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# Widget
## Gtk3
### Additional widget properties
These are properties that Astal additionally adds to Gtk.Widgets
- `className`: `string` - List of class CSS selectors separated by white space.
- `css`: `string` - Inline CSS. e.g `label { color: white; }`. If no selector is specified `*` will be assumed. e.g `color: white;` will be inferred as `* { color: white; }`.
- `cursor`: `string` - Cursor style when hovering over widgets that have hover states, e.g it won't work on labels. [list of valid values](https://docs.gtk.org/gdk3/ctor.Cursor.new_from_name.html).
- `clickThrough`: `boolean` - Lets click events through.
To have a full list of available properties, reference the documentation of the widget.
- [Astal3 widgets](https://aylur.github.io/libastal/astal3/index.html#classes)
- [Gtk3 widgets](https://docs.gtk.org/gtk3/#classes)
Most common ones you will use frequently are
- [halign](https://docs.gtk.org/gtk3/property.Widget.halign.html)
- [valign](https://docs.gtk.org/gtk3/property.Widget.valign.html)
- [hexpand](https://docs.gtk.org/gtk3/property.Widget.hexpand.html)
- [vexpand](https://docs.gtk.org/gtk3/property.Widget.vexpand.html)
### Additional widget methods
#### setup
`setup` is a convenience prop to remove the need to predefine widgets
before returning them in cases where a reference is needed.
without `setup`
```tsx
function MyWidget() {
const button = new Widget.Button()
// setup button
return button
}
```
using `setup`
```tsx
function MyWidget() {
function setup(button: Widget.Button) {
// setup button
}
return <buttons setup={setup} />
}
```
#### hook
Shorthand for connection and disconnecting to [Subscribable and Connectable](./binding#subscribable-and-connectable-interface) objects.
without `hook`
```tsx
function MyWidget() {
const id = gobject.connect("signal", callback)
const unsub = variable.subscribe(callback)
return <box
onDestroy={() => {
gobject.disconnect(id)
unsub()
}}
/>
}
```
with `hook`
```tsx
function MyWidget() {
return <box
setup={(self) => {
self.hook(gobject, "signal", callback)
self.hook(variable, callback)
}}
/>
}
```
#### toggleClassName
Toggle classNames based on a condition
```tsx
function MyWidget() {
return <box
setup={(self) => {
self.toggleClassName("classname", someCondition)
}}
/>
}
```
### How to use non builtin Gtk widgets
Using the `astalify` mixin you can subclass widgets
to behave like builtin widgets.
The `astalify` mixin will apply the following:
- set `visible` to true by default (Gtk3 widgets are invisible by default)
- make gobject properties accept and consume `Binding` objects
- add properties and methods listed above
- set up signal handlers that are passed as props prefixed with `on`
```tsx
import GObject from "gi://GObject"
import { Gtk, Gdk, Widget, astalify, type ConstructProps } from "astal/gtk3"
// subclass, register, define constructor props
class ColorButton extends astalify(Gtk.ColorButton) {
static { GObject.registerClass(this) }
constructor(props: ConstructProps<
ColorButton,
Gtk.ColorButton.ConstructorProps,
{ onColorSet: [] } // signals of Gtk.ColorButton have to be manually typed
>) {
super(props as any)
}
}
function MyWidget() {
function setup(button: ColorButton) {
}
return <ColorButton
setup={setup}
useAlpha
rgba={new Gdk.RGBA({
red: 1,
green: 0,
blue: 0,
alpha: 0.5,
})}
onColorSet={(self) => {
print(self.rgba)
}}
/>
}
```
:::info
Signal properties have to be annotated manually for TypeScript.
You can reference [Gtk3](https://gjs-docs.gnome.org/gtk30~3.0/)
and [Astal3](https://aylur.github.io/libastal/astal3/#classes) for available signals.
:::
### TypeScript
Type of widgets are available through `Widget`.
Here is an example Widget that takes in and handles a possibly `Binding` prop.
