alloc) {
+ wlr_log(WLR_DEBUG, "Created GL FBO for buffer %dx%d",
+ fx_buffer->wlr_buffer->width, fx_buffer->wlr_buffer->height);
+ }
+
+ return;
+error_image:
+ wlr_egl_destroy_image(fx_renderer->egl, fx_buffer->image);
+error_buffer:
+ wlr_log(WLR_ERROR, "Could not create FX buffer! Aborting...");
+ abort();
+}
+
+void fx_framebuffer_release(struct fx_framebuffer *fx_buffer) {
+ // Release the framebuffer
+ wl_list_remove(&fx_buffer->link);
+ wlr_addon_finish(&fx_buffer->addon);
+
+ struct wlr_egl_context prev_ctx;
+ wlr_egl_save_context(&prev_ctx);
+ wlr_egl_make_current(fx_buffer->renderer->egl);
+
+ glDeleteFramebuffers(1, &fx_buffer->fbo);
+ fx_buffer->fbo = -1;
+ glDeleteRenderbuffers(1, &fx_buffer->rbo);
+ fx_buffer->rbo = -1;
+
+ wlr_egl_destroy_image(fx_buffer->renderer->egl, fx_buffer->image);
+
+ wlr_egl_restore_context(&prev_ctx);
+
+ fx_buffer->initialized = false;
+}
diff --git a/render/fx_renderer/fx_renderer.c b/render/fx_renderer/fx_renderer.c
index 730e314..7bc0be1 100644
--- a/render/fx_renderer/fx_renderer.c
+++ b/render/fx_renderer/fx_renderer.c
@@ -8,6 +8,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <wlr/backend.h>
+#include <wlr/render/allocator.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/types/wlr_matrix.h>
@@ -178,7 +179,7 @@ static bool check_gl_ext(const char *exts, const char *ext) {
static void load_gl_proc(void *proc_ptr, const char *name) {
void *proc = (void *)eglGetProcAddress(name);
if (proc == NULL) {
- wlr_log(WLR_ERROR, "GLES2 RENDERER: eglGetProcAddress(%s) failed", name);
+ wlr_log(WLR_ERROR, "FX RENDERER: eglGetProcAddress(%s) failed", name);
abort();
}
*(void **)proc_ptr = proc;
@@ -187,7 +188,19 @@ static void load_gl_proc(void *proc_ptr, const char *name) {
static void fx_renderer_handle_destroy(struct wlr_addon *addon) {
struct fx_renderer *renderer =
wl_container_of(addon, renderer, addon);
- fx_renderer_fini(renderer);
+
+ struct fx_framebuffer *fx_buffer, *fx_buffer_tmp;
+ wl_list_for_each_safe(fx_buffer, fx_buffer_tmp, &renderer->buffers, link) {
+ fx_framebuffer_release(fx_buffer);
+ }
+
+ struct fx_texture *tex, *tex_tmp;
+ wl_list_for_each_safe(tex, tex_tmp, &renderer->textures, link) {
+ fx_texture_destroy(tex);
+ }
+
+ fx_stencilbuffer_release(&renderer->stencil_buffer);
+
free(renderer);
}
static const struct wlr_addon_interface fx_renderer_addon_impl = {
@@ -195,9 +208,9 @@ static const struct wlr_addon_interface fx_renderer_addon_impl = {
.destroy = fx_renderer_handle_destroy,
};
-void fx_renderer_init_addon(struct wlr_egl *egl, struct wlr_addon_set *addons,
- const void * owner) {
- struct fx_renderer *renderer = fx_renderer_create(egl);
+void fx_renderer_init_addon(struct wlr_egl *egl, struct wlr_output *output,
+ struct wlr_addon_set *addons, const void * owner) {
+ struct fx_renderer *renderer = fx_renderer_create(egl, output);
if (!renderer) {
wlr_log(WLR_ERROR, "Failed to create fx_renderer");
abort();
@@ -216,32 +229,43 @@ struct fx_renderer *fx_renderer_addon_find(struct wlr_addon_set *addons,
return renderer;
}
-struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) {
+struct fx_renderer *fx_renderer_create(struct wlr_egl *egl,
+ struct wlr_output *output) {
struct fx_renderer *renderer = calloc(1, sizeof(struct fx_renderer));
if (renderer == NULL) {
return NULL;
}
+ wl_list_init(&renderer->buffers);
+ wl_list_init(&renderer->textures);
+
+ renderer->wlr_output = output;
+ renderer->egl = egl;
+
if (!eglMakeCurrent(wlr_egl_get_display(egl), EGL_NO_SURFACE, EGL_NO_SURFACE,
wlr_egl_get_context(egl))) {
- wlr_log(WLR_ERROR, "GLES2 RENDERER: Could not make EGL current");
