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-rw-r--r--include/render/fx_renderer/fx_renderer.h70
-rw-r--r--include/scenefx/render/fx_renderer/fx_effect_framebuffers.h3
-rw-r--r--include/scenefx/render/fx_renderer/fx_renderer.h75
-rw-r--r--render/fx_renderer/fx_pass.c23
-rw-r--r--render/fx_renderer/fx_renderer.c6
5 files changed, 88 insertions, 89 deletions
diff --git a/include/render/fx_renderer/fx_renderer.h b/include/render/fx_renderer/fx_renderer.h
index 1028038..cdfb4c8 100644
--- a/include/render/fx_renderer/fx_renderer.h
+++ b/include/render/fx_renderer/fx_renderer.h
@@ -11,6 +11,8 @@
#include <wlr/util/addon.h>
#include <wlr/util/box.h>
+#include "render/fx_renderer/shaders.h"
+
struct fx_pixel_format {
uint32_t drm_format;
// optional field, if empty then internalformat = format
@@ -118,4 +120,72 @@ struct fx_render_timer {
bool wlr_render_timer_is_fx(struct wlr_render_timer *timer);
+///
+/// fx_renderer
+///
+
+struct fx_renderer {
+ struct wlr_renderer wlr_renderer;
+
+ float projection[9];
+ struct wlr_egl *egl;
+ int drm_fd;
+
+ const char *exts_str;
+ struct {
+ bool EXT_read_format_bgra;
+ bool KHR_debug;
+ bool OES_egl_image_external;
+ bool OES_egl_image;
+ bool EXT_texture_type_2_10_10_10_REV;
+ bool OES_texture_half_float_linear;
+ bool EXT_texture_norm16;
+ bool EXT_disjoint_timer_query;
+ } exts;
+
+ struct {
+ PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
+ PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR;
+ PFNGLDEBUGMESSAGECONTROLKHRPROC glDebugMessageControlKHR;
+ PFNGLPOPDEBUGGROUPKHRPROC glPopDebugGroupKHR;
+ PFNGLPUSHDEBUGGROUPKHRPROC glPushDebugGroupKHR;
+ PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
+ PFNGLGETGRAPHICSRESETSTATUSKHRPROC glGetGraphicsResetStatusKHR;
+ PFNGLGENQUERIESEXTPROC glGenQueriesEXT;
+ PFNGLDELETEQUERIESEXTPROC glDeleteQueriesEXT;
+ PFNGLQUERYCOUNTEREXTPROC glQueryCounterEXT;
+ PFNGLGETQUERYOBJECTIVEXTPROC glGetQueryObjectivEXT;
+ PFNGLGETQUERYOBJECTUI64VEXTPROC glGetQueryObjectui64vEXT;
+ PFNGLGETINTEGER64VEXTPROC glGetInteger64vEXT;
+ } procs;
+
+ struct {
+ struct quad_shader quad;
+ struct quad_round_shader quad_round;
+ struct quad_round_shader quad_round_tl;
+ struct quad_round_shader quad_round_tr;
+ struct quad_round_shader quad_round_bl;
+ struct quad_round_shader quad_round_br;
+ struct tex_shader tex_rgba;
+ struct tex_shader tex_rgbx;
+ struct tex_shader tex_ext;
+ struct box_shadow_shader box_shadow;
+ struct rounded_border_corner_shader rounded_border_corner;
+ struct stencil_mask_shader stencil_mask;
+ struct blur_shader blur1;
+ struct blur_shader blur2;
+ struct blur_effects_shader blur_effects;
+ } shaders;
+
+ struct wl_list buffers; // fx_framebuffer.link
+ struct wl_list textures; // fx_texture.link
+
+ struct fx_framebuffer *current_buffer;
+ uint32_t viewport_width, viewport_height;
+
+ // Set to true when 'wlr_renderer_begin_buffer_pass' is called instead of
+ // our custom 'fx_renderer_begin_buffer_pass' function
+ bool basic_renderer;
+};
+
#endif
diff --git a/include/scenefx/render/fx_renderer/fx_effect_framebuffers.h b/include/scenefx/render/fx_renderer/fx_effect_framebuffers.h
index 566884a..2a11a21 100644
--- a/include/scenefx/render/fx_renderer/fx_effect_framebuffers.h