```tsx
import { Binding, Variable } from "astal"
import { Widget } from "astal/gtk3"
export interface ToggleButtonProps extends Widget.ButtonProps {
onToggled?: (self: Widget.Button, on: boolean) => void
state?: Binding<boolean> | boolean
child?: JSX.Element
}
export default function ToggleButton(btnprops: ToggleButtonProps) {
const { state = false, onToggled, setup, child, ...props } = btnprops
const innerState = Variable(state instanceof Binding ? state.get() : state)
return <button
{...props}
setup={self => {
setup?.(self)
self.toggleClassName("active", innerState.get())
self.hook(innerState, () => self.toggleClassName("active", innerState.get()))
if (state instanceof Binding) {
self.hook(state, () => innerState.set(state.get()))
}
}}
onClicked={self => {
onToggled?.(self, !innerState.get())
}}
>
{child}
</button>
}
```
### Builtin Widgets
These widgets are available by default in JSX.
- box: [Astal.Box](https://aylur.github.io/libastal/astal3/class.Box.html)
```tsx
<box>Horizontal Box</box>
```
```tsx
<box orientation={1}>Vertical Box</box>
```
- button: [Astal.Button](https://aylur.github.io/libastal/astal3/class.Button.html)
```tsx
<button onClicked={self => print(self, "was clicked")}>
Click Me
</button>
```
- centerbox: [Astal.CenterBox](https://aylur.github.io/libastal/astal3/class.CenterBox.html)
```tsx
<centerbox orientation={1}>
<label vexpand valign={Gtk.Align.START} label="Start Widget" />
<label label="Center Widget" />
<label vexpand valign={Gtk.Align.END} label="End Widget" />
</box>
```
- circularprogress: [Astal.CircularProgress](https://aylur.github.io/libastal/astal3/class.CircularProgress.html)
```tsx
<circularprogress value={.5} startAt={0.75} endAt={0.75}>
<icon />
</circularprogress>
```
```css
circularprogress {
color: green;
background-color: black;
font-size: 6px;
margin: 2px;
min-width: 32px;
}
```
- drawingarea: [Gtk.DrawingArea](https://docs.gtk.org/gtk3/class.DrawingArea.html)
```tsx
<drawingarea onDraw={drawingFunction} />
```
- entry: [Gtk.Entry](https://docs.gtk.org/gtk3/class.Entry.html)
```tsx
<window keymode={Astal.Keymode.ON_DEMAND}>
<entry
onChanged={self => print("text changed", self.text)}
onActivate={self => print("enter", self.text)}
/>
</window>
```
- eventbox: [Astal.EventBox](https://aylur.github.io/libastal/astal3/class.EventBox.html)
```tsx
<eventbox
onClick={(_, event) => {
print(event.modifier, event.button)
}}
/>
```
- icon: [Astal.Icon](https://aylur.github.io/libastal/astal3/class.Icon.html)
```tsx
<icon icon={GLib.get_os_info("LOGO") || "missing-symbolic"} />
```
```css
icon {
font-size: 16px;
}
```
- label: [Astal.Label](https://aylur.github.io/libastal/astal3/class.Label.html)
```tsx
<label label="hello" maxWidthChars={16} wrap />
```
- levelbar: [Astal.LevelBar](https://aylur.github.io/libastal/astal3/class.LevelBar.html)
```tsx
<levelbar value={0.5} widthRequest={200} />
```
- overlay: [Astal.Overlay](https://aylur.github.io/libastal/astal3/class.Overlay.html)
```tsx
<overlay>
<box heightRequest={40} widthRequest={40}>Child</box>
<box className="overlay" valign={Gtk.Align.START} halign={Gtk.Align.END}>1</box>
</overlay>
```
- revealer: [Gtk.Revealer](https://docs.gtk.org/gtk3/class.Revealer.html)
```tsx
<revealer
setup={self => timeout(500, () => self.revealChild = true)}
transitionType={Gtk.RevealerTransitionType.SLIDE_UP}>
<label label="Child" />
</revealer>
```
- scrollable: [Astal.Scrollable](https://aylur.github.io/libastal/astal3/class.Scrollable.html)
```tsx
<scrollable heightRequest={100}>
<box orientation={1}>
{Array.from({ length: 10 }, (_, i) => (
<button>{i}</button>
))}
</box>
</scrollable>
```
- slider: [Astal.Slider](https://aylur.github.io/libastal/astal3/class.Slider.html)
