diff options
author | Erik Reider <[email protected]> | 2024-02-27 18:05:58 +0100 |
---|---|---|
committer | GitHub <[email protected]> | 2024-02-27 18:05:58 +0100 |
commit | 7f0883b383b73af7bc68dcf8c2ee845c5eab5807 (patch) | |
tree | ff13a416200ac372d0ae303e5996bb9a22f819dd /types/fx | |
parent | 5b6862c981eb5541888f625cd93e7775cabe06b0 (diff) |
[FX Renderer] Add blur (#30)
* Initial blur implementation
* Added additional blur effects from SwayFX
* Simplified blur pass functions to match the other pass functions
* Minor fixes
* Added support for optimized blur
* tinywl: Don't set decoration values every frame
* Updated public blur function docs
* Simplified blur buffer management
* Moved ignore transparent bool into a per buffer option
* Clip the scene_buffer when blur is enabled
* Added back corner and shadow checks in opaque_region function
* Renamed fx_render_blur_options to fx_render_blur_pass_options
* Fixed nits
* Removed unused fx_framebuffer_bind_wlr_fbo function
* Removed wlr_scene impl. Should be moved into future PR instead
* Made blur impl independent of wlr_scene
* Moved shader init back into fx_renderer.c
* Renamed fx_framebuffer_get_or_create_bufferless to fx_framebuffer_get_or_create_custom
Diffstat (limited to 'types/fx')
-rw-r--r-- | types/fx/blur_data.c | 32 | ||||
-rw-r--r-- | types/fx/meson.build | 3 |
2 files changed, 34 insertions, 1 deletions
diff --git a/types/fx/blur_data.c b/types/fx/blur_data.c new file mode 100644 index 0000000..3aa618b --- /dev/null +++ b/types/fx/blur_data.c @@ -0,0 +1,32 @@ +#include "scenefx/types/fx/blur_data.h" + +struct blur_data blur_data_get_default(void) { + return (struct blur_data) { + .radius = 5, + .num_passes = 3, + .noise = 0.02, + .brightness = 0.9, + .contrast = 0.9, + .saturation = 1.1, + }; +} + +bool blur_data_should_parameters_blur_effects(struct blur_data *blur_data) { + return blur_data->brightness != 1.0f + || blur_data->saturation != 1.0f + || blur_data->contrast != 1.0f + || blur_data->noise > 0.0f; +} + +bool blur_data_cmp(struct blur_data *a, struct blur_data *b) { + return a->radius == b->radius && + a->num_passes && b->num_passes && + a->noise == b->noise && + a->brightness == b->brightness && + a->contrast == b->contrast && + a->saturation == b->saturation; +} + +int blur_data_calc_size(struct blur_data *blur_data) { + return pow(2, blur_data->num_passes + 1) * blur_data->radius; +} diff --git a/types/fx/meson.build b/types/fx/meson.build index b7f0207..2170f35 100644 --- a/types/fx/meson.build +++ b/types/fx/meson.build @@ -1,3 +1,4 @@ wlr_files += files( - 'shadow_data.c' + 'shadow_data.c', + 'blur_data.c', ) |