+++ b/include/scenefx/render/fx_renderer/fx_effect_framebuffers.h
@@ -22,6 +22,9 @@ struct fx_effect_framebuffers {
struct fx_framebuffer *effects_buffer_swapped;
bool blur_buffer_dirty;
+
+ // The region where there's blur
+ pixman_region32_t blur_padding_region;
};
struct fx_effect_framebuffers *fx_effect_framebuffers_try_get(struct wlr_output *output);
diff --git a/include/scenefx/render/fx_renderer/fx_renderer.h b/include/scenefx/render/fx_renderer/fx_renderer.h
index 9c7839f..5529f0e 100644
--- a/include/scenefx/render/fx_renderer/fx_renderer.h
+++ b/include/scenefx/render/fx_renderer/fx_renderer.h
@@ -7,7 +7,7 @@
#include <wlr/render/interface.h>
#include <wlr/types/wlr_buffer.h>
-#include "render/fx_renderer/shaders.h"
+struct fx_renderer;
struct wlr_renderer *fx_renderer_create_with_drm_fd(int drm_fd);
struct wlr_renderer *fx_renderer_create(struct wlr_backend *backend);
@@ -26,79 +26,6 @@ struct fx_texture_attribs {
bool has_alpha;
};
-///
-/// fx_renderer
-///
-
-// TODO: make this private
-struct fx_renderer {
- struct wlr_renderer wlr_renderer;
-
- float projection[9];
- struct wlr_egl *egl;
- int drm_fd;
-
- const char *exts_str;
- struct {
- bool EXT_read_format_bgra;
- bool KHR_debug;
- bool OES_egl_image_external;
- bool OES_egl_image;
- bool EXT_texture_type_2_10_10_10_REV;
- bool OES_texture_half_float_linear;
- bool EXT_texture_norm16;
- bool EXT_disjoint_timer_query;
- } exts;
-
- struct {
- PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
- PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR;
- PFNGLDEBUGMESSAGECONTROLKHRPROC glDebugMessageControlKHR;
- PFNGLPOPDEBUGGROUPKHRPROC glPopDebugGroupKHR;
- PFNGLPUSHDEBUGGROUPKHRPROC glPushDebugGroupKHR;
- PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
- PFNGLGETGRAPHICSRESETSTATUSKHRPROC glGetGraphicsResetStatusKHR;
- PFNGLGENQUERIESEXTPROC glGenQueriesEXT;
- PFNGLDELETEQUERIESEXTPROC glDeleteQueriesEXT;
- PFNGLQUERYCOUNTEREXTPROC glQueryCounterEXT;
- PFNGLGETQUERYOBJECTIVEXTPROC glGetQueryObjectivEXT;
- PFNGLGETQUERYOBJECTUI64VEXTPROC glGetQueryObjectui64vEXT;
- PFNGLGETINTEGER64VEXTPROC glGetInteger64vEXT;
- } procs;
-
- struct {
- struct quad_shader quad;
- struct quad_round_shader quad_round;
- struct quad_round_shader quad_round_tl;
- struct quad_round_shader quad_round_tr;
- struct quad_round_shader quad_round_bl;
- struct quad_round_shader quad_round_br;
- struct tex_shader tex_rgba;
- struct tex_shader tex_rgbx;
- struct tex_shader tex_ext;
- struct box_shadow_shader box_shadow;
- struct rounded_border_corner_shader rounded_border_corner;
- struct stencil_mask_shader stencil_mask;
- struct blur_shader blur1;
- struct blur_shader blur2;
- struct blur_effects_shader blur_effects;
- } shaders;
-
- struct wl_list buffers; // fx_framebuffer.link
- struct wl_list textures; // fx_texture.link
-
- struct fx_framebuffer *current_buffer;
- uint32_t viewport_width, viewport_height;
-
- // Set to true when 'wlr_renderer_begin_buffer_pass' is called instead of
- // our custom 'fx_renderer_begin_buffer_pass' function
- bool basic_renderer;
-
- // The region where there's blur
- pixman_region32_t blur_padding_region;
-};
-
-
struct wlr_texture *fx_texture_from_buffer(struct wlr_renderer *wlr_renderer,
