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optimized build : `clang ./src/*.c -lm -lglfw -lGL -lGLEW -fno-trapping-math -Dskip_memory_trace`

build flags : -Dskip_memory_trace -Dstfu -D_debug

# todo

- fix the fps counter, its probably wrong 

- color triangles (more detailed)

- separate alloc tracing, and counting

- animations 

- simple transparency

# known issues

- none atm:)