diff options
author | Alexander Orzechowski <[email protected]> | 2022-09-03 16:20:39 -0400 |
---|---|---|
committer | Simon Ser <[email protected]> | 2022-09-05 08:24:50 +0000 |
commit | 096de5d937149d86d1fc1e724b82c49a18215a15 (patch) | |
tree | a61948a18814a82ea436d6378639f24625e978a2 | |
parent | 2bb4dfef5a9baeef5fc2e9fd4e2046cf514c9ab3 (diff) |
wlr_scene: Clarify surface commit frame events
-rw-r--r-- | surface.c | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -84,10 +84,11 @@ static void handle_scene_surface_surface_commit( set_buffer_with_surface_state(scene_buffer, surface->surface); - // Even if the surface hasn't submitted damage, schedule a new frame if - // the client has requested a wl_surface.frame callback. Check if the node - // is visible. If not, the client will never receive a frame_done event - // anyway so it doesn't make sense to schedule here. + // If the surface has requested a frame done event, honour that. The + // frame_callback_list will be populated in this case. We should only + // schedule the frame however if the node is enabled and there is an + // output intersecting, otherwise the frame done events would never reach + // the surface anyway. int lx, ly; bool enabled = wlr_scene_node_coords(&scene_buffer->node, &lx, &ly); |