```tsx
<slider widthRequest={100} onDragged={self => print("new value", self.value)} />
```
- stack: [Astal.Stack](https://aylur.github.io/libastal/astal3/class.Stack.html)
```tsx
<stack visibleChildName="child2">
<label name="child1" label="child1" />
<label name="child2" label="child2" />
</stack>
```
- switch: [Gtk.Switch](https://docs.gtk.org/gtk3/class.Switch.html)
```tsx
<switch onNotifyActive={self => print(self.active)} />
```
- window: [Astal.Window](https://aylur.github.io/libastal/astal3/class.Window.html)
```tsx
<window
className="Bar"
name="bar"
namespace="bar"
application={App}
monitor={0}
anchor={Astal.WindowAnchor.TOP | Astal.WindowAnchor.LEFT}
exclusivity={Astal.Exclusivity.EXCLUSIVE}
keymode={Astal.Keymode.ON_DEMAND}
>
<centerbox />
</window>
```
## Gtk4
The Gtk4 js library does not add any additional properties to the widgets,
but it still has some additional properties that the constructors handle.
- `type`: `string` an arbitrary string that the [Buildable](https://docs.gtk.org/gtk4/iface.Buildable.html) interface uses.
- event handlers for [EventControllers](https://docs.gtk.org/gtk4/class.EventController.html)
```ts
type EventController<Self extends Gtk.Widget> = {
onFocusEnter?: (self: Self) => void
onFocusLeave?: (self: Self) => void
onKeyPressed?: (self: Self, keyval: number, keycode: number, state: Gdk.ModifierType) => void
onKeyReleased?: (self: Self, keyval: number, keycode: number, state: Gdk.ModifierType) => void
onKeyModifier?: (self: Self, state: Gdk.ModifierType) => void
onLegacy?: (self: Self, event: Gdk.Event) => void
onButtonPressed?: (self: Self, state: Gdk.ButtonEvent) => void
onButtonReleased?: (self: Self, state: Gdk.ButtonEvent) => void
onHoverEnter?: (self: Self, x: number, y: number) => void
onHoverLeave?: (self: Self) => void
onMotion?: (self: Self, x: number, y: number) => void
onScroll?: (self: Self, dx: number, dy: number) => void
onScrollDecelerate?: (self: Self, vel_x: number, vel_y: number) => void
}
```
- `setup`: `(self): void` setup function that runs after constructor
```tsx
// without `setup`
function MyWidget() {
const button = Widget.Button()
// setup button
return button
}
// using `setup`
function MyWidget() {
function setup(button: Widget.Button) {
// setup button
}
return <buttons setup={setup} />
}
```
There is also a `hook` utility
```tsx
// without `hook`
function MyWidget() {
const id = gobject.connect("signal", callback)
const unsub = variable.subscribe(callback)
return <box
onDestroy={() => {
gobject.disconnect(id)
unsub()
}}
/>
}
// with `hook`
function MyWidget() {
return <box
setup={(self) => {
self.hook(gobject, "signal", callback)
self.hook(variable, callback)
}}
/>
}
```
### How to use non builtin Gtk widgets
Using the `astalify` function you can create wrappers around widget constructors
to make them behave like builtin widgets.
The `astalify` function will do the followings:
- make `gobject` properties accept and consume `Binding` objects
- handle properties listed above
- set up signal handlers that are passed as props prefixed with `on`
```tsx
import GObject from "gi://GObject"
import { Gtk, astalify, type ConstructProps } from "astal/gtk4"
type CalendarProps = ConstructProps<Gtk.Calendar, Gtk.Calendar.ConstructorProps>
const Calendar = astalify<Gtk.Calendar, Gtk.Calendar.ConstructorProps>(Gtk.Calendar, {
// if it is a container widget, define children setter and getter here
getChildren(self) { return [] },
setChildren(self, children) {},
})
function MyWidget() {
function setup(button: Gtk.Calendar) {
}
return <Calendar
setup={setup}
onDaySelected={(self) => {
print(self.day)
}}
/>
}
```
### Builtin Widgets
These widgets are available by default in JSX.
