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namespace WlSource {
public class WlSource : Source {
public Wl.Display display;
public void* fd;
public int error;
public override bool dispatch(SourceFunc callback) {
IOCondition revents = this.query_unix_fd(this.fd);
if(this.error > 0 || (revents & (IOCondition.ERR | IOCondition.HUP)) != 0) {
errno = this.error;
if(callback != null) return callback();
return Source.REMOVE;
}
if(this.display.dispatch_pending() < 0) {
if(callback != null) return callback();
return Source.REMOVE;
}
return Source.CONTINUE;
}
public override bool check() {
if(this.error > 0) return true;
IOCondition revents = this.query_unix_fd(this.fd);
if((revents & IOCondition.IN) != 0) {
if(this.display.read_events() < 0) {
this.error = errno;
}
}
else {
this.display.cancel_read();
}
return revents > 0;
}
public override bool prepare(out int timeout) {
timeout = 0;
if(this.display.prepare_read() != 0) return true;
else if (this.display.flush() < 0 ){
this.error = errno;
return true;
}
timeout = -1;
return false;
}
public WlSource() {
base();
this.display = Wl.Display.connect(null);
if(this.display == null) return;
this.fd = this.add_unix_fd(this.display.get_fd(), IOCondition.IN | IOCondition.ERR | IOCondition.HUP);
this.attach(null);
}
}
}
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