+ wlr_log(WLR_ERROR, "FX RENDERER: Could not make EGL current");
return NULL;
}
+ // Create the stencil buffer
renderer->stencil_buffer = fx_stencilbuffer_create();
+ // Create the FBOs
+ renderer->wlr_main_buffer_fbo = -1;
+
// get extensions
const char *exts_str = (const char *)glGetString(GL_EXTENSIONS);
if (exts_str == NULL) {
- wlr_log(WLR_ERROR, "GLES2 RENDERER: Failed to get GL_EXTENSIONS");
+ wlr_log(WLR_ERROR, "FX RENDERER: Failed to get GL_EXTENSIONS");
return NULL;
}
- wlr_log(WLR_INFO, "Creating scenefx GLES2 renderer");
+ wlr_log(WLR_INFO, "Creating scenefx FX renderer");
wlr_log(WLR_INFO, "Using %s", glGetString(GL_VERSION));
wlr_log(WLR_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
wlr_log(WLR_INFO, "GL renderer: %s", glGetString(GL_RENDERER));
- wlr_log(WLR_INFO, "Supported GLES2 extensions: %s", exts_str);
+ wlr_log(WLR_INFO, "Supported FX extensions: %s", exts_str);
// TODO: the rest of the gl checks
if (check_gl_ext(exts_str, "GL_OES_EGL_image_external")) {
@@ -250,6 +274,12 @@ struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) {
"glEGLImageTargetTexture2DOES");
}
+ if (check_gl_ext(exts_str, "GL_OES_EGL_image")) {
+ renderer->exts.OES_egl_image = true;
+ load_gl_proc(&renderer->procs.glEGLImageTargetRenderbufferStorageOES,
+ "glEGLImageTargetRenderbufferStorageOES");
+ }
+
// quad fragment shader
if (!link_quad_program(&renderer->shaders.quad)) {
goto error;
@@ -276,11 +306,11 @@ struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) {
if (!eglMakeCurrent(wlr_egl_get_display(egl),
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
- wlr_log(WLR_ERROR, "GLES2 RENDERER: Could not unset current EGL");
+ wlr_log(WLR_ERROR, "FX RENDERER: Could not unset current EGL");
goto error;
}
- wlr_log(WLR_INFO, "GLES2 RENDERER: Shaders Initialized Successfully");
+ wlr_log(WLR_INFO, "FX RENDERER: Shaders Initialized Successfully");
return renderer;
error:
@@ -293,24 +323,34 @@ error:
if (!eglMakeCurrent(wlr_egl_get_display(egl),
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
- wlr_log(WLR_ERROR, "GLES2 RENDERER: Could not unset current EGL");
+ wlr_log(WLR_ERROR, "FX RENDERER: Could not unset current EGL");
}
// TODO: more freeing?
free(renderer);
- wlr_log(WLR_ERROR, "GLES2 RENDERER: Error Initializing Shaders");
+ wlr_log(WLR_ERROR, "FX RENDERER: Error Initializing Shaders");
return NULL;
}
-void fx_renderer_fini(struct fx_renderer *renderer) {
- fx_stencilbuffer_release(&renderer->stencil_buffer);
-}
-
void fx_renderer_begin(struct fx_renderer *renderer, int width, int height) {
+ glViewport(0, 0, width, height);
+ renderer->viewport_width = width;
+ renderer->viewport_height = height;
+
+ // Store the wlr FBO
+ renderer->wlr_main_buffer_fbo =
+ wlr_gles2_renderer_get_current_fbo(renderer->wlr_output->renderer);
+ // Get the fx_texture
+ struct wlr_texture *wlr_texture = wlr_texture_from_buffer(
+ renderer->wlr_output->renderer, renderer->wlr_output->back_buffer);
+ wlr_gles2_texture_get_attribs(wlr_texture, &renderer->wlr_main_texture_attribs);
+ wlr_texture_destroy(wlr_texture);
+ // Add the stencil to the wlr fbo
fx_stencilbuffer_init(&renderer->stencil_buffer, width, height);
- glViewport(0, 0, width, height);
+ // Finally bind the main wlr FBO
+ fx_framebuffer_bind_wlr_fbo(renderer);
// refresh projection matrix
matrix_projection(renderer->projection, width, height,
@@ -319,6 +359,9 @@ void fx_renderer_begin(struct fx_renderer *renderer, int width, int height) {
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
}
+void fx_renderer_end(struct fx_renderer *renderer) {
+}
+
void fx_renderer_clear(const float color[static 4]) {
