From 1881b01d3fe1805d371589969b4a75b9cccd8d26 Mon Sep 17 00:00:00 2001 From: Erik Reider <35975961+ErikReider@users.noreply.github.com> Date: Sat, 12 Nov 2022 01:38:09 +0100 Subject: Per application color saturation support (#21) * Initial implementation without fullscreen support * Limit saturation to 2 * Fixed saturation not working for fullscreen applications like CSGO * Fixed saturation ignoring border radius * Updated README and sway.5 man page * Rebased from Master * Added command to README * Fixed nitpicks --- include/sway/desktop/fx_renderer.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'include/sway/desktop') diff --git a/include/sway/desktop/fx_renderer.h b/include/sway/desktop/fx_renderer.h index e3b23411..0bbfcec3 100644 --- a/include/sway/desktop/fx_renderer.h +++ b/include/sway/desktop/fx_renderer.h @@ -16,6 +16,7 @@ struct gles2_tex_shader { GLint size; GLint position; GLint radius; + GLint saturation; GLint has_titlebar; }; @@ -79,10 +80,10 @@ void fx_renderer_scissor(struct wlr_box *box); bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer, struct wlr_texture *wlr_texture, const struct wlr_fbox *src_box, const struct wlr_box *dst_box, const float matrix[static 9], - float alpha, int radius, const bool has_titlebar); + float alpha, int radius, float saturation, const bool has_titlebar); bool fx_render_texture_with_matrix(struct fx_renderer *renderer, struct wlr_texture *wlr_texture, - const struct wlr_box *dst_box, const float matrix[static 9], float alpha, int radius, + const struct wlr_box *dst_box, const float matrix[static 9], float alpha, int radius, float saturation, const bool has_titlebar); void fx_render_rect(struct fx_renderer *renderer, const struct wlr_box *box, -- cgit v1.2.3