diff options
author | Erik Reider <[email protected]> | 2024-09-27 04:55:55 +0200 |
---|---|---|
committer | GitHub <[email protected]> | 2024-09-26 22:55:55 -0400 |
commit | f05626176636c49ba27c3ba2b69658f50c9b5730 (patch) | |
tree | 6923782fae76afa833aa4f2ebc81ce20aaed881e /render/fx_renderer/fx_pass.c | |
parent | be3eea191cb9aecea1ddf4f1399bcbb390027998 (diff) |
Fixed shadows not respecting offset (#63)
Diffstat (limited to 'render/fx_renderer/fx_pass.c')
-rw-r--r-- | render/fx_renderer/fx_pass.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/render/fx_renderer/fx_pass.c b/render/fx_renderer/fx_pass.c index f26f5e9..f0af02b 100644 --- a/render/fx_renderer/fx_pass.c +++ b/render/fx_renderer/fx_pass.c @@ -487,6 +487,7 @@ void fx_render_pass_add_box_shadow(struct fx_gles_render_pass *pass, glUniform1f(renderer->shaders.box_shadow.blur_sigma, shadow_data->blur_sigma); glUniform1f(renderer->shaders.box_shadow.corner_radius, options->corner_radius); glUniform2f(renderer->shaders.box_shadow.size, shadow_box.width, shadow_box.height); + glUniform2f(renderer->shaders.box_shadow.offset, options->shadow_data->offset_x, options->shadow_data->offset_y); glUniform2f(renderer->shaders.box_shadow.position, shadow_box.x, shadow_box.y); // TODO: also account for options->clip |