diff options
author | Erik Reider <[email protected]> | 2024-01-06 02:31:14 +0100 |
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committer | GitHub <[email protected]> | 2024-01-06 02:31:14 +0100 |
commit | 6759e8da7ab53a46b0eb04e5045b8c67262c3a11 (patch) | |
tree | c65ed83ca04b61bdbae7e1b8a7f2c16f29b89730 /render/fx_renderer/fx_texture.c | |
parent | b929a2bbadf467864796ad4ec90882ce86cfebff (diff) | |
parent | ace97585b2b4d8cbb5ead6cd0f72fa8e8889c9d7 (diff) |
Merge pull request #24 from wlrfx/wlroots-0.17-rebase
Rebase to wlroots 0.17
Diffstat (limited to 'render/fx_renderer/fx_texture.c')
-rw-r--r-- | render/fx_renderer/fx_texture.c | 368 |
1 files changed, 368 insertions, 0 deletions
diff --git a/render/fx_renderer/fx_texture.c b/render/fx_renderer/fx_texture.c new file mode 100644 index 0000000..1952311 --- /dev/null +++ b/render/fx_renderer/fx_texture.c @@ -0,0 +1,368 @@ +#include <assert.h> +#include <stdlib.h> +#include <wlr/render/interface.h> +#include <wlr/types/wlr_buffer.h> +#include <wlr/util/log.h> +#include <drm_fourcc.h> + +#include "render/fx_renderer/fx_renderer.h" +#include "render/pixel_format.h" +#include "render/egl.h" + +static const struct wlr_texture_impl texture_impl; + +bool wlr_texture_is_fx(struct wlr_texture *wlr_texture) { + return wlr_texture->impl == &texture_impl; +} + +struct fx_texture *fx_get_texture(struct wlr_texture *wlr_texture) { + assert(wlr_texture_is_fx(wlr_texture)); + struct fx_texture *texture = wl_container_of(wlr_texture, texture, wlr_texture); + return texture; +} + +static bool fx_texture_update_from_buffer(struct wlr_texture *wlr_texture, + struct wlr_buffer *buffer, const pixman_region32_t *damage) { + struct fx_texture *texture = fx_get_texture(wlr_texture); + + if (texture->target != GL_TEXTURE_2D || texture->image != EGL_NO_IMAGE_KHR) { + return false; + } + + void *data; + uint32_t format; + size_t stride; + if (!wlr_buffer_begin_data_ptr_access(buffer, + WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) { + return false; + } + + if (format != texture->drm_format) { + wlr_buffer_end_data_ptr_access(buffer); + return false; + } + + const struct fx_pixel_format *fmt = + get_fx_format_from_drm(texture->drm_format); + assert(fmt); + + const struct wlr_pixel_format_info *drm_fmt = + drm_get_pixel_format_info(texture->drm_format); + assert(drm_fmt); + if (pixel_format_info_pixels_per_block(drm_fmt) != 1) { + wlr_buffer_end_data_ptr_access(buffer); + wlr_log(WLR_ERROR, "Cannot update texture: block formats are not supported"); + return false; + } + + if (!pixel_format_info_check_stride(drm_fmt, stride, buffer->width)) { + wlr_buffer_end_data_ptr_access(buffer); + return false; + } + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(texture->fx_renderer->egl); + + push_fx_debug(texture->fx_renderer); + + glBindTexture(GL_TEXTURE_2D, texture->tex); + + int rects_len = 0; + pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len); + + for (int i = 0; i < rects_len; i++) { + pixman_box32_t rect = rects[i]; + + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block); + glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, rect.x1); + glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, rect.y1); + + int width = rect.x2 - rect.x1; + int height = rect.y2 - rect.y1; + glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x1, rect.y1, width, height, + fmt->gl_format, fmt->gl_type, data); + } + + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); + + glBindTexture(GL_TEXTURE_2D, 0); + + pop_fx_debug(texture->fx_renderer); + + wlr_egl_restore_context(&prev_ctx); + + wlr_buffer_end_data_ptr_access(buffer); + + return true; +} + +static bool fx_texture_invalidate(struct fx_texture *texture) { + if (texture->image == EGL_NO_IMAGE_KHR) { + return false; + } + if (texture->target == GL_TEXTURE_EXTERNAL_OES) { + // External changes are immediately made visible by the GL implementation + return true; + } + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(texture->fx_renderer->egl); + + push_fx_debug(texture->fx_renderer); + + glBindTexture(texture->target, texture->tex); + texture->fx_renderer->procs.glEGLImageTargetTexture2DOES(texture->target, + texture->image); + glBindTexture(texture->target, 0); + + pop_fx_debug(texture->fx_renderer); + + wlr_egl_restore_context(&prev_ctx); + + return true; +} + +void fx_texture_destroy(struct fx_texture *texture) { + wl_list_remove(&texture->link); + if (texture->buffer != NULL) { + wlr_addon_finish(&texture->buffer_addon); + } + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(texture->fx_renderer->egl); + + glDeleteTextures(1, &texture->tex); + wlr_egl_destroy_image(texture->fx_renderer->egl, texture->image); + + wlr_egl_restore_context(&prev_ctx); + + free(texture); +} + +static void fx_texture_unref(struct wlr_texture *wlr_texture) { + struct fx_texture *texture = fx_get_texture(wlr_texture); + if (texture->buffer != NULL) { + // Keep the texture around, in case the buffer is re-used later. We're + // still listening to the buffer's destroy event. + wlr_buffer_unlock(texture->buffer); + } else { + fx_texture_destroy(texture); + } +} + +static const struct wlr_texture_impl texture_impl = { + .update_from_buffer = fx_texture_update_from_buffer, + .destroy = fx_texture_unref, +}; + +static struct fx_texture *fx_texture_create( + struct fx_renderer *renderer, uint32_t width, uint32_t height) { + struct fx_texture *texture = calloc(1, sizeof(struct fx_texture)); + if (texture == NULL) { + wlr_log_errno(WLR_ERROR, "Allocation failed"); + return NULL; + } + wlr_texture_init(&texture->wlr_texture, &renderer->wlr_renderer, + &texture_impl, width, height); + texture->fx_renderer = renderer; + wl_list_insert(&renderer->textures, &texture->link); + return texture; +} + +static struct wlr_texture *fx_texture_from_pixels( + struct wlr_renderer *wlr_renderer, + uint32_t drm_format, uint32_t stride, uint32_t width, + uint32_t height, const void *data) { + struct fx_renderer *renderer = fx_get_renderer(wlr_renderer); + + const struct fx_pixel_format *fmt = get_fx_format_from_drm(drm_format); + if (fmt == NULL) { + wlr_log(WLR_ERROR, "Unsupported pixel format 0x%"PRIX32, drm_format); + return NULL; + } + + const struct wlr_pixel_format_info *drm_fmt = + drm_get_pixel_format_info(drm_format); + assert(drm_fmt); + if (pixel_format_info_pixels_per_block(drm_fmt) != 1) { + wlr_log(WLR_ERROR, "Cannot upload texture: block formats are not supported"); + return NULL; + } + + if (!pixel_format_info_check_stride(drm_fmt, stride, width)) { + return NULL; + } + + struct fx_texture *texture = + fx_texture_create(renderer, width, height); + if (texture == NULL) { + return NULL; + } + texture->target = GL_TEXTURE_2D; + texture->has_alpha = fmt->has_alpha; + texture->drm_format = fmt->drm_format; + + GLint internal_format = fmt->gl_internalformat; + if (!internal_format) { + internal_format = fmt->gl_format; + } + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(renderer->egl); + + push_fx_debug(renderer); + + glGenTextures(1, &texture->tex); + glBindTexture(GL_TEXTURE_2D, texture->tex); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block); + glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, + fmt->gl_format, fmt->gl_type, data); + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); + + glBindTexture(GL_TEXTURE_2D, 0); + + pop_fx_debug(renderer); + + wlr_egl_restore_context(&prev_ctx); + + return &texture->wlr_texture; +} + +static struct wlr_texture *fx_texture_from_dmabuf( + struct wlr_renderer *wlr_renderer, + struct wlr_dmabuf_attributes *attribs) { + struct fx_renderer *renderer = fx_get_renderer(wlr_renderer); + + if (!renderer->procs.glEGLImageTargetTexture2DOES) { + return NULL; + } + + struct fx_texture *texture = + fx_texture_create(renderer, attribs->width, attribs->height); + if (texture == NULL) { + return NULL; + } + texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways + + const struct wlr_pixel_format_info *drm_fmt = + drm_get_pixel_format_info(attribs->format); + if (drm_fmt != NULL) { + texture->has_alpha = drm_fmt->has_alpha; + } else { + // We don't know, assume the texture has an alpha channel + texture->has_alpha = true; + } + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(renderer->egl); + + bool external_only; + texture->image = + wlr_egl_create_image_from_dmabuf(renderer->egl, attribs, &external_only); + if (texture->image == EGL_NO_IMAGE_KHR) { + wlr_log(WLR_ERROR, "Failed to create EGL image from DMA-BUF"); + wlr_egl_restore_context(&prev_ctx); + wl_list_remove(&texture->link); + free(texture); + return NULL; + } + + texture->target = external_only ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D; + + push_fx_debug(renderer); + + glGenTextures(1, &texture->tex); + glBindTexture(texture->target, texture->tex); + glTexParameteri(texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + renderer->procs.glEGLImageTargetTexture2DOES(texture->target, texture->image); + glBindTexture(texture->target, 0); + + pop_fx_debug(renderer); + + wlr_egl_restore_context(&prev_ctx); + + return &texture->wlr_texture; +} + +static void texture_handle_buffer_destroy(struct wlr_addon *addon) { + struct fx_texture *texture = + wl_container_of(addon, texture, buffer_addon); + fx_texture_destroy(texture); +} + +static const struct wlr_addon_interface texture_addon_impl = { + .name = "fx_texture", + .destroy = texture_handle_buffer_destroy, +}; + +static struct wlr_texture *fx_texture_from_dmabuf_buffer( + struct fx_renderer *renderer, struct wlr_buffer *buffer, + struct wlr_dmabuf_attributes *dmabuf) { + struct wlr_addon *addon = + wlr_addon_find(&buffer->addons, renderer, &texture_addon_impl); + if (addon != NULL) { + struct fx_texture *texture = + wl_container_of(addon, texture, buffer_addon); + if (!fx_texture_invalidate(texture)) { + wlr_log(WLR_ERROR, "Failed to invalidate texture"); + return false; + } + wlr_buffer_lock(texture->buffer); + return &texture->wlr_texture; + } + + struct wlr_texture *wlr_texture = + fx_texture_from_dmabuf(&renderer->wlr_renderer, dmabuf); + if (wlr_texture == NULL) { + return false; + } + + struct fx_texture *texture = fx_get_texture(wlr_texture); + texture->buffer = wlr_buffer_lock(buffer); + wlr_addon_init(&texture->buffer_addon, &buffer->addons, + renderer, &texture_addon_impl); + + return &texture->wlr_texture; +} + +struct wlr_texture *fx_texture_from_buffer(struct wlr_renderer *wlr_renderer, + struct wlr_buffer *buffer) { + struct fx_renderer *renderer = fx_get_renderer(wlr_renderer); + + void *data; + uint32_t format; + size_t stride; + struct wlr_dmabuf_attributes dmabuf; + if (wlr_buffer_get_dmabuf(buffer, &dmabuf)) { + return fx_texture_from_dmabuf_buffer(renderer, buffer, &dmabuf); + } else if (wlr_buffer_begin_data_ptr_access(buffer, + WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) { + struct wlr_texture *tex = fx_texture_from_pixels(wlr_renderer, + format, stride, buffer->width, buffer->height, data); + wlr_buffer_end_data_ptr_access(buffer); + return tex; + } else { + return NULL; + } +} + +void fx_texture_get_attribs(struct wlr_texture *wlr_texture, + struct fx_texture_attribs *attribs) { + struct fx_texture *texture = fx_get_texture(wlr_texture); + *attribs = (struct fx_texture_attribs){ + .target = texture->target, + .tex = texture->tex, + .has_alpha = texture->has_alpha, + }; +} |