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| author | Isaac Freund <[email protected]> | 2021-12-13 17:23:47 +0100 |
|---|---|---|
| committer | Isaac Freund <[email protected]> | 2021-12-13 17:26:22 +0100 |
| commit | ce3d4b267dfd51db134ca5d752371498961c711f (patch) | |
| tree | 7b5a52c86977c1e9e155720fa81d3de618a75d04 /render/fx_renderer | |
| parent | bd3ba5c0e40ed921b53d0614296f796bd8ad6e7d (diff) | |
scene: fix wlr_scene_send_frame_done() API
This doesn't work if scene outputs are not used as the primary output of
scene surfaces will always be NULL.
Therefore, take a wlr_scene_output instead of separate wlr_scene and
wlr_output arguments and rename the function to
wlr_scene_output_send_frame_done().
The actual behavior of the function is unchanged.
Diffstat (limited to 'render/fx_renderer')
0 files changed, 0 insertions, 0 deletions
