From acafb20b114ea93f971e118da0233c07157286c0 Mon Sep 17 00:00:00 2001 From: Erik Reider <35975961+ErikReider@users.noreply.github.com> Date: Thu, 18 May 2023 01:39:48 +0200 Subject: Move stencil into each framebuffer (#156) * Move stencil into each framebuffer Also fixes the stencil being added to the wrong framebuffer * Initialize texture members on framebuffer init * removed bind arg * renamed init to create, changed existing create to update * moved stencil buffer creation to new function * removed some now misleading comments --------- Co-authored-by: William McKinnon --- include/sway/desktop/fx_renderer/fx_renderer.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'include/sway/desktop/fx_renderer/fx_renderer.h') diff --git a/include/sway/desktop/fx_renderer/fx_renderer.h b/include/sway/desktop/fx_renderer/fx_renderer.h index bdbcefe1..90b68f1c 100644 --- a/include/sway/desktop/fx_renderer/fx_renderer.h +++ b/include/sway/desktop/fx_renderer/fx_renderer.h @@ -119,8 +119,6 @@ struct fx_renderer { int viewport_width, viewport_height; - GLuint stencil_buffer_id; - struct fx_framebuffer wlr_buffer; // Just the framebuffer used by wlroots struct fx_framebuffer main_buffer; // The main FB used for rendering struct fx_framebuffer blur_buffer; // Contains the blurred background for tiled windows -- cgit v1.2.3