Age | Commit message (Collapse) | Author |
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Fix view title update order
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`_container_destroy` emits a destroy event, and any listener for this
event should have access to the full container, not a half destroyed
one.
`_container_destroy` also destroys the swayc, so we have to grab a
reference to the sway_workspace so we can free it afterwards.
This also fixes a memory leak where the floating container wasn't freed.
Fixes #2092.
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This commit fixes the function call order to make sure that the title
texture is updated using the relevant global font size.
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Setting it to "rerender" will always re-render everything
regardless of the damaged region. Setting it to "highlight" will
clear the screen and render only damaged regions.
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Introduced in 7c810dc344c28d1876c5ee158cb0806289d0f813
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Only send frame done to visible views
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Also don't accumulate empty damage
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Reduce work duplication in keyboard and binding code
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Fixes #2085.
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The same shortcut algorithm is now used for keycodes,
raw keysyms, and translated keysyms. Pressed keysyms
are now stored in association with the keycodes that
generated them. Modifier keycodes (and associated
keysyms) are identified retroactively by the subsequent
change to the modifier flags.
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Implement floating
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