struct wlr_buffer *buffer);
diff --git a/render/fx_renderer/fx_pass.c b/render/fx_renderer/fx_pass.c
index f3a9485..9a27de1 100644
--- a/render/fx_renderer/fx_pass.c
+++ b/render/fx_renderer/fx_pass.c
@@ -84,10 +84,12 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
pop_fx_debug(renderer);
wlr_buffer_unlock(pass->buffer->buffer);
+ if (pass->output) {
+ struct fx_effect_framebuffers *fbos = fx_effect_framebuffers_try_get(pass->output);
+ pixman_region32_fini(&fbos->blur_padding_region);
+ }
free(pass);
- pixman_region32_fini(&renderer->blur_padding_region);
-
return true;
}
@@ -961,6 +963,8 @@ struct fx_gles_render_pass *fx_renderer_begin_buffer_pass(
struct wlr_renderer *wlr_renderer, struct wlr_buffer *wlr_buffer,
struct wlr_output *output, const struct wlr_buffer_pass_options *options) {
struct fx_renderer *renderer = fx_get_renderer(wlr_renderer);
+ assert(output);
+
renderer->basic_renderer = false;
if (!wlr_egl_make_current(renderer->egl)) {
return NULL;
@@ -977,17 +981,14 @@ struct fx_gles_render_pass *fx_renderer_begin_buffer_pass(
return NULL;
}
- // Update the buffers if needed
- struct fx_effect_framebuffers *fbos = NULL;
// For per output framebuffers
- if (output) {
- fbos = fx_effect_framebuffers_try_get(output);
- fx_framebuffer_get_or_create_custom(renderer, output, &fbos->blur_saved_pixels_buffer);
- fx_framebuffer_get_or_create_custom(renderer, output, &fbos->effects_buffer);
- fx_framebuffer_get_or_create_custom(renderer, output, &fbos->effects_buffer_swapped);
- }
+ struct fx_effect_framebuffers *fbos = fx_effect_framebuffers_try_get(output);
+ // Update the buffers if needed
+ fx_framebuffer_get_or_create_custom(renderer, output, &fbos->blur_saved_pixels_buffer);
+ fx_framebuffer_get_or_create_custom(renderer, output, &fbos->effects_buffer);
+ fx_framebuffer_get_or_create_custom(renderer, output, &fbos->effects_buffer_swapped);
- pixman_region32_init(&renderer->blur_padding_region);
+ pixman_region32_init(&fbos->blur_padding_region);
struct fx_gles_render_pass *pass = begin_buffer_pass(buffer, timer);
if (!pass) {
diff --git a/render/fx_renderer/fx_renderer.c b/render/fx_renderer/fx_renderer.c
index 0b9e1a4..b089b4e 100644
--- a/render/fx_renderer/fx_renderer.c
+++ b/render/fx_renderer/fx_renderer.c
@@ -119,6 +119,7 @@ static const char *reset_status_str(GLenum status) {
}
}
+// TODO: Deprecate all older rendering functions?
static bool fx_renderer_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
uint32_t height) {
struct fx_renderer *renderer =
@@ -140,8 +141,6 @@ static bool fx_renderer_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
renderer->viewport_width = width;
renderer->viewport_height = height;
- pixman_region32_init(&renderer->blur_padding_region);
-
// refresh projection matrix
matrix_projection(renderer->projection, width, height,
WL_OUTPUT_TRANSFORM_FLIPPED_180);
@@ -157,8 +156,7 @@ static bool fx_renderer_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
}
static void fx_renderer_end(struct wlr_renderer *wlr_renderer) {
- struct fx_renderer *renderer = fx_get_renderer_in_context(wlr_renderer);
- pixman_region32_fini(&renderer->blur_padding_region);
+ // no-op
}
static void fx_renderer_clear(struct wlr_renderer *wlr_renderer,