diff options
author | Mubin <[email protected]> | 2023-12-08 11:30:28 +0600 |
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committer | GitHub <[email protected]> | 2023-12-08 00:30:28 -0500 |
commit | ac52c2874ebeba4dcb9e9272079af0c71982b7e3 (patch) | |
tree | 06ccf355ba84529f0dc8fd15f1e8713e2a9c737b | |
parent | 7c8d46bbaa9929a5b4cd1be6fd994a3be09a6eef (diff) |
Update README.md (#243)
Simple fix in README.
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -116,8 +116,8 @@ SwayFX would love to receive any new features that you're willing to build! Gene Here's a quick outline of where most of our changes lie vs the main sway repository: + `sway/desktop/render.c`: the file that handles calling `fx_renderer` to render to the screen, handles damage tracking and scaling -+ `sway/desktop/fx_renderer.c`: the meat and potatoes of this project, structured as similarly to wlr_renderer as possible -+ `sway/desktop/shaders`: where all of the shaders that fx_renderer uses live ++ `sway/desktop/fx_renderer/fx_renderer.c`: the meat and potatoes of this project, structured as similarly to wlr_renderer as possible ++ `sway/desktop/fx_renderer/shaders`: where all of the shaders that fx_renderer uses live ## Acknowledgements |