- box: [Astal.Box](https://aylur.github.io/libastal/astal4/class.Box.html)
```tsx
<box>Horizontal Box</box>
```
```tsx
<box orientation={1}>Vertical Box</box>
```
- button: [Gtk.Button](https://docs.gtk.org/gtk4/class.Button.html)
```tsx
<button onClicked={self => print(self, "was clicked")}>
Click Me
</button>
```
- centerbox: [Gtk.CenterBox](https://docs.gtk.org/gtk4/class.CenterBox.html)
```tsx
<centerbox orientation={1}>
<label label="Start Widget" />
<label label="Center Widget" />
<label label="End Widget" />
</box>
```
- entry: [Gtk.Entry](https://docs.gtk.org/gtk4/class.Entry.html)
```tsx
<window keymode={Astal.Keymode.ON_DEMAND}>
<entry
onNotifyText={self => print("text changed", self.text)}
onActivate={self => print("enter", self.text)}
/>
</window>
```
- image: [Gtk.Image](https://docs.gtk.org/gtk4/class.Image.html)
```tsx
<image iconName={GLib.get_os_info("LOGO") || "missing-symbolic"} />
```
```css
image {
-gtk-icon-size: 16px;
}
```
- label: [Gtk.Label](https://docs.gtk.org/gtk4/class.Label.html)
```tsx
<label label="hello" maxWidthChars={16} wrap />
```
- levelbar: [Gtk.LevelBar](https://docs.gtk.org/gtk4/class.LevelBar.html)
```tsx
<levelbar value={0.5} widthRequest={200} />
```
- overlay: [Gtk.Overlay](https://docs.gtk.org/gtk4/class.Overlay.html)
```tsx
<overlay>
<box heightRequest={40} widthRequest={40}>Child</box>
<box type="overlay measure" >1</box>
<box type="overlay clip" >2</box>
<box type="overlay clip measure" >3</box>
</overlay>
```
- revealer: [Gtk.Revealer](https://docs.gtk.org/gtk4/class.Revealer.html)
```tsx
<revealer
setup={self => timeout(500, () => self.revealChild = true)}
transitionType={Gtk.RevealerTransitionType.SLIDE_UP}>
<label label="Child" />
</revealer>
```
- slider: [Astal.Slider](https://aylur.github.io/libastal/astal4/class.Slider.html)
```tsx
<slider widthRequest={100} onNotifyValue={self => print("new value", self.value)} />
```
- stack: [Gtk.Stack](https://docs.gtk.org/gtk4/class.Stack.html)
```tsx
<stack visibleChildName="child2">
<label name="child1" label="child1" />
<label name="child2" label="child2" />
</stack>
```
- switch: [Gtk.Switch](https://docs.gtk.org/gtk4/class.Switch.html)
```tsx
<switch onNotifyActive={self => print(self.active)} />
```
- menubutton: [Gtk.MenuButton](https://docs.gtk.org/gtk4/class.MenuButton.html) and popover: [Gtk.Popover](https://docs.gtk.org/gtk4/class.Popover.html)
```tsx
<menubutton>
<label label="Button Content" />
<popover>
<label label="Popover Content" />
</popover>
</menubutton>
```
- window: [Astal.Window](https://aylur.github.io/libastal/astal4/class.Window.html)
```tsx
<window
className="Bar"
name="bar"
namespace="bar"
application={App}
monitor={0}
anchor={Astal.WindowAnchor.TOP | Astal.WindowAnchor.LEFT}
exclusivity={Astal.Exclusivity.EXCLUSIVE}
keymode={Astal.Keymode.ON_DEMAND}
>
<centerbox />
</window>
```
|