glClearColor(color[0], color[1], color[2], color[3]);
glClearStencil(0);
@@ -376,9 +419,16 @@ bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer,
const struct wlr_box *dst_box, const float matrix[static 9],
float opacity, int corner_radius) {
- assert(wlr_texture_is_gles2(wlr_texture));
struct wlr_gles2_texture_attribs texture_attrs;
- wlr_gles2_texture_get_attribs(wlr_texture, &texture_attrs);
+ if (wlr_texture_is_gles2(wlr_texture)) {
+ wlr_gles2_texture_get_attribs(wlr_texture, &texture_attrs);
+ } else if (wlr_texture_is_fx(wlr_texture)) {
+ struct fx_texture *fx_texture = fx_get_texture(wlr_texture);
+ wlr_gles2_texture_get_fx_attribs(fx_texture, &texture_attrs);
+ } else {
+ wlr_log(WLR_ERROR, "Texture not GLES2 or FX. Aborting...");
+ abort();
+ }
struct tex_shader *shader = NULL;
diff --git a/render/fx_renderer/fx_texture.c b/render/fx_renderer/fx_texture.c
new file mode 100644
index 0000000..a8977fa
--- /dev/null
+++ b/render/fx_renderer/fx_texture.c
@@ -0,0 +1,335 @@
+#include <assert.h>
+#include <stdlib.h>
+#include <wlr/render/interface.h>
+#include <wlr/render/gles2.h>
+#include <wlr/types/wlr_buffer.h>
+#include <wlr/util/log.h>
+#include <drm_fourcc.h>
+
+#include "render/fx_renderer/fx_renderer.h"
+#include "render/pixel_format.h"
+#include "render/egl.h"
+
+static const struct wlr_texture_impl texture_impl;
+
+bool wlr_texture_is_fx(struct wlr_texture *wlr_texture) {
+ return wlr_texture->impl == &texture_impl;
+}
+
+struct fx_texture *fx_get_texture(struct wlr_texture *wlr_texture) {
+ assert(wlr_texture_is_fx(wlr_texture));
+ return (struct fx_texture *) wlr_texture;
+}
+
+static bool fx_texture_update_from_buffer(struct wlr_texture *wlr_texture,
+ struct wlr_buffer *buffer, const pixman_region32_t *damage) {
+ struct fx_texture *texture = fx_get_texture(wlr_texture);
+
+ if (texture->target != GL_TEXTURE_2D || texture->image != EGL_NO_IMAGE_KHR) {
+ return false;
+ }
+
+ void *data;
+ uint32_t format;
+ size_t stride;
+ if (!wlr_buffer_begin_data_ptr_access(buffer,
+ WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) {
+ return false;
+ }
+
+ if (format != texture->drm_format) {
+ wlr_buffer_end_data_ptr_access(buffer);
+ return false;
+ }
+
+ const struct wlr_pixel_format_info *drm_fmt =
+ drm_get_pixel_format_info(texture->drm_format);
+ assert(drm_fmt);
+ if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
+ wlr_buffer_end_data_ptr_access(buffer);
+ wlr_log(WLR_ERROR, "Cannot update texture: block formats are not supported");
+ return false;
+ }
+
+ if (!pixel_format_info_check_stride(drm_fmt, stride, buffer->width)) {
+ wlr_buffer_end_data_ptr_access(buffer);
+ return false;
+ }
+
+ struct wlr_egl_context prev_ctx;
+ wlr_egl_save_context(&prev_ctx);
+ wlr_egl_make_current(texture->fx_renderer->egl);
+
+ glBindTexture(GL_TEXTURE_2D, texture->tex);
+
+ int rects_len = 0;
+ pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len);
+
+ for (int i = 0; i < rects_len; i++) {
+ pixman_box32_t rect = rects[i];
+
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, rect.x1);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, rect.y1);
+
+ int width = rect.x2 - rect.x1;
+ int height = rect.y2 - rect.y1;
+ glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x1, rect.y1, width, height,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+ }
+
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ wlr_egl_restore_context(&prev_ctx);
+
+ wlr_buffer_end_data_ptr_access(buffer);
+
+ return true;
+}
+
+static bool fx_texture_invalidate(struct fx_texture *texture) {
+ if (texture->image == EGL_NO_IMAGE_KHR) {
+ return false;
+ }
