diff options
Diffstat (limited to 'include/render')
-rw-r--r-- | include/render/fx_renderer/fx_renderer.h | 7 | ||||
-rw-r--r-- | include/render/fx_renderer/shaders.h | 67 |
2 files changed, 74 insertions, 0 deletions
diff --git a/include/render/fx_renderer/fx_renderer.h b/include/render/fx_renderer/fx_renderer.h index 526a640..bb8d205 100644 --- a/include/render/fx_renderer/fx_renderer.h +++ b/include/render/fx_renderer/fx_renderer.h @@ -161,16 +161,23 @@ struct fx_renderer { struct { struct quad_shader quad; + struct quad_grad_shader quad_grad; struct quad_round_shader quad_round; struct quad_round_shader quad_round_tl; struct quad_round_shader quad_round_tr; struct quad_round_shader quad_round_bl; struct quad_round_shader quad_round_br; + struct quad_grad_round_shader quad_grad_round; + struct quad_grad_round_shader quad_grad_round_tl; + struct quad_grad_round_shader quad_grad_round_tr; + struct quad_grad_round_shader quad_grad_round_bl; + struct quad_grad_round_shader quad_grad_round_br; struct tex_shader tex_rgba; struct tex_shader tex_rgbx; struct tex_shader tex_ext; struct box_shadow_shader box_shadow; struct rounded_border_corner_shader rounded_border_corner; + struct rounded_grad_border_corner_shader rounded_grad_border_corner; struct blur_shader blur1; struct blur_shader blur2; struct blur_effects_shader blur_effects; diff --git a/include/render/fx_renderer/shaders.h b/include/render/fx_renderer/shaders.h index 6c19744..ad18167 100644 --- a/include/render/fx_renderer/shaders.h +++ b/include/render/fx_renderer/shaders.h @@ -37,6 +37,24 @@ struct quad_shader { bool link_quad_program(struct quad_shader *shader); +struct quad_grad_shader { + int max_len; + + GLuint program; + GLint proj; + GLint colors; + GLint size; + GLint degree; + GLint grad_box; + GLint pos_attrib; + GLint linear; + GLint origin; + GLint count; + GLint blend; +}; + +bool link_quad_grad_program(struct quad_grad_shader *shader, int max_len); + struct quad_round_shader { GLuint program; GLint proj; @@ -49,6 +67,29 @@ struct quad_round_shader { bool link_quad_round_program(struct quad_round_shader *shader, enum fx_rounded_quad_shader_source source); +struct quad_grad_round_shader { + GLuint program; + GLint proj; + GLint color; + GLint pos_attrib; + GLint size; + GLint position; + GLint radius; + + GLint colors; + GLint grad_size; + GLint degree; + GLint grad_box; + GLint linear; + GLint origin; + GLint count; + GLint blend; + + int max_len; +}; + +bool link_quad_grad_round_program(struct quad_grad_round_shader *shader, enum fx_rounded_quad_shader_source source, int max_len); + struct tex_shader { GLuint program; GLint proj; @@ -84,6 +125,32 @@ struct rounded_border_corner_shader { bool link_rounded_border_corner_program(struct rounded_border_corner_shader *shader); +struct rounded_grad_border_corner_shader { + int max_len; + GLuint program; + GLint proj; + GLint is_top_left; + GLint is_top_right; + GLint is_bottom_left; + GLint is_bottom_right; + GLint position; + GLint radius; + GLint half_size; + GLint half_thickness; + + GLint colors; + GLint size; + GLint degree; + GLint grad_box; + GLint pos_attrib; + GLint linear; + GLint origin; + GLint count; + GLint blend; +}; + +bool link_rounded_grad_border_corner_program(struct rounded_grad_border_corner_shader *shader, int max_len); + struct box_shadow_shader { GLuint program; GLint proj; |