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optimized build : `clang ./src/*.c -lm -lglfw -lGL -lGLEW -fno-trapping-math -Dskip_memory_trace` build flags : -Dskip_memory_trace -Dstfu -D_debug # todo - fix the fps counter, its probably wrong - color triangles (more detailed) - separate alloc tracing, and counting - animations - simple transparency # known issues - none atm:)