+ if (texture->target == GL_TEXTURE_EXTERNAL_OES) {
+ // External changes are immediately made visible by the GL implementation
+ return true;
+ }
+
+ struct wlr_egl_context prev_ctx;
+ wlr_egl_save_context(&prev_ctx);
+ wlr_egl_make_current(texture->fx_renderer->egl);
+
+ glBindTexture(texture->target, texture->tex);
+ texture->fx_renderer->procs.glEGLImageTargetTexture2DOES(texture->target,
+ texture->image);
+ glBindTexture(texture->target, 0);
+
+ wlr_egl_restore_context(&prev_ctx);
+
+ return true;
+}
+
+void fx_texture_destroy(struct fx_texture *texture) {
+ wl_list_remove(&texture->link);
+ if (texture->buffer != NULL) {
+ wlr_addon_finish(&texture->buffer_addon);
+ }
+
+ struct wlr_egl_context prev_ctx;
+ wlr_egl_save_context(&prev_ctx);
+ wlr_egl_make_current(texture->fx_renderer->egl);
+
+ glDeleteTextures(1, &texture->tex);
+ wlr_egl_destroy_image(texture->fx_renderer->egl, texture->image);
+
+ wlr_egl_restore_context(&prev_ctx);
+
+ free(texture);
+}
+
+static void fx_texture_unref(struct wlr_texture *wlr_texture) {
+ struct fx_texture *texture = fx_get_texture(wlr_texture);
+ if (texture->buffer != NULL) {
+ // Keep the texture around, in case the buffer is re-used later. We're
+ // still listening to the buffer's destroy event.
+ wlr_buffer_unlock(texture->buffer);
+ } else {
+ fx_texture_destroy(texture);
+ }
+}
+
+static const struct wlr_texture_impl texture_impl = {
+ .update_from_buffer = fx_texture_update_from_buffer,
+ .destroy = fx_texture_unref,
+};
+
+static struct fx_texture *fx_texture_create(
+ struct fx_renderer *renderer, uint32_t width, uint32_t height) {
+ struct fx_texture *texture = calloc(1, sizeof(struct fx_texture));
+ if (texture == NULL) {
+ wlr_log_errno(WLR_ERROR, "Allocation failed");
+ return NULL;
+ }
+ wlr_texture_init(&texture->wlr_texture, renderer->wlr_output->renderer,
+ &texture_impl, width, height);
+ texture->fx_renderer = renderer;
+ wl_list_insert(&renderer->textures, &texture->link);
+ return texture;
+}
+
+static struct fx_texture *fx_texture_from_pixels(
+ struct fx_renderer *renderer,
+ uint32_t drm_format, uint32_t stride, uint32_t width,
+ uint32_t height, const void *data) {
+ const struct wlr_pixel_format_info *drm_fmt =
+ drm_get_pixel_format_info(drm_format);
+ assert(drm_fmt);
+
+ if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
+ wlr_log(WLR_ERROR, "Cannot upload texture: block formats are not supported");
+ return NULL;
+ }
+
+ if (!pixel_format_info_check_stride(drm_fmt, stride, width)) {
+ return NULL;
+ }
+
+ struct fx_texture *texture =
+ fx_texture_create(renderer, width, height);
+ if (texture == NULL) {
+ return NULL;
+ }
+ texture->target = GL_TEXTURE_2D;
+ texture->has_alpha = false;
+ texture->drm_format = DRM_FORMAT_XBGR8888;
+
+ struct wlr_egl_context prev_ctx;
+ wlr_egl_save_context(&prev_ctx);
+ wlr_egl_make_current(renderer->egl);
+
+ glGenTextures(1, &texture->tex);
+ glBindTexture(GL_TEXTURE_2D, texture->tex);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ wlr_egl_restore_context(&prev_ctx);
+
+ return texture;
+}
+
+static struct wlr_texture *fx_texture_from_dmabuf(
+ struct fx_renderer *renderer,
+ struct wlr_dmabuf_attributes *attribs) {
+
+ if (!renderer->procs.glEGLImageTargetTexture2DOES) {
+ return NULL;
+ }
+
+ struct fx_texture *texture =
+ fx_texture_create(renderer, attribs->width, attribs->height);
+ if (texture == NULL) {
+ return NULL;
+ }
+ texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
+
+ const struct wlr_pixel_format_info *drm_fmt =
+ drm_get_pixel_format_info(attribs->format);
+ if (drm_fmt != NULL) {
+ texture->has_alpha = drm_fmt->has_alpha;
+ } else {
