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authorAlexander Orzechowski <[email protected]>2022-06-25 19:53:17 -0400
committerAlexander Orzechowski <[email protected]>2022-08-14 02:38:50 -0400
commit0dcf410f380a7f1c503c9292ab7d35dd51fb390c (patch)
treeacf1bdff1ae9d46f4bf3ffa53aaba2303ad9336f /surface.c
parent323c3a2732397a7b3962bb5c71a212d60cb022d0 (diff)
wlr_scene: Don't render non visible parts of textures/rects
We can also get rid of the intersection checks in the rendering functions because we are guaranteed to already be in the node do to the prior intersection checking of the node visibility.
Diffstat (limited to 'surface.c')
0 files changed, 0 insertions, 0 deletions