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authorErik Reider <[email protected]>2024-01-06 21:24:37 +0100
committerErik Reider <[email protected]>2024-01-06 21:24:37 +0100
commit3e6108472c3d578175ea6fb685e1919b3585606f (patch)
tree8d9ecc79b48b1b0b087357641863953934520163 /types/fx/shadow_data.c
parentc66fe881df7aa79a018efbdfe1ea756f2b741b23 (diff)
Moved wlr_scene.h and shadow_data.h into scenefx dir
Diffstat (limited to 'types/fx/shadow_data.c')
-rw-r--r--types/fx/shadow_data.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/types/fx/shadow_data.c b/types/fx/shadow_data.c
index fae76cf..a8ad8f9 100644
--- a/types/fx/shadow_data.c
+++ b/types/fx/shadow_data.c
@@ -1,7 +1,7 @@
#include <assert.h>
#include <stdlib.h>
#include <string.h>
-#include "types/fx/shadow_data.h"
+#include "scenefx/types/fx/shadow_data.h"
#include "wlr/util/log.h"
struct shadow_data shadow_data_get_default(void) {