+ // We don't know, assume the texture has an alpha channel
+ texture->has_alpha = true;
+ }
+
+ struct wlr_egl_context prev_ctx;
+ wlr_egl_save_context(&prev_ctx);
+ wlr_egl_make_current(renderer->egl);
+
+ bool external_only;
+ texture->image =
+ wlr_egl_create_image_from_dmabuf(renderer->egl, attribs, &external_only);
+ if (texture->image == EGL_NO_IMAGE_KHR) {
+ wlr_log(WLR_ERROR, "Failed to create EGL image from DMA-BUF");
+ wlr_egl_restore_context(&prev_ctx);
+ wl_list_remove(&texture->link);
+ free(texture);
+ return NULL;
+ }
+
+ texture->target = external_only ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
+
+ glGenTextures(1, &texture->tex);
+ glBindTexture(texture->target, texture->tex);
+ glTexParameteri(texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ renderer->procs.glEGLImageTargetTexture2DOES(texture->target, texture->image);
+ glBindTexture(texture->target, 0);
+
+ wlr_egl_restore_context(&prev_ctx);
+
+ return &texture->wlr_texture;
+}
+
+static void texture_handle_buffer_destroy(struct wlr_addon *addon) {
+ struct fx_texture *texture =
+ wl_container_of(addon, texture, buffer_addon);
+ fx_texture_destroy(texture);
+}
+
+static const struct wlr_addon_interface texture_addon_impl = {
+ .name = "fx_texture",
+ .destroy = texture_handle_buffer_destroy,
+};
+
+static struct fx_texture *fx_texture_from_dmabuf_buffer(
+ struct fx_renderer *renderer, struct wlr_buffer *buffer,
+ struct wlr_dmabuf_attributes *dmabuf) {
+ struct wlr_addon *addon =
+ wlr_addon_find(&buffer->addons, renderer, &texture_addon_impl);
+ if (addon != NULL) {
+ struct fx_texture *texture =
+ wl_container_of(addon, texture, buffer_addon);
+ if (!fx_texture_invalidate(texture)) {
+ wlr_log(WLR_ERROR, "Failed to invalidate texture");
+ return false;
+ }
+ wlr_buffer_lock(texture->buffer);
+ return texture;
+ }
+
+ struct wlr_texture *wlr_texture =
+ fx_texture_from_dmabuf(renderer, dmabuf);
+ if (wlr_texture == NULL) {
+ return false;
+ }
+
+ struct fx_texture *texture = fx_get_texture(wlr_texture);
+ texture->buffer = wlr_buffer_lock(buffer);
+ wlr_addon_init(&texture->buffer_addon, &buffer->addons,
+ renderer, &texture_addon_impl);
+
+ return texture;
+}
+
+struct fx_texture *fx_texture_from_buffer(struct fx_renderer *renderer,
+ struct wlr_buffer *buffer) {
+ void *data;
+ uint32_t format;
+ size_t stride;
+ struct wlr_dmabuf_attributes dmabuf;
+ if (wlr_buffer_get_dmabuf(buffer, &dmabuf)) {
+ return fx_texture_from_dmabuf_buffer(renderer, buffer, &dmabuf);
+ } else if (wlr_buffer_begin_data_ptr_access(buffer,
+ WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) {
+ struct fx_texture *tex = fx_texture_from_pixels(renderer,
+ format, stride, buffer->width, buffer->height, data);
+ wlr_buffer_end_data_ptr_access(buffer);
+ return tex;
+ } else {
+ return NULL;
+ }
+}
+
+void wlr_gles2_texture_get_fx_attribs(struct fx_texture *texture,
+ struct wlr_gles2_texture_attribs *attribs) {
+ memset(attribs, 0, sizeof(*attribs));
+ attribs->target = texture->target;
+ attribs->tex = texture->tex;
+ attribs->has_alpha = texture->has_alpha;
+}
diff --git a/render/fx_renderer/meson.build b/render/fx_renderer/meson.build
index 394caa3..f6d44ae 100644
--- a/render/fx_renderer/meson.build
+++ b/render/fx_renderer/meson.build
@@ -7,7 +7,9 @@ endif
wlr_files += files(
'matrix.c',
+ 'fx_framebuffer.c',
'fx_stencilbuffer.c',
+ 'fx_texture.c',
'fx_renderer.c',
)
diff --git a/render/meson.build b/render/meson.build
index 4dd5c6a..56579ee 100644
--- a/render/meson.build
+++ b/render/meson.build
@@ -1,5 +1,6 @@
wlr_files += files(
'pixel_format.c',
+ 'egl.c',
)
subdir('fx_renderer')